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bj_power/bj_power_wms/ent/materialdemand_create.go
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// Code generated by ent, DO NOT EDIT.
package ent
import (
"bj_power_wms/ent/materialdemand"
"context"
"errors"
"fmt"
"entgo.io/ent/dialect/sql"
"entgo.io/ent/dialect/sql/sqlgraph"
"entgo.io/ent/schema/field"
)
// MaterialDemandCreate is the builder for creating a MaterialDemand entity.
type MaterialDemandCreate struct {
config
mutation *MaterialDemandMutation
hooks []Hook
conflict []sql.ConflictOption
}
// SetMaterialCode sets the "material_code" field.
func (_c *MaterialDemandCreate) SetMaterialCode(v string) *MaterialDemandCreate {
_c.mutation.SetMaterialCode(v)
return _c
}
// SetFuture5Qty sets the "future5_qty" field.
func (_c *MaterialDemandCreate) SetFuture5Qty(v int) *MaterialDemandCreate {
_c.mutation.SetFuture5Qty(v)
return _c
}
// SetNillableFuture5Qty sets the "future5_qty" field if the given value is not nil.
func (_c *MaterialDemandCreate) SetNillableFuture5Qty(v *int) *MaterialDemandCreate {
if v != nil {
_c.SetFuture5Qty(*v)
}
return _c
}
// SetUpdatedAt sets the "updated_at" field.
func (_c *MaterialDemandCreate) SetUpdatedAt(v int64) *MaterialDemandCreate {
_c.mutation.SetUpdatedAt(v)
return _c
}
// SetNillableUpdatedAt sets the "updated_at" field if the given value is not nil.
func (_c *MaterialDemandCreate) SetNillableUpdatedAt(v *int64) *MaterialDemandCreate {
if v != nil {
_c.SetUpdatedAt(*v)
}
return _c
}
// Mutation returns the MaterialDemandMutation object of the builder.
func (_c *MaterialDemandCreate) Mutation() *MaterialDemandMutation {
return _c.mutation
}
// Save creates the MaterialDemand in the database.
func (_c *MaterialDemandCreate) Save(ctx context.Context) (*MaterialDemand, error) {
_c.defaults()
return withHooks(ctx, _c.sqlSave, _c.mutation, _c.hooks)
}
// SaveX calls Save and panics if Save returns an error.
func (_c *MaterialDemandCreate) SaveX(ctx context.Context) *MaterialDemand {
v, err := _c.Save(ctx)
if err != nil {
panic(err)
}
return v
}
// Exec executes the query.
func (_c *MaterialDemandCreate) Exec(ctx context.Context) error {
_, err := _c.Save(ctx)
return err
}
// ExecX is like Exec, but panics if an error occurs.
func (_c *MaterialDemandCreate) ExecX(ctx context.Context) {
if err := _c.Exec(ctx); err != nil {
panic(err)
}
}
// defaults sets the default values of the builder before save.
func (_c *MaterialDemandCreate) defaults() {
if _, ok := _c.mutation.Future5Qty(); !ok {
v := materialdemand.DefaultFuture5Qty
_c.mutation.SetFuture5Qty(v)
}
if _, ok := _c.mutation.UpdatedAt(); !ok {
v := materialdemand.DefaultUpdatedAt()
_c.mutation.SetUpdatedAt(v)
}
}
// check runs all checks and user-defined validators on the builder.
