// Code generated by ent, DO NOT EDIT. package ent import ( "bj_power_mes/ent/linepoint" "bj_power_mes/ent/predicate" "context" "errors" "fmt" "time" "entgo.io/ent/dialect/sql" "entgo.io/ent/dialect/sql/sqlgraph" "entgo.io/ent/schema/field" ) // LinePointUpdate is the builder for updating LinePoint entities. type LinePointUpdate struct { config hooks []Hook mutation *LinePointMutation modifiers []func(*sql.UpdateBuilder) } // Where appends a list predicates to the LinePointUpdate builder. func (_u *LinePointUpdate) Where(ps ...predicate.LinePoint) *LinePointUpdate { _u.mutation.Where(ps...) return _u } // SetPointType sets the "pointType" field. func (_u *LinePointUpdate) SetPointType(v string) *LinePointUpdate { _u.mutation.SetPointType(v) return _u } // SetNillablePointType sets the "pointType" field if the given value is not nil. func (_u *LinePointUpdate) SetNillablePointType(v *string) *LinePointUpdate { if v != nil { _u.SetPointType(*v) } return _u } // SetPointNo sets the "pointNo" field. func (_u *LinePointUpdate) SetPointNo(v string) *LinePointUpdate { _u.mutation.SetPointNo(v) return _u } // SetNillablePointNo sets the "pointNo" field if the given value is not nil. func (_u *LinePointUpdate) SetNillablePointNo(v *string) *LinePointUpdate { if v != nil { _u.SetPointNo(*v) } return _u } // SetLabel sets the "label" field. func (_u *LinePointUpdate) SetLabel(v string) *LinePointUpdate { _u.mutation.SetLabel(v) return _u } // SetNillableLabel sets the "label" field if the given value is not nil. func (_u *LinePointUpdate) SetNillableLabel(v *string) *LinePointUpdate { if v != nil { _u.SetLabel(*v) } return _u } // SetSeq sets the "seq" field. func (_u *LinePointUpdate) SetSeq(v int) *LinePointUpdate { _u.mutation.ResetSeq() _u.mutation.SetSeq(v) return _u } // SetNillableSeq sets the "seq" field if the given value is not nil. func (_u *LinePointUpdate) SetNillableSeq(v *int) *LinePointUpdate { if v != nil { _u.SetSeq(*v) } return _u } // AddSeq adds value to the "seq" field. func (_u *LinePointUpdate) AddSeq(v int) *LinePointUpdate { _u.mutation.AddSeq(v) return _u } // SetStationNo sets the "stationNo" field. func (_u *LinePointUpdate) SetStationNo(v int) *LinePointUpdate { _u.mutation.ResetStationNo() _u.mutation.SetStationNo(v) return _u } // SetNillableStationNo sets the "stationNo" field if the given value is not nil. func (_u *LinePointUpdate) SetNillableStationNo(v *int) *LinePointUpdate { if v != nil { _u.SetStationNo(*v) } return _u } // AddStationNo adds value to the "stationNo" field. func (_u *LinePointUpdate) AddStationNo(v int) *LinePointUpdate { _u.mutation.AddStationNo(v) return _u } // SetCurrentSn sets the "currentSn" field. func (_u *LinePointUpdate) SetCurrentSn(v string) *LinePointUpdate { _u.mutation.SetCurrentSn(v) return _u } // SetNillableCurrentSn sets the "currentSn" field if the given value is not nil. func (_u *LinePointUpdate) SetNillableCurrentSn(v *string) *LinePointUpdate { if v != nil { _u.SetCurrentSn(*v) } return _u } // SetOrderNo sets the "orderNo" field. func (_u *LinePointUpdate) SetOrderNo(v string) *LinePointUpdate { _u.mutation.SetOrderNo(v) return _u } // SetNillableOrderNo sets the "orderNo" field if the given value is not nil. func (_u *LinePointUpdate) SetNillableOrderNo(v *string) *LinePointUpdate { if v != nil { _u.SetOrderNo(*v) } return _u } // SetOccupied sets the "occupied" field. func (_u *LinePointUpdate) SetOccupied(v bool) *LinePointUpdate { _u.mutation.SetOccupied(v) return _u } // SetNillableOccupied