feat: 完成多模块迭代更新

- 新增过程巡检按步骤上报、数量不符上报、工位退料功能
- 增加工单工程编号三级归属字段
- 新增物料安全库存与缺货预警
- 新增附件管理、退库单管理模块
- 优化生产看板展示逻辑与前端页面文案
- 清理冗余的工艺路线相关代码与备份文件
This commit is contained in:
SunYF
2026-09-15 16:37:39 +08:00
parent 951f3dfecd
commit 4a5e2d7bac
494 changed files with 24702 additions and 139223 deletions
+21 -5
View File
@@ -17,8 +17,9 @@ import (
// PermissionUpdate is the builder for updating Permission entities.
type PermissionUpdate struct {
config
hooks []Hook
mutation *PermissionMutation
hooks []Hook
mutation *PermissionMutation
modifiers []func(*sql.UpdateBuilder)
}
// Where appends a list predicates to the PermissionUpdate builder.
@@ -224,6 +225,12 @@ func (_u *PermissionUpdate) check() error {
return nil
}
// Modify adds a statement modifier for attaching custom logic to the UPDATE statement.
func (_u *PermissionUpdate) Modify(modifiers ...func(u *sql.UpdateBuilder)) *PermissionUpdate {
_u.modifiers = append(_u.modifiers, modifiers...)
return _u
}
func (_u *PermissionUpdate) sqlSave(ctx context.Context) (_node int, err error) {
if err := _u.check(); err != nil {
return _node, err
@@ -266,6 +273,7 @@ func (_u *PermissionUpdate) sqlSave(ctx context.Context) (_node int, err error)
if value, ok := _u.mutation.Remark(); ok {
_spec.SetField(permission.FieldRemark, field.TypeString, value)
}
_spec.AddModifiers(_u.modifiers...)
if _node, err = sqlgraph.UpdateNodes(ctx, _u.driver, _spec); err != nil {
if _, ok := err.(*sqlgraph.NotFoundError); ok {
err = &NotFoundError{permission.Label}
@@ -281,9 +289,10 @@ func (_u *PermissionUpdate) sqlSave(ctx context.Context) (_node int, err error)
// PermissionUpdateOne is the builder for updating a single Permission entity.
type PermissionUpdateOne struct {
config
fields []string
hooks []Hook
mutation *PermissionMutation
fields []string
hooks []Hook
mutation *PermissionMutation
modifiers []func(*sql.UpdateBuilder)
}
// SetCode sets the "code" field.
@@ -496,6 +505,12 @@ func (_u *PermissionUpdateOne) check() error {
return nil
}
// Modify adds a statement modifier for attaching custom logic to the UPDATE statement.
func (_u *PermissionUpdateOne) Modify(modifiers ...func(u *sql.UpdateBuilder)) *PermissionUpdateOne {
_u.modifiers = append(_u.modifiers, modifiers...)
return _u
}
func (_u *PermissionUpdateOne) sqlSave(ctx context.Context) (_node *Permission, err error) {
if err := _u.check(); err != nil {
return _node, err
@@ -555,6 +570,7 @@ func (_u *PermissionUpdateOne) sqlSave(ctx context.Context) (_node *Permission,
if value, ok := _u.mutation.Remark(); ok {
_spec.SetField(permission.FieldRemark, field.TypeString, value)
}
_spec.AddModifiers(_u.modifiers...)
_node = &Permission{config: _u.config}
_spec.Assign = _node.assignValues
_spec.ScanValues = _node.scanValues