func (_c *MaterialDemandCreate) check() error {
if _, ok := _c.mutation.MaterialCode(); !ok {
return &ValidationError{Name: "material_code", err: errors.New(`ent: missing required field "MaterialDemand.material_code"`)}
}
if _, ok := _c.mutation.Future5Qty(); !ok {
return &ValidationError{Name: "future5_qty", err: errors.New(`ent: missing required field "MaterialDemand.future5_qty"`)}
}
if _, ok := _c.mutation.UpdatedAt(); !ok {
return &ValidationError{Name: "updated_at", err: errors.New(`ent: missing required field "MaterialDemand.updated_at"`)}
}
return nil
}
func (_c *MaterialDemandCreate) sqlSave(ctx context.Context) (*MaterialDemand, error) {
if err := _c.check(); err != nil {
return nil, err
}
_node, _spec := _c.createSpec()
if err := sqlgraph.CreateNode(ctx, _c.driver, _spec); err != nil {
if sqlgraph.IsConstraintError(err) {
err = &ConstraintError{msg: err.Error(), wrap: err}
}
return nil, err
}
id := _spec.ID.Value.(int64)
_node.ID = int(id)
_c.mutation.id = &_node.ID
_c.mutation.done = true
return _node, nil
}
func (_c *MaterialDemandCreate) createSpec() (*MaterialDemand, *sqlgraph.CreateSpec) {
var (
_node = &MaterialDemand{config: _c.config}
_spec = sqlgraph.NewCreateSpec(materialdemand.Table, sqlgraph.NewFieldSpec(materialdemand.FieldID, field.TypeInt))
)
_spec.OnConflict = _c.conflict
if value, ok := _c.mutation.MaterialCode(); ok {
_spec.SetField(materialdemand.FieldMaterialCode, field.TypeString, value)
_node.MaterialCode = value
}
if value, ok := _c.mutation.Future5Qty(); ok {
_spec.SetField(materialdemand.FieldFuture5Qty, field.TypeInt, value)
_node.Future5Qty = value
}
if value, ok := _c.mutation.UpdatedAt(); ok {
_spec.SetField(materialdemand.FieldUpdatedAt, field.TypeInt64, value)
_node.UpdatedAt = value
}
return _node, _spec
}
// OnConflict allows configuring the `ON CONFLICT` / `ON DUPLICATE KEY` clause
// of the `INSERT` statement. For example:
//
// client.MaterialDemand.Create().
// SetMaterialCode(v).
// OnConflict(
// // Update the row with the new values
// // the was proposed for insertion.
// sql.ResolveWithNewValues(),
// ).
// // Override some of the fields with custom
// // update values.
// Update(func(u *ent.MaterialDemandUpsert) {
// SetMaterialCode(v+v).
// }).
// Exec(ctx)
func (_c *MaterialDemandCreate) OnConflict(opts ...sql.ConflictOption) *MaterialDemandUpsertOne {
_c.conflict = opts
return &MaterialDemandUpsertOne{
create: _c,
}
}
// OnConflictColumns calls `OnConflict` and configures the columns
// as conflict target. Using this option is equivalent to using:
//
// client.MaterialDemand.Create().
// OnConflict(sql.ConflictColumns(columns...)).
// Exec(ctx)
func (_c *MaterialDemandCreate) OnConflictColumns(columns ...string) *MaterialDemandUpsertOne {
_c.conflict = append(_c.conflict, sql.ConflictColumns(columns...))
return &MaterialDemandUpsertOne{
create: _c,
}
}
type (
// MaterialDemandUpsertOne is the builder for "upsert"-ing
// one MaterialDemand node.
MaterialDemandUpsertOne struct {
create *MaterialDemandCreate
}
// MaterialDemandUpsert is the "OnConflict" setter.
MaterialDemandUpsert struct {
*sql.UpdateSet
}
)
// SetMaterialCode sets the "material_code" field.
func (u *MaterialDemandUpsert) SetMaterialCode(v string) *MaterialDemandUpsert {
u.Set(materialdemand.FieldMaterialCode, v)
return u
}
// UpdateMaterialCode sets the "material_code" field to the value that was provided on create.
func (u *MaterialDemandUpsert) UpdateMaterialCode() *MaterialDemandUpsert {
u.SetExcluded(materialdemand.FieldMaterialCode)
return u
}
// SetFuture5Qty sets the "future5_qty" field.