sets the "occupied" field if the given value is not nil. func (_u *LinePointUpdate) SetNillableOccupied(v *bool) *LinePointUpdate { if v != nil { _u.SetOccupied(*v) } return _u } // SetUpdatedAt sets the "updatedAt" field. func (_u *LinePointUpdate) SetUpdatedAt(v time.Time) *LinePointUpdate { _u.mutation.SetUpdatedAt(v) return _u } // Mutation returns the LinePointMutation object of the builder. func (_u *LinePointUpdate) Mutation() *LinePointMutation { return _u.mutation } // Save executes the query and returns the number of nodes affected by the update operation. func (_u *LinePointUpdate) Save(ctx context.Context) (int, error) { _u.defaults() return withHooks(ctx, _u.sqlSave, _u.mutation, _u.hooks) } // SaveX is like Save, but panics if an error occurs. func (_u *LinePointUpdate) SaveX(ctx context.Context) int { affected, err := _u.Save(ctx) if err != nil { panic(err) } return affected } // Exec executes the query. func (_u *LinePointUpdate) Exec(ctx context.Context) error { _, err := _u.Save(ctx) return err } // ExecX is like Exec, but panics if an error occurs. func (_u *LinePointUpdate) ExecX(ctx context.Context) { if err := _u.Exec(ctx); err != nil { panic(err) } } // defaults sets the default values of the builder before save. func (_u *LinePointUpdate) defaults() { if _, ok := _u.mutation.UpdatedAt(); !ok { v := linepoint.UpdateDefaultUpdatedAt() _u.mutation.SetUpdatedAt(v) } } // check runs all checks and user-defined validators on the builder. func (_u *LinePointUpdate) check() error { if v, ok := _u.mutation.PointType(); ok { if err := linepoint.PointTypeValidator(v); err != nil { return &ValidationError{Name: "pointType", err: fmt.Errorf(`ent: validator failed for field "LinePoint.pointType": %w`, err)} } } if v, ok := _u.mutation.PointNo(); ok { if err := linepoint.PointNoValidator(v); err != nil { return &ValidationError{Name: "pointNo", err: fmt.Errorf(`ent: validator failed for field "LinePoint.pointNo": %w`, err)} } } if v, ok := _u.mutation.Label(); ok { if err := linepoint.LabelValidator(v); err != nil { return &ValidationError{Name: "label", err: fmt.Errorf(`ent: validator failed for field "LinePoint.label": %w`, err)} } } if v, ok := _u.mutation.CurrentSn(); ok { if err := linepoint.CurrentSnValidator(v); err != nil { return &ValidationError{Name: "currentSn", err: fmt.Errorf(`ent: validator failed for field "LinePoint.currentSn": %w`, err)} } } if v, ok := _u.mutation.OrderNo(); ok { if err := linepoint.OrderNoValidator(v); err != nil { return &ValidationError{Name: "orderNo", err: fmt.Errorf(`ent: validator failed for field "LinePoint.orderNo": %w`, err)} } } return nil } // Modify adds a statement modifier for attaching custom logic to the UPDATE statement. func (_u *LinePointUpdate) Modify(modifiers ...func(u *sql.UpdateBuilder)) *LinePointUpdate { _u.modifiers = append(_u.modifiers, modifiers...) return _u } func (_u *LinePointUpdate) sqlSave(ctx context.Context) (_node int, err error) { if err := _u.check(); err != nil { return _node, err } _spec := sqlgraph.NewUpdateSpec(linepoint.Table, linepoint.Columns, sqlgraph.NewFieldSpec(linepoint.FieldID, field.TypeInt)) if ps := _u.mutation.predicates; len(ps) > 0 { _spec.Predicate = func(selector *sql.Selector) { for i := range ps { ps[i](selector) } } } if value, ok := _u.mutation.PointType(); ok { _spec.SetField(linepoint.FieldPointType, field.TypeString, value) } if value, ok := _u.mutation.PointNo(); ok { _spec.SetField(linepoint.FieldPointNo, field.TypeString, value) } if value, ok := _u.mutation.Label(); ok { _spec.SetField(linepoint.FieldLabel, field.TypeString, value) } if value, ok := _u.mutation.Seq(); ok { _spec.SetField(linepoint.FieldSeq, field.TypeInt, value) } if value, ok := _u.mutation.AddedSeq(); ok { _spec.AddField(linepoint.FieldSeq, field.TypeInt, value) } if value, ok := _u.mutation.StationNo(); ok { _spec.SetField(linepoint.FieldStationNo, field.TypeInt, value) } if value, ok := _u.mutation.AddedStationNo(); ok { _spec.AddField(linepoint.FieldStationNo, field.TypeInt, value) } if value, ok := _u.mutation.CurrentSn(); ok { _spec.SetField(linepoint.FieldCurrentSn, field.TypeString, value) } if value, ok := _u.mutation.OrderNo(); ok { _spec.SetField(linepoint.FieldOrderNo, field.TypeString, value) } if value, ok := _u.mutation.Occupied(); ok { _spec.SetField(linepoint.FieldOccupied, field.TypeBool, value) } if value, ok := _u.mutation.UpdatedAt(); ok { _spec.SetField(linepoint.FieldUpdatedAt, field.TypeTime, value) } _spec.AddModifiers(_u.modifiers...) if _node, err = sqlgraph.UpdateNodes(ctx, _u.driver, _spec); err != nil { if _, ok := err.(*sqlgraph.NotFoundError); ok { err = &NotFoundError{linepoint.Label} } else if sqlgraph.IsConstraintError(err) { err = &ConstraintError{msg: err.Error(), wrap: err} } return 0, err } _u.mutation.done = true return _node, nil } // LinePointUpdateOne is the builder for updating a single LinePoint entity. type LinePointUpdateOne struct { config fields []string hooks []Hook mutation *LinePointMutation modifiers []func(*sql.UpdateBuilder) } // SetPointType sets the "pointType" field. func (_u *LinePointUpdateOne) SetPointType(v string) *LinePointUpdateOne { _u.mutation.SetPointType(v) return _u } // SetNillablePointType sets the "pointType" field if the given value is not nil. func (_u *LinePointUpdateOne) SetNillablePointType(v *string) *LinePointUpdateOne { if v != nil { _u.SetPointType(*v) } return _u } // SetPointNo sets the "pointNo" field. func (_u *LinePointUpdateOne) SetPointNo(v string) *LinePointUpdateOne { _u.mutation.SetPointNo(v) return _u } // SetNillablePointNo sets the "pointNo" field if the given value is not nil. func (_u *LinePointUpdateOne) SetNillablePointNo(v *string) *LinePointUpdateOne { if v != nil { _u.SetPointNo(*v) } return _u } // SetLabel sets the "label" field. func (_u *LinePointUpdateOne) SetLabel(v string) *LinePointUpdateOne { _u.mutation.SetLabel(v) return _u } // SetNillableLabel sets the "label" field if the given value is not nil. func (_u *LinePointUpdateOne) SetNillableLabel(v *string) *LinePointUpdateOne { if v != nil { _u.SetLabel(*v) } return _u } // SetSeq sets the "seq" field. func (_u *LinePointUpdateOne) SetSeq(v int) *LinePointUpdateOne { _u.mutation.ResetSeq() _u.mutation.SetSeq(v) return _u } // SetNillableSeq sets the "seq" field if the given value is not nil. func (_u *LinePointUpdateOne) SetNillableSeq(v *int) *LinePointUpdateOne { if v != nil { _u.SetSeq(*v) } return _u } // AddSeq adds value to the "seq" field. func (_u *LinePointUpdateOne) AddSeq(v int) *LinePointUpdateOne { _u.mutation.AddSeq(v) return _u } // SetStationNo sets the "stationNo" field. func (_u *LinePointUpdateOne) SetStationNo(v int) *LinePointUpdateOne { _u.mutation.ResetStationNo() _u.mutation.SetStationNo(v) return _u } // SetNillableStationNo sets the "stationNo" field if the given value is not nil. func (_u *LinePointUpdateOne) SetNillableStationNo(v *int) *LinePointUpdateOne { if v != nil { _u.SetStationNo(*v) } return _u } // AddStationNo adds value to the "stationNo" field. func (_u *LinePointUpdateOne) AddStationNo(v int) *LinePointUpdateOne { _u.mutation.AddStationNo(v) return _u } // SetCurrentSn sets the "currentSn" field. func (_u *LinePointUpdateOne) SetCurrentSn(v string) *LinePointUpdateOne { _u.mutation.SetCurrentSn(v) return _u } // SetNillableCurrentSn sets the "currentSn" field if the given value is not nil. func (_u *LinePointUpdateOne) SetNillableCurrentSn(v *string) *LinePointUpdateOne { if v != nil { _u.SetCurrentSn(*v) } return _u } // SetOrderNo sets the "orderNo" field. func (_u *LinePointUpdateOne) SetOrderNo(v string) *LinePointUpdateOne { _u.mutation.SetOrderNo(v) return _u } // SetNillableOrderNo sets the "orderNo" field if the given value is not nil. func (_u *LinePointUpdateOne) SetNillableOrderNo(v *string) *LinePointUpdateOne { if v != nil { _u.SetOrderNo(*v) } return _u } // SetOccupied sets the "occupied" field. func (_u *LinePointUpdateOne) SetOccupied(v bool) *LinePointUpdateOne { _u.mutation.SetOccupied(v) return _u } // SetNillableOccupied sets the "occupied" field if the given value is not nil. func (_u *LinePointUpdateOne) SetNillableOccupied(v *bool) *LinePointUpdateOne { if v != nil { _u.SetOccupied(*v) } return _u } // SetUpdatedAt sets the "updatedAt" field. func (_u *LinePointUpdateOne) SetUpdatedAt(v time.Time) *LinePointUpdateOne { _u.mutation.SetUpdatedAt(v) return _u } // Mutation returns the LinePointMutation object of the builder. func (_u *LinePointUpdateOne) Mutation() *LinePointMutation { return _u.mutation } // Where appends a list predicates to the LinePointUpdate builder. func (_u *LinePointUpdateOne) Where(ps ...predicate.LinePoint) *LinePointUpdateOne { _u.mutation.Where(ps...) return _u } // Select allows selecting one or more fields (columns) of the returned entity. // The default is selecting all fields defined in the entity schema. func (_u *LinePointUpdateOne) Select(field string, fields ...string) *LinePointUpdateOne { _u.fields = append([]string{field}, fields...) return _u } // Save executes the query and returns the updated LinePoint entity. func (_u *LinePointUpdateOne) Save(ctx context.Context) (*LinePoint, error) { _u.defaults() return withHooks(ctx, _u.sqlSave, _u.mutation, _u.hooks) } // SaveX is like Save, but panics if an error occurs. func (_u *LinePointUpdateOne) SaveX(ctx context.Context) *LinePoint { node, err := _u.Save(ctx) if err != nil { panic(err) } return node } // Exec executes the query on the entity. func (_u *LinePointUpdateOne) Exec(ctx context.Context) error { _, err := _u.Save(ctx) return err } // ExecX is like Exec, but panics if an error occurs. func (_u *LinePointUpdateOne) ExecX(ctx context.Context) { if err := _u.Exec(ctx); err != nil { panic(err) } } // defaults sets the default values of the builder before save. func (_u *LinePointUpdateOne) defaults() { if _, ok := _u.mutation.UpdatedAt(); !ok { v := linepoint.UpdateDefaultUpdatedAt() _u.mutation.SetUpdatedAt(v) } } // check runs all checks and user-defined validators on the builder. func (_u *LinePointUpdateOne) check() error { if v, ok := _u.mutation.PointType(); ok { if err := linepoint.PointTypeValidator(v); err != nil { return &ValidationError{Name: "pointType", err: fmt.Errorf(`ent: validator failed for field "LinePoint.pointType": %w`, err)} } } if v, ok := _u.mutation.PointNo(); ok { if err := linepoint.PointNoValidator(v); err != nil { return &ValidationError{Name: "pointNo", err: fmt.Errorf(`ent: validator failed for field "LinePoint.pointNo": %w`, err)} } } if v, ok := _u.mutation.Label(); ok { if err := linepoint.LabelValidator(v); err != nil { return &ValidationError{Name: "label", err: fmt.Errorf(`ent: validator failed for field "LinePoint.label": %w`, err)} } } if v, ok := _u.mutation.CurrentSn(); ok { if err := linepoint.CurrentSnValidator(v); err != nil { return &ValidationError{Name: "currentSn", err: fmt.Errorf(`ent: validator failed for field "LinePoint.currentSn": %w`, err)} } } if v, ok := _u.mutation.OrderNo(); ok { if err := linepoint.OrderNoValidator(v); err != nil { return &ValidationError{Name: "orderNo", err: fmt.Errorf(`ent: validator failed for field "LinePoint.orderNo": %w`, err)} } } return nil } // Modify adds a statement modifier for attaching custom logic to the UPDATE statement. func (_u *LinePointUpdateOne) Modify(modifiers ...func(u *sql.UpdateBuilder)) *LinePointUpdateOne { _u.modifiers = append(_u.modifiers, modifiers...) return _u } func (_u *LinePointUpdateOne) sqlSave(ctx context.Context) (_node *LinePoint, err error) { if err := _u.check(); err != nil { return _node, err } _spec := sqlgraph.NewUpdateSpec(linepoint.Table, linepoint.Columns, sqlgraph.NewFieldSpec(linepoint.FieldID, field.TypeInt)) id, ok := _u.mutation.ID() if !ok { return nil, &ValidationError{Name: "id", err: errors.New(`ent: missing "LinePoint.id" for update`)} } _spec.Node.ID.Value = id if fields := _u.fields; len(fields) > 0 { _spec.Node.Columns = make([]string, 0, len(fields)) _spec.Node.Columns = append(_spec.Node.Columns, linepoint.FieldID) for _, f := range fields { if !linepoint.ValidColumn(f) { return nil, &ValidationError{Name: f, err: fmt.Errorf("ent: invalid field %q for query", f)} } if f != linepoint.FieldID { _spec.Node.Columns = append(_spec.Node.Columns, f) } } } if ps := _u.mutation.predicates; len(ps) > 0 { _spec.Predicate = func(selector *sql.Selector) { for i := range ps { ps[i](selector) } } } if value, ok := _u.mutation.PointType(); ok { _spec.SetField(linepoint.FieldPointType, field.TypeString, value) } if value, ok := _u.mutation.PointNo(); ok { _spec.SetField(linepoint.FieldPointNo, field.TypeString, value) } if value, ok := _u.mutation.Label(); ok { _spec.SetField(linepoint.FieldLabel, field.TypeString, value) } if value, ok := _u.mutation.Seq(); ok { _spec.SetField(linepoint.FieldSeq, field.TypeInt, value) } if value, ok := _u.mutation.AddedSeq(); ok { _spec.AddField(linepoint.FieldSeq, field.TypeInt, value) } if value, ok := _u.mutation.StationNo(); ok { _spec.SetField(linepoint.FieldStationNo, field.TypeInt, value) } if value, ok := _u.mutation.AddedStationNo(); ok { _spec.AddField(linepoint.FieldStationNo, field.TypeInt, value) } if value, ok := _u.mutation.CurrentSn(); ok { _spec.SetField(linepoint.FieldCurrentSn, field.TypeString, value) } if value, ok := _u.mutation.OrderNo(); ok { _spec.SetField(linepoint.FieldOrderNo, field.TypeString, value) } if value, ok := _u.mutation.Occupied(); ok { _spec.SetField(linepoint.FieldOccupied, field.TypeBool, value) } if value, ok := _u.mutation.UpdatedAt(); ok { _spec.SetField(linepoint.FieldUpdatedAt, field.TypeTime, value) } _spec.AddModifiers(_u.modifiers...) _node = &LinePoint{config: _u.config} _spec.Assign = _node.assignValues _spec.ScanValues = _node.scanValues if err = sqlgraph.UpdateNode(ctx, _u.driver, _spec); err != nil { if _, ok := err.(*sqlgraph.NotFoundError); ok { err = &NotFoundError{linepoint.Label} } else if sqlgraph.IsConstraintError(err) { err = &ConstraintError{msg: err.Error(), wrap: err} } return nil, err } _u.mutation.done = true return _node, nil }