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bj_power/bj_power_mes/ent/workpiece_create.go
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2026-08-28 15:06:01 +08:00
// Code generated by ent, DO NOT EDIT.
package ent
import (
"bj_power_mes/ent/workpiece"
"context"
"errors"
"fmt"
"time"
"entgo.io/ent/dialect/sql/sqlgraph"
"entgo.io/ent/schema/field"
)
// WorkpieceCreate is the builder for creating a Workpiece entity.
type WorkpieceCreate struct {
config
mutation *WorkpieceMutation
hooks []Hook
}
// SetSn sets the "sn" field.
func (_c *WorkpieceCreate) SetSn(v string) *WorkpieceCreate {
_c.mutation.SetSn(v)
return _c
}
// SetOrderNo sets the "orderNo" field.
func (_c *WorkpieceCreate) SetOrderNo(v string) *WorkpieceCreate {
_c.mutation.SetOrderNo(v)
return _c
}
// SetNillableOrderNo sets the "orderNo" field if the given value is not nil.
func (_c *WorkpieceCreate) SetNillableOrderNo(v *string) *WorkpieceCreate {
if v != nil {
_c.SetOrderNo(*v)
}
return _c
}
// SetWorkOrderId sets the "workOrderId" field.
func (_c *WorkpieceCreate) SetWorkOrderId(v int) *WorkpieceCreate {
_c.mutation.SetWorkOrderId(v)
return _c
}
// SetNillableWorkOrderId sets the "workOrderId" field if the given value is not nil.
func (_c *WorkpieceCreate) SetNillableWorkOrderId(v *int) *WorkpieceCreate {
if v != nil {
_c.SetWorkOrderId(*v)
}
return _c
}
// SetProcessSeq sets the "processSeq" field.
func (_c *WorkpieceCreate) SetProcessSeq(v string) *WorkpieceCreate {
_c.mutation.SetProcessSeq(v)
return _c
}
// SetNillableProcessSeq sets the "processSeq" field if the given value is not nil.
func (_c *WorkpieceCreate) SetNillableProcessSeq(v *string) *WorkpieceCreate {
if v != nil {
_c.SetProcessSeq(*v)
}
return _c
}
// SetCurrentProcess sets the "currentProcess" field.
func (_c *WorkpieceCreate) SetCurrentProcess(v int) *WorkpieceCreate {
_c.mutation.SetCurrentProcess(v)
return _c
}
// SetNillableCurrentProcess sets the "currentProcess" field if the given value is not nil.
func (_c *WorkpieceCreate) SetNillableCurrentProcess(v *int) *WorkpieceCreate {
if v != nil {
_c.SetCurrentProcess(*v)
}
return _c
}
// SetStatus sets the "status" field.
func (_c *WorkpieceCreate) SetStatus(v string) *WorkpieceCreate {
_c.mutation.SetStatus(v)
return _c
}
// SetNillableStatus sets the "status" field if the given value is not nil.
func (_c *WorkpieceCreate) SetNillableStatus(v *string) *WorkpieceCreate {
if v != nil {
_c.SetStatus(*v)
}
return _c
}
// SetOnlineAt sets the "onlineAt" field.
func (_c *WorkpieceCreate) SetOnlineAt(v time.Time) *WorkpieceCreate {
_c.mutation.SetOnlineAt(v)
return _c
}
// SetNillableOnlineAt sets the "onlineAt" field if the given value is not nil.
func (_c *WorkpieceCreate) SetNillableOnlineAt(v *time.Time) *WorkpieceCreate {
if v != nil {
_c.SetOnlineAt(*v)
}
return _c
}
// SetDoneAt sets the "doneAt" field.
func (_c *WorkpieceCreate) SetDoneAt(v time.Time) *WorkpieceCreate {
_c.mutation.SetDoneAt(v)
return _c
}
// SetNillableDoneAt sets the "doneAt" field if the given value is not nil.
func (_c *WorkpieceCreate) SetNillableDoneAt(v *time.Time) *WorkpieceCreate {
if v != nil {
_c.SetDoneAt(*v)
}
return _c
}
// SetCreatedAt sets the "createdAt" field.
func (_c *WorkpieceCreate) SetCreatedAt(v time.Time) *WorkpieceCreate {
_c.mutation.SetCreatedAt(v)
return _c
}
// SetNillableCreatedAt sets the "createdAt" field if the given value is not nil.
func (_c *WorkpieceCreate) SetNillableCreatedAt(v *time.Time) *WorkpieceCreate {
if v != nil {
_c.SetCreatedAt(*v)
}
return _c
}
// SetUpdatedAt sets the "updatedAt" field.
func (_c *WorkpieceCreate) SetUpdatedAt(v time.Time) *WorkpieceCreate {
_c.mutation.SetUpdatedAt(v)
return _c
}
// SetNillableUpdatedAt sets the "updatedAt" field if the given value is not nil.
func (_c *WorkpieceCreate) SetNillableUpdatedAt(v *time.Time) *WorkpieceCreate {
if v != nil {
_c.SetUpdatedAt(*v)
}
return _c
}
// SetID sets the "id" field.