func (u *MaterialDemandUpsert) SetFuture5Qty(v int) *MaterialDemandUpsert {
u.Set(materialdemand.FieldFuture5Qty, v)
return u
}
// UpdateFuture5Qty sets the "future5_qty" field to the value that was provided on create.
func (u *MaterialDemandUpsert) UpdateFuture5Qty() *MaterialDemandUpsert {
u.SetExcluded(materialdemand.FieldFuture5Qty)
return u
}
// AddFuture5Qty adds v to the "future5_qty" field.
func (u *MaterialDemandUpsert) AddFuture5Qty(v int) *MaterialDemandUpsert {
u.Add(materialdemand.FieldFuture5Qty, v)
return u
}
// SetUpdatedAt sets the "updated_at" field.
func (u *MaterialDemandUpsert) SetUpdatedAt(v int64) *MaterialDemandUpsert {
u.Set(materialdemand.FieldUpdatedAt, v)
return u
}
// UpdateUpdatedAt sets the "updated_at" field to the value that was provided on create.
func (u *MaterialDemandUpsert) UpdateUpdatedAt() *MaterialDemandUpsert {
u.SetExcluded(materialdemand.FieldUpdatedAt)
return u
}
// AddUpdatedAt adds v to the "updated_at" field.
func (u *MaterialDemandUpsert) AddUpdatedAt(v int64) *MaterialDemandUpsert {
u.Add(materialdemand.FieldUpdatedAt, v)
return u
}
// UpdateNewValues updates the mutable fields using the new values that were set on create.
// Using this option is equivalent to using:
//
// client.MaterialDemand.Create().
// OnConflict(
// sql.ResolveWithNewValues(),
// ).
// Exec(ctx)
func (u *MaterialDemandUpsertOne) UpdateNewValues() *MaterialDemandUpsertOne {
u.create.conflict = append(u.create.conflict, sql.ResolveWithNewValues())
return u
}
// Ignore sets each column to itself in case of conflict.
// Using this option is equivalent to using:
//
// client.MaterialDemand.Create().
// OnConflict(sql.ResolveWithIgnore()).
// Exec(ctx)
func (u *MaterialDemandUpsertOne) Ignore() *MaterialDemandUpsertOne {
u.create.conflict = append(u.create.conflict, sql.ResolveWithIgnore())
return u
}
// DoNothing configures the conflict_action to `DO NOTHING`.
// Supported only by SQLite and PostgreSQL.
func (u *MaterialDemandUpsertOne) DoNothing() *MaterialDemandUpsertOne {
u.create.conflict = append(u.create.conflict, sql.DoNothing())
return u
}
// Update allows overriding fields `UPDATE` values. See the MaterialDemandCreate.OnConflict
// documentation for more info.
func (u *MaterialDemandUpsertOne) Update(set func(*MaterialDemandUpsert)) *MaterialDemandUpsertOne {
u.create.conflict = append(u.create.conflict, sql.ResolveWith(func(update *sql.UpdateSet) {
set(&MaterialDemandUpsert{UpdateSet: update})
}))
return u
}
// SetMaterialCode sets the "material_code" field.
func (u *MaterialDemandUpsertOne) SetMaterialCode(v string) *MaterialDemandUpsertOne {
return u.Update(func(s *MaterialDemandUpsert) {
s.SetMaterialCode(v)
})
}
// UpdateMaterialCode sets the "material_code" field to the value that was provided on create.
func (u *MaterialDemandUpsertOne) UpdateMaterialCode() *MaterialDemandUpsertOne {
return u.Update(func(s *MaterialDemandUpsert) {
s.UpdateMaterialCode()
})
}
// SetFuture5Qty sets the "future5_qty" field.
func (u *MaterialDemandUpsertOne) SetFuture5Qty(v int) *MaterialDemandUpsertOne {
return u.Update(func(s *MaterialDemandUpsert) {
s.SetFuture5Qty(v)
})
}
// AddFuture5Qty adds v to the "future5_qty" field.
