feat&refactor: 完成多模块功能迭代与配置优化

本次提交覆盖多个业务模块的功能完善与体验优化:
1.  **鉴权与配置调整**:
    - 统一JWT滑动续签逻辑,简化Token存储,移除RefreshToken相关冗余代码
    - 调整多项目配置文件中JWT过期时间为3600秒,统一会话闲置窗口
    - 工位配置放开1~12限制,改为仅校验大于0
2.  **术语统一替换**:全链路将"精密件"替换为"电气件",修正物料管理描述
3.  **功能新增**:
    - 新增工位类型、工艺路线与产线点位台账模块
    - 添加工艺PDF预览面板、工位终端代理转发接口
    - 新增操作日志按操作人列表筛选、工位登出日志记录
    - 新增PLC移料指令与产线点位状态管理
4.  **业务流程优化**:
    - 调整BOM物料删除校验逻辑,优化工单备料计算
    - 补充物料图号、检测单号等追溯字段
    - 完善工艺流程图与工位绑定关系说明
    - 优化前端页面文案与交互细节
5.  **代码规范与维护**:
    - 新增通用工具函数与前端静态资源
    - 整理路由权限与中间件逻辑
    - 修复部分接口与配置的不兼容问题
This commit is contained in:
SunYF
2026-09-10 16:59:15 +08:00
parent 6d8bb75696
commit 0ab21b1234
202 changed files with 21397 additions and 3172 deletions
+78
View File
@@ -159,6 +159,20 @@ func (_c *MaterialCreate) SetNillableTemplateCode(v *string) *MaterialCreate {
return _c
}
// SetDrawingNo sets the "drawing_no" field.
func (_c *MaterialCreate) SetDrawingNo(v string) *MaterialCreate {
_c.mutation.SetDrawingNo(v)
return _c
}
// SetNillableDrawingNo sets the "drawing_no" field if the given value is not nil.
func (_c *MaterialCreate) SetNillableDrawingNo(v *string) *MaterialCreate {
if v != nil {
_c.SetDrawingNo(*v)
}
return _c
}
// SetIsActive sets the "is_active" field.
func (_c *MaterialCreate) SetIsActive(v bool) *MaterialCreate {
_c.mutation.SetIsActive(v)
@@ -366,6 +380,10 @@ func (_c *MaterialCreate) createSpec() (*Material, *sqlgraph.CreateSpec) {
_spec.SetField(material.FieldTemplateCode, field.TypeString, value)
_node.TemplateCode = value
}
if value, ok := _c.mutation.DrawingNo(); ok {
_spec.SetField(material.FieldDrawingNo, field.TypeString, value)
_node.DrawingNo = value
}
if value, ok := _c.mutation.IsActive(); ok {
_spec.SetField(material.FieldIsActive, field.TypeBool, value)
_node.IsActive = value
@@ -604,6 +622,24 @@ func (u *MaterialUpsert) ClearTemplateCode() *MaterialUpsert {
return u
}
// SetDrawingNo sets the "drawing_no" field.
func (u *MaterialUpsert) SetDrawingNo(v string) *MaterialUpsert {
u.Set(material.FieldDrawingNo, v)
return u
}
// UpdateDrawingNo sets the "drawing_no" field to the value that was provided on create.
func (u *MaterialUpsert) UpdateDrawingNo() *MaterialUpsert {
u.SetExcluded(material.FieldDrawingNo)
return u
}
// ClearDrawingNo clears the value of the "drawing_no" field.
func (u *MaterialUpsert) ClearDrawingNo() *MaterialUpsert {
u.SetNull(material.FieldDrawingNo)
return u
}
// SetIsActive sets the "is_active" field.
func (u *MaterialUpsert) SetIsActive(v bool) *MaterialUpsert {
u.Set(material.FieldIsActive, v)
@@ -895,6 +931,27 @@ func (u *MaterialUpsertOne) ClearTemplateCode() *MaterialUpsertOne {
})
}
// SetDrawingNo sets the "drawing_no" field.
func (u *MaterialUpsertOne) SetDrawingNo(v string) *MaterialUpsertOne {
return u.Update(func(s *MaterialUpsert) {
s.SetDrawingNo(v)
})
}
// UpdateDrawingNo sets the "drawing_no" field to the value that was provided on create.
func (u *MaterialUpsertOne) UpdateDrawingNo() *MaterialUpsertOne {
return u.Update(func(s *MaterialUpsert) {
s.UpdateDrawingNo()
})
}
// ClearDrawingNo clears the value of the "drawing_no" field.
func (u *MaterialUpsertOne) ClearDrawingNo() *MaterialUpsertOne {
return u.Update(func(s *MaterialUpsert) {
s.ClearDrawingNo()
})
}
// SetIsActive sets the "is_active" field.
func (u *MaterialUpsertOne) SetIsActive(v bool) *MaterialUpsertOne {
return u.Update(func(s *MaterialUpsert) {
@@ -1358,6 +1415,27 @@ func (u *MaterialUpsertBulk) ClearTemplateCode() *MaterialUpsertBulk {
})
}
// SetDrawingNo sets the "drawing_no" field.
func (u *MaterialUpsertBulk) SetDrawingNo(v string) *MaterialUpsertBulk {
return u.Update(func(s *MaterialUpsert) {
s.SetDrawingNo(v)
})
}
// UpdateDrawingNo sets the "drawing_no" field to the value that was provided on create.
func (u *MaterialUpsertBulk) UpdateDrawingNo() *MaterialUpsertBulk {
return u.Update(func(s *MaterialUpsert) {
s.UpdateDrawingNo()
})
}
// ClearDrawingNo clears the value of the "drawing_no" field.
func (u *MaterialUpsertBulk) ClearDrawingNo() *MaterialUpsertBulk {
return u.Update(func(s *MaterialUpsert) {
s.ClearDrawingNo()
})
}
// SetIsActive sets the "is_active" field.
func (u *MaterialUpsertBulk) SetIsActive(v bool) *MaterialUpsertBulk {
return u.Update(func(s *MaterialUpsert) {