feat: 新增装机绑定功能与权限、BOM工序配置

1.  新增装机绑定实体与相关CRUD逻辑,支持工件工序物料绑定/解绑
2.  为BOM物料新增装配工序字段,支持按工序校验绑定
3.  扩展权限表,新增父权限码字段支持菜单按钮关联
4.  统一各页面帮助弹窗参数,新增角色管理帮助文档
5.  新增公共格式化工具函数,优化侧边栏菜单展开逻辑
6.  新增工位终端绑定代理接口与MES内部绑定API
7.  修复主入口数据库连接与schema初始化逻辑,新增一键迁移工具
This commit is contained in:
SunYF
2026-09-07 11:58:19 +08:00
parent 92f0439d89
commit 6ee131a4bd
70 changed files with 6966 additions and 365 deletions
+54
View File
@@ -113,6 +113,27 @@ func (_u *BomItemUpdate) SetNillableManageMode(v *string) *BomItemUpdate {
return _u
}
// SetProcessCode sets the "processCode" field.
func (_u *BomItemUpdate) SetProcessCode(v int) *BomItemUpdate {
_u.mutation.ResetProcessCode()
_u.mutation.SetProcessCode(v)
return _u
}
// SetNillableProcessCode sets the "processCode" field if the given value is not nil.
func (_u *BomItemUpdate) SetNillableProcessCode(v *int) *BomItemUpdate {
if v != nil {
_u.SetProcessCode(*v)
}
return _u
}
// AddProcessCode adds value to the "processCode" field.
func (_u *BomItemUpdate) AddProcessCode(v int) *BomItemUpdate {
_u.mutation.AddProcessCode(v)
return _u
}
// SetUnitQty sets the "unitQty" field.
func (_u *BomItemUpdate) SetUnitQty(v float64) *BomItemUpdate {
_u.mutation.ResetUnitQty()
@@ -297,6 +318,12 @@ func (_u *BomItemUpdate) sqlSave(ctx context.Context) (_node int, err error) {
if value, ok := _u.mutation.ManageMode(); ok {
_spec.SetField(bomitem.FieldManageMode, field.TypeString, value)
}
if value, ok := _u.mutation.ProcessCode(); ok {
_spec.SetField(bomitem.FieldProcessCode, field.TypeInt, value)
}
if value, ok := _u.mutation.AddedProcessCode(); ok {
_spec.AddField(bomitem.FieldProcessCode, field.TypeInt, value)
}
if value, ok := _u.mutation.UnitQty(); ok {
_spec.SetField(bomitem.FieldUnitQty, field.TypeFloat64, value)
}
@@ -432,6 +459,27 @@ func (_u *BomItemUpdateOne) SetNillableManageMode(v *string) *BomItemUpdateOne {
return _u
}
// SetProcessCode sets the "processCode" field.
func (_u *BomItemUpdateOne) SetProcessCode(v int) *BomItemUpdateOne {
_u.mutation.ResetProcessCode()
_u.mutation.SetProcessCode(v)
return _u
}
// SetNillableProcessCode sets the "processCode" field if the given value is not nil.
func (_u *BomItemUpdateOne) SetNillableProcessCode(v *int) *BomItemUpdateOne {
if v != nil {
_u.SetProcessCode(*v)
}
return _u
}
// AddProcessCode adds value to the "processCode" field.
func (_u *BomItemUpdateOne) AddProcessCode(v int) *BomItemUpdateOne {
_u.mutation.AddProcessCode(v)
return _u
}
// SetUnitQty sets the "unitQty" field.
func (_u *BomItemUpdateOne) SetUnitQty(v float64) *BomItemUpdateOne {
_u.mutation.ResetUnitQty()
@@ -646,6 +694,12 @@ func (_u *BomItemUpdateOne) sqlSave(ctx context.Context) (_node *BomItem, err er
if value, ok := _u.mutation.ManageMode(); ok {
_spec.SetField(bomitem.FieldManageMode, field.TypeString, value)
}
if value, ok := _u.mutation.ProcessCode(); ok {
_spec.SetField(bomitem.FieldProcessCode, field.TypeInt, value)
}
if value, ok := _u.mutation.AddedProcessCode(); ok {
_spec.AddField(bomitem.FieldProcessCode, field.TypeInt, value)
}
if value, ok := _u.mutation.UnitQty(); ok {
_spec.SetField(bomitem.FieldUnitQty, field.TypeFloat64, value)
}