func (u *MaterialDemandUpsertOne) AddFuture5Qty(v int) *MaterialDemandUpsertOne {
return u.Update(func(s *MaterialDemandUpsert) {
s.AddFuture5Qty(v)
})
}
// UpdateFuture5Qty sets the "future5_qty" field to the value that was provided on create.
func (u *MaterialDemandUpsertOne) UpdateFuture5Qty() *MaterialDemandUpsertOne {
return u.Update(func(s *MaterialDemandUpsert) {
s.UpdateFuture5Qty()
})
}
// SetUpdatedAt sets the "updated_at" field.
func (u *MaterialDemandUpsertOne) SetUpdatedAt(v int64) *MaterialDemandUpsertOne {
return u.Update(func(s *MaterialDemandUpsert) {
s.SetUpdatedAt(v)
})
}
// AddUpdatedAt adds v to the "updated_at" field.
func (u *MaterialDemandUpsertOne) AddUpdatedAt(v int64) *MaterialDemandUpsertOne {
return u.Update(func(s *MaterialDemandUpsert) {
s.AddUpdatedAt(v)
})
}
// UpdateUpdatedAt sets the "updated_at" field to the value that was provided on create.
func (u *MaterialDemandUpsertOne) UpdateUpdatedAt() *MaterialDemandUpsertOne {
return u.Update(func(s *MaterialDemandUpsert) {
s.UpdateUpdatedAt()
})
}
// Exec executes the query.
func (u *MaterialDemandUpsertOne) Exec(ctx context.Context) error {
if len(u.create.conflict) == 0 {
return errors.New("ent: missing options for MaterialDemandCreate.OnConflict")
}
return u.create.Exec(ctx)
}
// ExecX is like Exec, but panics if an error occurs.
func (u *MaterialDemandUpsertOne) ExecX(ctx context.Context) {
if err := u.create.Exec(ctx); err != nil {
panic(err)
}
}
// Exec executes the UPSERT query and returns the inserted/updated ID.
func (u *MaterialDemandUpsertOne) ID(ctx context.Context) (id int, err error) {
node, err := u.create.Save(ctx)
if err != nil {
return id, err
}
return node.ID, nil
}
// IDX is like ID, but panics if an error occurs.
func (u *MaterialDemandUpsertOne) IDX(ctx context.Context) int {
id, err := u.ID(ctx)
if err != nil {
panic(err)
}
return id
}
// MaterialDemandCreateBulk is the builder for creating many MaterialDemand entities in bulk.
type MaterialDemandCreateBulk struct {
config
err error
builders []*MaterialDemandCreate
conflict []sql.ConflictOption
}
// Save creates the MaterialDemand entities in the database.
func (_c *MaterialDemandCreateBulk) Save(ctx context.Context) ([]*MaterialDemand, error) {
if _c.err != nil {
return nil, _c.err
}
specs := make([]*sqlgraph.CreateSpec, len(_c.builders))
nodes := make([]*MaterialDemand, len(_c.builders))
mutators := make([]Mutator, len(_c.builders))
for i := range _c.builders {
func(i int, root context.Context) {
builder := _c.builders[i]
builder.defaults()
var mut Mutator = MutateFunc(func(ctx context.Context, m Mutation) (Value, error) {
mutation, ok := m.(*MaterialDemandMutation)
if !ok {
return nil, fmt.Errorf("unexpected mutation type %T", m)
}
if err := builder.check(); err != nil {
return nil, err
}
builder.mutation = mutation
var err error
nodes[i], specs[i] = builder.createSpec()
if i < len(mutators)-1 {
_, err = mutators[i+1].Mutate(root, _c.builders[i+1].mutation)
} else {
spec := &sqlgraph.BatchCreateSpec{Nodes: specs}
spec.OnConflict = _c.conflict
// Invoke the actual operation on the latest mutation in the chain.