func (_c *WorkpieceCreate) SetID(v int) *WorkpieceCreate {
_c.mutation.SetID(v)
return _c
}
// Mutation returns the WorkpieceMutation object of the builder.
func (_c *WorkpieceCreate) Mutation() *WorkpieceMutation {
return _c.mutation
}
// Save creates the Workpiece in the database.
func (_c *WorkpieceCreate) Save(ctx context.Context) (*Workpiece, error) {
_c.defaults()
return withHooks(ctx, _c.sqlSave, _c.mutation, _c.hooks)
}
// SaveX calls Save and panics if Save returns an error.
func (_c *WorkpieceCreate) SaveX(ctx context.Context) *Workpiece {
v, err := _c.Save(ctx)
if err != nil {
panic(err)
}
return v
}
// Exec executes the query.
func (_c *WorkpieceCreate) Exec(ctx context.Context) error {
_, err := _c.Save(ctx)
return err
}
// ExecX is like Exec, but panics if an error occurs.
func (_c *WorkpieceCreate) ExecX(ctx context.Context) {
if err := _c.Exec(ctx); err != nil {
panic(err)
}
}
// defaults sets the default values of the builder before save.
func (_c *WorkpieceCreate) defaults() {
if _, ok := _c.mutation.OrderNo(); !ok {
v := workpiece.DefaultOrderNo
_c.mutation.SetOrderNo(v)
}
if _, ok := _c.mutation.ProcessSeq(); !ok {
v := workpiece.DefaultProcessSeq
_c.mutation.SetProcessSeq(v)
}
if _, ok := _c.mutation.Status(); !ok {
v := workpiece.DefaultStatus
_c.mutation.SetStatus(v)
}
if _, ok := _c.mutation.CreatedAt(); !ok {
v := workpiece.DefaultCreatedAt()
_c.mutation.SetCreatedAt(v)
}
if _, ok := _c.mutation.UpdatedAt(); !ok {
v := workpiece.DefaultUpdatedAt()
_c.mutation.SetUpdatedAt(v)
}
}
// check runs all checks and user-defined validators on the builder.
func (_c *WorkpieceCreate) check() error {
if _, ok := _c.mutation.Sn(); !ok {
return &ValidationError{Name: "sn", err: errors.New(`ent: missing required field "Workpiece.sn"`)}
}
if v, ok := _c.mutation.Sn(); ok {
if err := workpiece.SnValidator(v); err != nil {
return &ValidationError{Name: "sn", err: fmt.Errorf(`ent: validator failed for field "Workpiece.sn": %w`, err)}
}
}
if _, ok := _c.mutation.OrderNo(); !ok {
return &ValidationError{Name: "orderNo", err: errors.New(`ent: missing required field "Workpiece.orderNo"`)}
}
if v, ok := _c.mutation.OrderNo(); ok {
if err := workpiece.OrderNoValidator(v); err != nil {
return &ValidationError{Name: "orderNo", err: fmt.Errorf(`ent: validator failed for field "Workpiece.orderNo": %w`, err)}
}
}
if _, ok := _c.mutation.ProcessSeq(); !ok {
return &ValidationError{Name: "processSeq", err: errors.New(`ent: missing required field "Workpiece.processSeq"`)}
}
if v, ok := _c.mutation.ProcessSeq(); ok {
if err := workpiece.ProcessSeqValidator(v); err != nil {
return &ValidationError{Name: "processSeq", err: fmt.Errorf(`ent: validator failed for field "Workpiece.processSeq": %w`, err)}
}
}
if _, ok := _c.mutation.Status(); !ok {
return &ValidationError{Name: "status", err: errors.New(`ent: missing required field "Workpiece.status"`)}
}
if v, ok := _c.mutation.Status(); ok {
if err := workpiece.StatusValidator(v); err != nil {
return &ValidationError{Name: "status", err: fmt.Errorf(`ent: validator failed for field "Workpiece.status": %w`, err)}
}
}
if _, ok := _c.mutation.CreatedAt(); !ok {
return &ValidationError{Name: "createdAt", err: errors.New(`ent: missing required field "Workpiece.createdAt"`)}
}
if v, ok := _c.mutation.ID(); ok {
if err := workpiece.IDValidator(v); err != nil {
return &ValidationError{Name: "id", err: fmt.Errorf(`ent: validator failed for field "Workpiece.id": %w`, err)}
}
}
return nil
}
func (_c *WorkpieceCreate) sqlSave(ctx context.Context) (*Workpiece, error) {
if err := _c.check(); err != nil {
return nil, err
}
_node, _spec := _c.createSpec()
if err := sqlgraph.CreateNode(ctx, _c.driver, _spec); err != nil {
if sqlgraph.IsConstraintError(err) {
err = &ConstraintError{msg: err.Error(), wrap: err}
}
return nil, err
}
if _spec.ID.Value != _node.ID {
id := _spec.ID.Value.(int64)
_node.ID = int(id)
}
_c.mutation.id = &_node.ID
_c.mutation.done = true
