// Code generated by ent, DO NOT EDIT. package ent import ( "bj_power_mes/ent/predicate" "bj_power_mes/ent/workpiece" "context" "errors" "fmt" "time" "entgo.io/ent/dialect/sql" "entgo.io/ent/dialect/sql/sqlgraph" "entgo.io/ent/schema/field" ) // WorkpieceUpdate is the builder for updating Workpiece entities. type WorkpieceUpdate struct { config hooks []Hook mutation *WorkpieceMutation } // Where appends a list predicates to the WorkpieceUpdate builder. func (_u *WorkpieceUpdate) Where(ps ...predicate.Workpiece) *WorkpieceUpdate { _u.mutation.Where(ps...) return _u } // SetSn sets the "sn" field. func (_u *WorkpieceUpdate) SetSn(v string) *WorkpieceUpdate { _u.mutation.SetSn(v) return _u } // SetNillableSn sets the "sn" field if the given value is not nil. func (_u *WorkpieceUpdate) SetNillableSn(v *string) *WorkpieceUpdate { if v != nil { _u.SetSn(*v) } return _u } // SetOrderNo sets the "orderNo" field. func (_u *WorkpieceUpdate) SetOrderNo(v string) *WorkpieceUpdate { _u.mutation.SetOrderNo(v) return _u } // SetNillableOrderNo sets the "orderNo" field if the given value is not nil. func (_u *WorkpieceUpdate) SetNillableOrderNo(v *string) *WorkpieceUpdate { if v != nil { _u.SetOrderNo(*v) } return _u } // SetWorkOrderId sets the "workOrderId" field. func (_u *WorkpieceUpdate) SetWorkOrderId(v int) *WorkpieceUpdate { _u.mutation.ResetWorkOrderId() _u.mutation.SetWorkOrderId(v) return _u } // SetNillableWorkOrderId sets the "workOrderId" field if the given value is not nil. func (_u *WorkpieceUpdate) SetNillableWorkOrderId(v *int) *WorkpieceUpdate { if v != nil { _u.SetWorkOrderId(*v) } return _u } // AddWorkOrderId adds value to the "workOrderId" field. func (_u *WorkpieceUpdate) AddWorkOrderId(v int) *WorkpieceUpdate { _u.mutation.AddWorkOrderId(v) return _u } // ClearWorkOrderId clears the value of the "workOrderId" field. func (_u *WorkpieceUpdate) ClearWorkOrderId() *WorkpieceUpdate { _u.mutation.ClearWorkOrderId() return _u } // SetProcessSeq sets the "processSeq" field. func (_u *WorkpieceUpdate) SetProcessSeq(v string) *WorkpieceUpdate { _u.mutation.SetProcessSeq(v) return _u } // SetNillableProcessSeq sets the "processSeq" field if the given value is not nil. func (_u *WorkpieceUpdate) SetNillableProcessSeq(v *string) *WorkpieceUpdate { if v != nil { _u.SetProcessSeq(*v) } return _u } // SetCurrentProcess sets the "currentProcess" field. func (_u *WorkpieceUpdate) SetCurrentProcess(v int) *WorkpieceUpdate { _u.mutation.ResetCurrentProcess() _u.mutation.SetCurrentProcess(v) return _u } // SetNillableCurrentProcess sets the "currentProcess" field if the given value is not nil. func (_u *WorkpieceUpdate) SetNillableCurrentProcess(v *int) *WorkpieceUpdate { if v != nil { _u.SetCurrentProcess(*v) } return _u } // AddCurrentProcess adds value to the "currentProcess" field. func (_u *WorkpieceUpdate) AddCurrentProcess(v int) *WorkpieceUpdate { _u.mutation.AddCurrentProcess(v) return _u } // ClearCurrentProcess clears the value of the "currentProcess" field. func (_u *WorkpieceUpdate) ClearCurrentProcess() *WorkpieceUpdate { _u.mutation.ClearCurrentProcess() return _u } // SetStatus sets the "status" field. func (_u *WorkpieceUpdate) SetStatus(v string) *WorkpieceUpdate { _u.mutation.SetStatus(v) return _u } // SetNillableStatus sets the "status" field if the given value is not nil. func (_u *WorkpieceUpdate) SetNillableStatus(v *string) *WorkpieceUpdate { if v != nil { _u.SetStatus(*v) } return _u } // SetOnlineAt sets the "onlineAt" field. func (_u *WorkpieceUpdate) SetOnlineAt(v time.Time) *WorkpieceUpdate { _u.mutation.SetOnlineAt(v) return _u } // SetNillableOnlineAt sets the "onlineAt" field if the given value is not nil. func (_u *WorkpieceUpdate) SetNillableOnlineAt(v *time.Time) *WorkpieceUpdate { if v != nil { _u.SetOnlineAt(*v) } return _u } // ClearOnlineAt clears the value of the "onlineAt" field. func (_u *WorkpieceUpdate) ClearOnlineAt() *WorkpieceUpdate { _u.mutation.ClearOnlineAt() return _u } // SetDoneAt sets the "doneAt" field. func (_u *WorkpieceUpdate) SetDoneAt(v time.Time) *WorkpieceUpdate { _u.mutation.SetDoneAt(v) return _u } // SetNillableDoneAt sets the "doneAt" field if the given value is not nil. func (_u *WorkpieceUpdate) SetNillableDoneAt(v *time.Time) *WorkpieceUpdate { if v != nil { _u.SetDoneAt(*v) } return _u } // ClearDoneAt clears the value of the "doneAt" field. func (_u *WorkpieceUpdate) ClearDoneAt() *WorkpieceUpdate { _u.mutation.ClearDoneAt() return _u } // SetUpdatedAt sets the "updatedAt" field. func (_u *WorkpieceUpdate) SetUpdatedAt(v time.Time) *WorkpieceUpdate { _u.mutation.SetUpdatedAt(v) return _u } // ClearUpdatedAt clears the value of the "updatedAt" field. func (_u *WorkpieceUpdate) ClearUpdatedAt() *WorkpieceUpdate { _u.mutation.ClearUpdatedAt() return _u } // Mutation returns the WorkpieceMutation object of the builder. func (_u *WorkpieceUpdate) Mutation() *WorkpieceMutation { return _u.mutation } // Save executes the query and returns the number of nodes affected by the update operation. func (_u *WorkpieceUpdate) Save(ctx context.Context) (int, error) { _u.defaults() return withHooks(ctx, _u.sqlSave, _u.mutation, _u.hooks) } // SaveX is like Save, but panics if an error occurs. func (_u *WorkpieceUpdate) SaveX(ctx context.Context) int { affected, err := _u.Save(ctx) if err != nil { panic(err) } return affected } // Exec executes the query. func (_u *WorkpieceUpdate) Exec(ctx context.Context) error { _, err := _u.Save(ctx) return err } // ExecX is like Exec, but panics if an error occurs. func (_u *WorkpieceUpdate) ExecX(ctx context.Context) { if err := _u.Exec(ctx); err != nil { panic(err) } } // defaults sets the default values of the builder before save. func (_u *WorkpieceUpdate) defaults() { if _, ok := _u.mutation.UpdatedAt(); !ok && !_u.mutation.UpdatedAtCleared() { v := workpiece.UpdateDefaultUpdatedAt() _u.mutation.SetUpdatedAt(v) } } // check runs all checks and user-defined validators on the builder. func (_u *WorkpieceUpdate) check() error { if v, ok := _u.mutation.Sn(); ok { if err := workpiece.SnValidator(v); err != nil { return &ValidationError{Name: "sn", err: fmt.Errorf(`ent: validator failed for field "Workpiece.sn": %w`, err)} } } if v, ok := _u.mutation.OrderNo(); ok { if err := workpiece.OrderNoValidator(v); err != nil { return &ValidationError{Name: "orderNo", err: fmt.Errorf(`ent: validator failed for field "Workpiece.orderNo": %w`, err)} } } if v, ok := _u.mutation.ProcessSeq(); ok { if err := workpiece.ProcessSeqValidator(v); err != nil { return &ValidationError{Name: "processSeq", err: fmt.Errorf(`ent: validator failed for field "Workpiece.processSeq": %w`, err)} } } if v, ok := _u.mutation.Status(); ok { if err := workpiece.StatusValidator(v); err != nil { return &ValidationError{Name: "status", err: fmt.Errorf(`ent: validator failed for field "Workpiece.status": %w`, err)} } } return nil } func (_u *WorkpieceUpdate) sqlSave(ctx context.Context) (_node int, err error) { if err := _u.check(); err != nil { return _node, err } _spec := sqlgraph.NewUpdateSpec(workpiece.Table, workpiece.Columns, sqlgraph.NewFieldSpec(workpiece.FieldID, field.TypeInt)) if ps := _u.mutation.predicates; len(ps) > 0 { _spec.Predicate = func(selector *sql.Selector) { for i := range ps { ps[i](selector) } } } if value, ok := _u.mutation.Sn(); ok { _spec.SetField(workpiece.FieldSn, field.TypeString, value) } if value, ok := _u.mutation.OrderNo(); ok { _spec.SetField(workpiece.FieldOrderNo, field.TypeString, value) } if value, ok := _u.mutation.WorkOrderId(); ok { _spec.SetField(workpiece.FieldWorkOrderId, field.TypeInt, value) } if value, ok := _u.mutation.AddedWorkOrderId(); ok { _spec.AddField(workpiece.FieldWorkOrderId, field.TypeInt, value) } if _u.mutation.WorkOrderIdCleared() { _spec.ClearField(workpiece.FieldWorkOrderId, field.TypeInt) } if value, ok := _u.mutation.ProcessSeq(); ok { _spec.SetField(workpiece.FieldProcessSeq, field.TypeString, value) } if value, ok := _u.mutation.CurrentProcess(); ok { _spec.SetField(workpiece.FieldCurrentProcess, field.TypeInt, value) } if value, ok := _u.mutation.AddedCurrentProcess(); ok { _spec.AddField(workpiece.FieldCurrentProcess, field.TypeInt, value) } if _u.mutation.CurrentProcessCleared() { _spec.ClearField(workpiece.FieldCurrentProcess, field.TypeInt) } if value, ok := _u.mutation.Status(); ok { _spec.SetField(workpiece.FieldStatus, field.TypeString, value) } if value, ok := _u.mutation.OnlineAt(); ok { _spec.SetField(workpiece.FieldOnlineAt, field.TypeTime, value) } if _u.mutation.OnlineAtCleared() { _spec.ClearField(workpiece.FieldOnlineAt, field.TypeTime) } if value, ok := _u.mutation.DoneAt(); ok { _spec.SetField(workpiece.FieldDoneAt, field.TypeTime, value) } if _u.mutation.DoneAtCleared() { _spec.ClearField(workpiece.FieldDoneAt, field.TypeTime) } if value, ok := _u.mutation.UpdatedAt(); ok { _spec.SetField(workpiece.FieldUpdatedAt, field.TypeTime, value) } if _u.mutation.UpdatedAtCleared() { _spec.ClearField(workpiece.FieldUpdatedAt, field.TypeTime) } if _node, err = sqlgraph.UpdateNodes(ctx, _u.driver, _spec); err != nil { if _, ok := err.(*sqlgraph.NotFoundError); ok { err = &NotFoundError{workpiece.Label} } else if sqlgraph.IsConstraintError(err) { err = &ConstraintError{msg: err.Error(), wrap: err} } return 0, err } _u.mutation.done = true return _node, nil } // WorkpieceUpdateOne is the builder for updating a single Workpiece entity. type WorkpieceUpdateOne struct { config fields []string hooks []Hook mutation *WorkpieceMutation } // SetSn sets the "sn" field. func (_u *WorkpieceUpdateOne) SetSn(v string) *WorkpieceUpdateOne { _u.mutation.SetSn(v) return _u } // SetNillableSn sets the "sn" field if the given value is not nil. func (_u *WorkpieceUpdateOne) SetNillableSn(v *string) *WorkpieceUpdateOne { if v != nil { _u.SetSn(*v) } return _u } // SetOrderNo sets the "orderNo" field. func (_u *WorkpieceUpdateOne) SetOrderNo(v string) *WorkpieceUpdateOne { _u.mutation.SetOrderNo(v) return _u } // SetNillableOrderNo sets the "orderNo" field if the given value is not nil. func (_u *WorkpieceUpdateOne) SetNillableOrderNo(v *string) *WorkpieceUpdateOne { if v != nil { _u.SetOrderNo(*v) } return _u } // SetWorkOrderId sets the "workOrderId" field. func (_u *WorkpieceUpdateOne) SetWorkOrderId(v int) *WorkpieceUpdateOne { _u.mutation.ResetWorkOrderId() _u.mutation.SetWorkOrderId(v) return _u } // SetNillableWorkOrderId sets the "workOrderId" field if the given value is not nil. func (_u *WorkpieceUpdateOne) SetNillableWorkOrderId(v *int) *WorkpieceUpdateOne { if v != nil { _u.SetWorkOrderId(*v) } return _u } // AddWorkOrderId adds value to the "workOrderId" field. func (_u *WorkpieceUpdateOne) AddWorkOrderId(v int) *WorkpieceUpdateOne { _u.mutation.AddWorkOrderId(v) return _u } // ClearWorkOrderId clears the value of the "workOrderId" field. func (_u *WorkpieceUpdateOne) ClearWorkOrderId() *WorkpieceUpdateOne { _u.mutation.ClearWorkOrderId() return _u } // SetProcessSeq sets the "processSeq" field. func (_u *WorkpieceUpdateOne) SetProcessSeq(v string) *WorkpieceUpdateOne { _u.mutation.SetProcessSeq(v) return _u } // SetNillableProcessSeq sets the "processSeq" field if the given value is not nil. func (_u *WorkpieceUpdateOne) SetNillableProcessSeq(v *string) *WorkpieceUpdateOne { if v != nil { _u.SetProcessSeq(*v) } return _u } // SetCurrentProcess sets the "currentProcess" field. func (_u *WorkpieceUpdateOne) SetCurrentProcess(v int) *WorkpieceUpdateOne { _u.mutation.ResetCurrentProcess() _u.mutation.SetCurrentProcess(v) return _u } // SetNillableCurrentProcess sets the "currentProcess" field if the given value is not nil. func (_u *WorkpieceUpdateOne) SetNillableCurrentProcess(v *int) *WorkpieceUpdateOne { if v != nil { _u.SetCurrentProcess(*v) } return _u } // AddCurrentProcess adds value to the "currentProcess" field. func (_u *WorkpieceUpdateOne) AddCurrentProcess(v int) *WorkpieceUpdateOne { _u.mutation.AddCurrentProcess(v) return _u } // ClearCurrentProcess clears the value of the "currentProcess" field. func (_u *WorkpieceUpdateOne) ClearCurrentProcess() *WorkpieceUpdateOne { _u.mutation.ClearCurrentProcess() return _u } // SetStatus sets the "status" field. func (_u *WorkpieceUpdateOne) SetStatus(v string) *WorkpieceUpdateOne { _u.mutation.SetStatus(v) return _u } // SetNillableStatus sets the "status" field if the given value is not nil. func (_u *WorkpieceUpdateOne) SetNillableStatus(v *string) *WorkpieceUpdateOne { if v != nil { _u.SetStatus(*v) } return _u } // SetOnlineAt sets the "onlineAt" field. func (_u *WorkpieceUpdateOne) SetOnlineAt(v time.Time) *WorkpieceUpdateOne { _u.mutation.SetOnlineAt(v) return _u } // SetNillableOnlineAt sets the "onlineAt" field if the given value is not nil. func (_u *WorkpieceUpdateOne) SetNillableOnlineAt(v *time.Time) *WorkpieceUpdateOne { if v != nil { _u.SetOnlineAt(*v) } return _u } // ClearOnlineAt clears the value of the "onlineAt" field. func (_u *WorkpieceUpdateOne) ClearOnlineAt() *WorkpieceUpdateOne { _u.mutation.ClearOnlineAt() return _u } // SetDoneAt sets the "doneAt" field. func (_u *WorkpieceUpdateOne) SetDoneAt(v time.Time) *WorkpieceUpdateOne { _u.mutation.SetDoneAt(v) return _u } // SetNillableDoneAt sets the "doneAt" field if the given value is not nil. func (_u *WorkpieceUpdateOne) SetNillableDoneAt(v *time.Time) *WorkpieceUpdateOne { if v != nil { _u.SetDoneAt(*v) } return _u } // ClearDoneAt clears the value of the "doneAt" field. func (_u *WorkpieceUpdateOne) ClearDoneAt() *WorkpieceUpdateOne { _u.mutation.ClearDoneAt() return _u } // SetUpdatedAt sets the "updatedAt" field. func (_u *WorkpieceUpdateOne) SetUpdatedAt(v time.Time) *WorkpieceUpdateOne { _u.mutation.SetUpdatedAt(v) return _u } // ClearUpdatedAt clears the value of the "updatedAt" field. func (_u *WorkpieceUpdateOne) ClearUpdatedAt() *WorkpieceUpdateOne { _u.mutation.ClearUpdatedAt() return _u } // Mutation returns the WorkpieceMutation object of the builder. func (_u *WorkpieceUpdateOne) Mutation() *WorkpieceMutation { return _u.mutation } // Where appends a list predicates to the WorkpieceUpdate builder. func (_u *WorkpieceUpdateOne) Where(ps ...predicate.Workpiece) *WorkpieceUpdateOne { _u.mutation.Where(ps...) return _u } // Select allows selecting one or more fields (columns) of the returned entity. // The default is selecting all fields defined in the entity schema. func (_u *WorkpieceUpdateOne) Select(field string, fields ...string) *WorkpieceUpdateOne { _u.fields = append([]string{field}, fields...) return _u } // Save executes the query and returns the updated Workpiece entity. func (_u *WorkpieceUpdateOne) Save(ctx context.Context) (*Workpiece, error) { _u.defaults() return withHooks(ctx, _u.sqlSave, _u.mutation, _u.hooks) } // SaveX is like Save, but panics if an error occurs. func (_u *WorkpieceUpdateOne) SaveX(ctx context.Context) *Workpiece { node, err := _u.Save(ctx) if err != nil { panic(err) } return node } // Exec executes the query on the entity. func (_u *WorkpieceUpdateOne) Exec(ctx context.Context) error { _, err := _u.Save(ctx) return err } // ExecX is like Exec, but panics if an error occurs. func (_u *WorkpieceUpdateOne) ExecX(ctx context.Context) { if err := _u.Exec(ctx); err != nil { panic(err) } } // defaults sets the default values of the builder before save. func (_u *WorkpieceUpdateOne) defaults() { if _, ok := _u.mutation.UpdatedAt(); !ok && !_u.mutation.UpdatedAtCleared() { v := workpiece.UpdateDefaultUpdatedAt() _u.mutation.SetUpdatedAt(v) } } // check runs all checks and user-defined validators on the builder. func (_u *WorkpieceUpdateOne) check() error { if v, ok := _u.mutation.Sn(); ok { if err := workpiece.SnValidator(v); err != nil { return &ValidationError{Name: "sn", err: fmt.Errorf(`ent: validator failed for field "Workpiece.sn": %w`, err)} } } if v, ok := _u.mutation.OrderNo(); ok { if err := workpiece.OrderNoValidator(v); err != nil { return &ValidationError{Name: "orderNo", err: fmt.Errorf(`ent: validator failed for field "Workpiece.orderNo": %w`, err)} } } if v, ok := _u.mutation.ProcessSeq(); ok { if err := workpiece.ProcessSeqValidator(v); err != nil { return &ValidationError{Name: "processSeq", err: fmt.Errorf(`ent: validator failed for field "Workpiece.processSeq": %w`, err)} } } if v, ok := _u.mutation.Status(); ok { if err := workpiece.StatusValidator(v); err != nil { return &ValidationError{Name: "status", err: fmt.Errorf(`ent: validator failed for field "Workpiece.status": %w`, err)} } } return nil } func (_u *WorkpieceUpdateOne) sqlSave(ctx context.Context) (_node *Workpiece, err error) { if err := _u.check(); err != nil { return _node, err } _spec := sqlgraph.NewUpdateSpec(workpiece.Table, workpiece.Columns, sqlgraph.NewFieldSpec(workpiece.FieldID, field.TypeInt)) id, ok := _u.mutation.ID() if !ok { return nil, &ValidationError{Name: "id", err: errors.New(`ent: missing "Workpiece.id" for update`)} } _spec.Node.ID.Value = id if fields := _u.fields; len(fields) > 0 { _spec.Node.Columns = make([]string, 0, len(fields)) _spec.Node.Columns = append(_spec.Node.Columns, workpiece.FieldID) for _, f := range fields { if !workpiece.ValidColumn(f) { return nil, &ValidationError{Name: f, err: fmt.Errorf("ent: invalid field %q for query", f)} } if f != workpiece.FieldID { _spec.Node.Columns = append(_spec.Node.Columns, f) } } } if ps := _u.mutation.predicates; len(ps) > 0 { _spec.Predicate = func(selector *sql.Selector) { for i := range ps { ps[i](selector) } } } if value, ok := _u.mutation.Sn(); ok { _spec.SetField(workpiece.FieldSn, field.TypeString, value) } if value, ok := _u.mutation.OrderNo(); ok { _spec.SetField(workpiece.FieldOrderNo, field.TypeString, value) } if value, ok := _u.mutation.WorkOrderId(); ok { _spec.SetField(workpiece.FieldWorkOrderId, field.TypeInt, value) } if value, ok := _u.mutation.AddedWorkOrderId(); ok { _spec.AddField(workpiece.FieldWorkOrderId, field.TypeInt, value) } if _u.mutation.WorkOrderIdCleared() { _spec.ClearField(workpiece.FieldWorkOrderId, field.TypeInt) } if value, ok := _u.mutation.ProcessSeq(); ok { _spec.SetField(workpiece.FieldProcessSeq, field.TypeString, value) } if value, ok := _u.mutation.CurrentProcess(); ok { _spec.SetField(workpiece.FieldCurrentProcess, field.TypeInt, value) } if value, ok := _u.mutation.AddedCurrentProcess(); ok { _spec.AddField(workpiece.FieldCurrentProcess, field.TypeInt, value) } if _u.mutation.CurrentProcessCleared() { _spec.ClearField(workpiece.FieldCurrentProcess, field.TypeInt) } if value, ok := _u.mutation.Status(); ok { _spec.SetField(workpiece.FieldStatus, field.TypeString, value) } if value, ok := _u.mutation.OnlineAt(); ok { _spec.SetField(workpiece.FieldOnlineAt, field.TypeTime, value) } if _u.mutation.OnlineAtCleared() { _spec.ClearField(workpiece.FieldOnlineAt, field.TypeTime) } if value, ok := _u.mutation.DoneAt(); ok { _spec.SetField(workpiece.FieldDoneAt, field.TypeTime, value) } if _u.mutation.DoneAtCleared() { _spec.ClearField(workpiece.FieldDoneAt, field.TypeTime) } if value, ok := _u.mutation.UpdatedAt(); ok { _spec.SetField(workpiece.FieldUpdatedAt, field.TypeTime, value) } if _u.mutation.UpdatedAtCleared() { _spec.ClearField(workpiece.FieldUpdatedAt, field.TypeTime) } _node = &Workpiece{config: _u.config} _spec.Assign = _node.assignValues _spec.ScanValues = _node.scanValues if err = sqlgraph.UpdateNode(ctx, _u.driver, _spec); err != nil { if _, ok := err.(*sqlgraph.NotFoundError); ok { err = &NotFoundError{workpiece.Label} } else if sqlgraph.IsConstraintError(err) { err = &ConstraintError{msg: err.Error(), wrap: err} } return nil, err } _u.mutation.done = true return _node, nil }