if err = sqlgraph.BatchCreate(ctx, _c.driver, spec); err != nil {
if sqlgraph.IsConstraintError(err) {
err = &ConstraintError{msg: err.Error(), wrap: err}
}
}
}
if err != nil {
return nil, err
}
mutation.id = &nodes[i].ID
if specs[i].ID.Value != nil {
id := specs[i].ID.Value.(int64)
nodes[i].ID = int(id)
}
mutation.done = true
return nodes[i], nil
})
for i := len(builder.hooks) - 1; i >= 0; i-- {
mut = builder.hooks[i](mut)
}
mutators[i] = mut
}(i, ctx)
}
if len(mutators) > 0 {
if _, err := mutators[0].Mutate(ctx, _c.builders[0].mutation); err != nil {
return nil, err
}
}
return nodes, nil
}
// SaveX is like Save, but panics if an error occurs.
func (_c *MaterialDemandCreateBulk) SaveX(ctx context.Context) []*MaterialDemand {
v, err := _c.Save(ctx)
if err != nil {
panic(err)
}
return v
}
// Exec executes the query.
func (_c *MaterialDemandCreateBulk) Exec(ctx context.Context) error {
_, err := _c.Save(ctx)
return err
}
// ExecX is like Exec, but panics if an error occurs.
func (_c *MaterialDemandCreateBulk) ExecX(ctx context.Context) {
if err := _c.Exec(ctx); err != nil {
panic(err)
}
}
// OnConflict allows configuring the `ON CONFLICT` / `ON DUPLICATE KEY` clause
// of the `INSERT` statement. For example:
//
// client.MaterialDemand.CreateBulk(builders...).
// OnConflict(
// // Update the row with the new values
// // the was proposed for insertion.
// sql.ResolveWithNewValues(),
// ).
// // Override some of the fields with custom
// // update values.
// Update(func(u *ent.MaterialDemandUpsert) {
// SetMaterialCode(v+v).
// }).
// Exec(ctx)
func (_c *MaterialDemandCreateBulk) OnConflict(opts ...sql.ConflictOption) *MaterialDemandUpsertBulk {
_c.conflict = opts
return &MaterialDemandUpsertBulk{
create: _c,
}
}
// OnConflictColumns calls `OnConflict` and configures the columns
// as conflict target. Using this option is equivalent to using:
//
// client.MaterialDemand.Create().
// OnConflict(sql.ConflictColumns(columns...)).
// Exec(ctx)
func (_c *MaterialDemandCreateBulk) OnConflictColumns(columns ...string) *MaterialDemandUpsertBulk {
_c.conflict = append(_c.conflict, sql.ConflictColumns(columns...))
return &MaterialDemandUpsertBulk{
create: _c,
}
}
// MaterialDemandUpsertBulk is the builder for "upsert"-ing
// a bulk of MaterialDemand nodes.
type MaterialDemandUpsertBulk struct {
create *MaterialDemandCreateBulk
}
// UpdateNewValues updates the mutable fields using the new values that
// were set on create. Using this option is equivalent to using:
//
// client.MaterialDemand.Create().
// OnConflict(
// sql.ResolveWithNewValues(),
// ).
// Exec(ctx)
func (u *MaterialDemandUpsertBulk) UpdateNewValues() *MaterialDemandUpsertBulk {
u.create.conflict = append(u.create.conflict, sql.ResolveWithNewValues())
return u
}
// Ignore sets each column to itself in case of conflict.
// Using this option is equivalent to using:
//
// client.MaterialDemand.Create().
// OnConflict(sql.ResolveWithIgnore()).
// Exec(ctx)
func (u *MaterialDemandUpsertBulk) Ignore() *MaterialDemandUpsertBulk {
u.create.conflict = append(u.create.conflict, sql.ResolveWithIgnore())
return u
}
// DoNothing configures the conflict_action to `DO NOTHING`.