return _node, nil
}
func (_c *WorkpieceCreate) createSpec() (*Workpiece, *sqlgraph.CreateSpec) {
var (
_node = &Workpiece{config: _c.config}
_spec = sqlgraph.NewCreateSpec(workpiece.Table, sqlgraph.NewFieldSpec(workpiece.FieldID, field.TypeInt))
)
if id, ok := _c.mutation.ID(); ok {
_node.ID = id
_spec.ID.Value = id
}
if value, ok := _c.mutation.Sn(); ok {
_spec.SetField(workpiece.FieldSn, field.TypeString, value)
_node.Sn = value
}
if value, ok := _c.mutation.OrderNo(); ok {
_spec.SetField(workpiece.FieldOrderNo, field.TypeString, value)
_node.OrderNo = value
}
if value, ok := _c.mutation.WorkOrderId(); ok {
_spec.SetField(workpiece.FieldWorkOrderId, field.TypeInt, value)
_node.WorkOrderId = value
}
if value, ok := _c.mutation.ProcessSeq(); ok {
_spec.SetField(workpiece.FieldProcessSeq, field.TypeString, value)
_node.ProcessSeq = value
}
if value, ok := _c.mutation.CurrentProcess(); ok {
_spec.SetField(workpiece.FieldCurrentProcess, field.TypeInt, value)
_node.CurrentProcess = value
}
if value, ok := _c.mutation.Status(); ok {
_spec.SetField(workpiece.FieldStatus, field.TypeString, value)
_node.Status = value
}
if value, ok := _c.mutation.OnlineAt(); ok {
_spec.SetField(workpiece.FieldOnlineAt, field.TypeTime, value)
_node.OnlineAt = &value
}
if value, ok := _c.mutation.DoneAt(); ok {
_spec.SetField(workpiece.FieldDoneAt, field.TypeTime, value)
_node.DoneAt = &value
}
if value, ok := _c.mutation.CreatedAt(); ok {
_spec.SetField(workpiece.FieldCreatedAt, field.TypeTime, value)
_node.CreatedAt = value
}
if value, ok := _c.mutation.UpdatedAt(); ok {
_spec.SetField(workpiece.FieldUpdatedAt, field.TypeTime, value)
_node.UpdatedAt = &value
}
return _node, _spec
}
// WorkpieceCreateBulk is the builder for creating many Workpiece entities in bulk.
type WorkpieceCreateBulk struct {
config
err error
builders []*WorkpieceCreate
}
// Save creates the Workpiece entities in the database.
func (_c *WorkpieceCreateBulk) Save(ctx context.Context) ([]*Workpiece, error) {
if _c.err != nil {
return nil, _c.err
}
specs := make([]*sqlgraph.CreateSpec, len(_c.builders))
nodes := make([]*Workpiece, len(_c.builders))
mutators := make([]Mutator, len(_c.builders))
for i := range _c.builders {
func(i int, root context.Context) {
builder := _c.builders[i]
builder.defaults()
var mut Mutator = MutateFunc(func(ctx context.Context, m Mutation) (Value, error) {
mutation, ok := m.(*WorkpieceMutation)
if !ok {
return nil, fmt.Errorf("unexpected mutation type %T", m)
}
if err := builder.check(); err != nil {
return nil, err
}
builder.mutation = mutation
var err error
nodes[i], specs[i] = builder.createSpec()
if i < len(mutators)-1 {
_, err = mutators[i+1].Mutate(root, _c.builders[i+1].mutation)
} else {
spec := &sqlgraph.BatchCreateSpec{Nodes: specs}
// Invoke the actual operation on the latest mutation in the chain.
if err = sqlgraph.BatchCreate(ctx, _c.driver, spec); err != nil {
if sqlgraph.IsConstraintError(err) {
err = &ConstraintError{msg: err.Error(), wrap: err}
}
}
}
if err != nil {
return nil, err
}
mutation.id = &nodes[i].ID
if specs[i].ID.Value != nil && nodes[i].ID == 0 {
id := specs[i].ID.Value.(int64)
nodes[i].ID = int(id)
}
mutation.done = true
return nodes[i], nil
})
for i := len(builder.hooks) - 1; i >= 0; i-- {
mut = builder.hooks[i](mut)
}
mutators[i] = mut
}(i, ctx)
}
if len(mutators) > 0 {
if _, err := mutators[0].Mutate(ctx, _c.builders[0].mutation); err != nil {
return nil, err
}
}
return nodes, nil
}
// SaveX is like Save, but panics if an error occurs.
func (_c *WorkpieceCreateBulk) SaveX(ctx context.Context) []*Workpiece {
v, err := _c.Save(ctx)
if err != nil {
panic(err)
}
return v
}
// Exec executes the query.
func (_c *WorkpieceCreateBulk) Exec(ctx context.Context) error {
_, err := _c.Save(ctx)
return err
}
// ExecX is like Exec, but panics if an error occurs.
func (_c *WorkpieceCreateBulk) ExecX(ctx context.Context) {
if err := _c.Exec(ctx); err != nil {
panic(err)
}
}