// Supported only by SQLite and PostgreSQL.
func (u *MaterialDemandUpsertBulk) DoNothing() *MaterialDemandUpsertBulk {
u.create.conflict = append(u.create.conflict, sql.DoNothing())
return u
}
// Update allows overriding fields `UPDATE` values. See the MaterialDemandCreateBulk.OnConflict
// documentation for more info.
func (u *MaterialDemandUpsertBulk) Update(set func(*MaterialDemandUpsert)) *MaterialDemandUpsertBulk {
u.create.conflict = append(u.create.conflict, sql.ResolveWith(func(update *sql.UpdateSet) {
set(&MaterialDemandUpsert{UpdateSet: update})
}))
return u
}
// SetMaterialCode sets the "material_code" field.
func (u *MaterialDemandUpsertBulk) SetMaterialCode(v string) *MaterialDemandUpsertBulk {
return u.Update(func(s *MaterialDemandUpsert) {
s.SetMaterialCode(v)
})
}
// UpdateMaterialCode sets the "material_code" field to the value that was provided on create.
func (u *MaterialDemandUpsertBulk) UpdateMaterialCode() *MaterialDemandUpsertBulk {
return u.Update(func(s *MaterialDemandUpsert) {
s.UpdateMaterialCode()
})
}
// SetFuture5Qty sets the "future5_qty" field.
func (u *MaterialDemandUpsertBulk) SetFuture5Qty(v int) *MaterialDemandUpsertBulk {
return u.Update(func(s *MaterialDemandUpsert) {
s.SetFuture5Qty(v)
})
}
// AddFuture5Qty adds v to the "future5_qty" field.
func (u *MaterialDemandUpsertBulk) AddFuture5Qty(v int) *MaterialDemandUpsertBulk {
return u.Update(func(s *MaterialDemandUpsert) {
s.AddFuture5Qty(v)
})
}
// UpdateFuture5Qty sets the "future5_qty" field to the value that was provided on create.
func (u *MaterialDemandUpsertBulk) UpdateFuture5Qty() *MaterialDemandUpsertBulk {
return u.Update(func(s *MaterialDemandUpsert) {
s.UpdateFuture5Qty()
})
}
// SetUpdatedAt sets the "updated_at" field.
func (u *MaterialDemandUpsertBulk) SetUpdatedAt(v int64) *MaterialDemandUpsertBulk {
return u.Update(func(s *MaterialDemandUpsert) {
s.SetUpdatedAt(v)
})
}
// AddUpdatedAt adds v to the "updated_at" field.
func (u *MaterialDemandUpsertBulk) AddUpdatedAt(v int64) *MaterialDemandUpsertBulk {
return u.Update(func(s *MaterialDemandUpsert) {
s.AddUpdatedAt(v)
})
}
// UpdateUpdatedAt sets the "updated_at" field to the value that was provided on create.
func (u *MaterialDemandUpsertBulk) UpdateUpdatedAt() *MaterialDemandUpsertBulk {
return u.Update(func(s *MaterialDemandUpsert) {
s.UpdateUpdatedAt()
})
}
// Exec executes the query.
func (u *MaterialDemandUpsertBulk) Exec(ctx context.Context) error {
if u.create.err != nil {
return u.create.err
}
for i, b := range u.create.builders {
if len(b.conflict) != 0 {
return fmt.Errorf("ent: OnConflict was set for builder %d. Set it on the MaterialDemandCreateBulk instead", i)
}
}
if len(u.create.conflict) == 0 {
return errors.New("ent: missing options for MaterialDemandCreateBulk.OnConflict")
}
return u.create.Exec(ctx)
}
// ExecX is like Exec, but panics if an error occurs.
func (u *MaterialDemandUpsertBulk) ExecX(ctx context.Context) {
if err := u.create.Exec(ctx); err != nil {
panic(err)
}
}