// Code generated by ent, DO NOT EDIT. package ent import ( "bj_power_mes/ent/permission" "context" "errors" "fmt" "time" "entgo.io/ent/dialect/sql/sqlgraph" "entgo.io/ent/schema/field" ) // PermissionCreate is the builder for creating a Permission entity. type PermissionCreate struct { config mutation *PermissionMutation hooks []Hook } // SetCode sets the "code" field. func (_c *PermissionCreate) SetCode(v string) *PermissionCreate { _c.mutation.SetCode(v) return _c } // SetName sets the "name" field. func (_c *PermissionCreate) SetName(v string) *PermissionCreate { _c.mutation.SetName(v) return _c } // SetType sets the "type" field. func (_c *PermissionCreate) SetType(v string) *PermissionCreate { _c.mutation.SetType(v) return _c } // SetNillableType sets the "type" field if the given value is not nil. func (_c *PermissionCreate) SetNillableType(v *string) *PermissionCreate { if v != nil { _c.SetType(*v) } return _c } // SetPath sets the "path" field. func (_c *PermissionCreate) SetPath(v string) *PermissionCreate { _c.mutation.SetPath(v) return _c } // SetNillablePath sets the "path" field if the given value is not nil. func (_c *PermissionCreate) SetNillablePath(v *string) *PermissionCreate { if v != nil { _c.SetPath(*v) } return _c } // SetIcon sets the "icon" field. func (_c *PermissionCreate) SetIcon(v string) *PermissionCreate { _c.mutation.SetIcon(v) return _c } // SetNillableIcon sets the "icon" field if the given value is not nil. func (_c *PermissionCreate) SetNillableIcon(v *string) *PermissionCreate { if v != nil { _c.SetIcon(*v) } return _c } // SetSort sets the "sort" field. func (_c *PermissionCreate) SetSort(v int) *PermissionCreate { _c.mutation.SetSort(v) return _c } // SetNillableSort sets the "sort" field if the given value is not nil. func (_c *PermissionCreate) SetNillableSort(v *int) *PermissionCreate { if v != nil { _c.SetSort(*v) } return _c } // SetRemark sets the "remark" field. func (_c *PermissionCreate) SetRemark(v string) *PermissionCreate { _c.mutation.SetRemark(v) return _c } // SetNillableRemark sets the "remark" field if the given value is not nil. func (_c *PermissionCreate) SetNillableRemark(v *string) *PermissionCreate { if v != nil { _c.SetRemark(*v) } return _c } // SetCreatedAt sets the "createdAt" field. func (_c *PermissionCreate) SetCreatedAt(v time.Time) *PermissionCreate { _c.mutation.SetCreatedAt(v) return _c } // SetNillableCreatedAt sets the "createdAt" field if the given value is not nil. func (_c *PermissionCreate) SetNillableCreatedAt(v *time.Time) *PermissionCreate { if v != nil { _c.SetCreatedAt(*v) } return _c } // SetID sets the "id" field. func (_c *PermissionCreate) SetID(v int) *PermissionCreate { _c.mutation.SetID(v) return _c } // Mutation returns the PermissionMutation object of the builder. func (_c *PermissionCreate) Mutation() *PermissionMutation { return _c.mutation } // Save creates the Permission in the database. func (_c *PermissionCreate) Save(ctx context.Context) (*Permission, error) { _c.defaults() return withHooks(ctx, _c.sqlSave, _c.mutation, _c.hooks) } // SaveX calls Save and panics if Save returns an error. func (_c *PermissionCreate) SaveX(ctx context.Context) *Permission { v, err := _c.Save(ctx) if err != nil { panic(err) } return v } // Exec executes the query. func (_c *PermissionCreate) Exec(ctx context.Context) error { _, err := _c.Save(ctx) return err } // ExecX is like Exec, but panics if an error occurs. func (_c *PermissionCreate) ExecX(ctx context.Context) { if err := _c.Exec(ctx); err != nil { panic(err) } } // defaults sets the default values of the builder before save. func (_c *PermissionCreate) defaults() { if _, ok := _c.mutation.GetType(); !ok { v := permission.DefaultType _c.mutation.SetType(v) } if _, ok := _c.mutation.Path(); !ok { v := permission.DefaultPath _c.mutation.SetPath(v) } if _, ok := _c.mutation.Icon(); !ok { v := permission.DefaultIcon _c.mutation.SetIcon(v) } if _, ok := _c.mutation.Sort(); !ok { v := permission.DefaultSort _c.mutation.SetSort(v) } if _, ok := _c.mutation.Remark(); !ok { v := permission.DefaultRemark _c.mutation.SetRemark(v) } if _, ok := _c.mutation.CreatedAt(); !ok { v := permission.DefaultCreatedAt() _c.mutation.SetCreatedAt(v) } } // check runs all checks and user-defined validators on the builder. func (_c *PermissionCreate) check() error { if _, ok := _c.mutation.Code(); !ok { return &ValidationError{Name: "code", err: errors.New(`ent: missing required field "Permission.code"`)} } if v, ok := _c.mutation.Code(); ok { if err := permission.CodeValidator(v); err != nil { return &ValidationError{Name: "code", err: fmt.Errorf(`ent: validator failed for field "Permission.code": %w`, err)} } } if _, ok := _c.mutation.Name(); !ok { return &ValidationError{Name: "name", err: errors.New(`ent: missing required field "Permission.name"`)} } if v, ok := _c.mutation.Name(); ok { if err := permission.NameValidator(v); err != nil { return &ValidationError{Name: "name", err: fmt.Errorf(`ent: validator failed for field "Permission.name": %w`, err)} } } if _, ok := _c.mutation.GetType(); !ok { return &ValidationError{Name: "type", err: errors.New(`ent: missing required field "Permission.type"`)} } if v, ok := _c.mutation.GetType(); ok { if err := permission.TypeValidator(v); err != nil { return &ValidationError{Name: "type", err: fmt.Errorf(`ent: validator failed for field "Permission.type": %w`, err)} } } if _, ok := _c.mutation.Path(); !ok { return &ValidationError{Name: "path", err: errors.New(`ent: missing required field "Permission.path"`)} } if v, ok := _c.mutation.Path(); ok { if err := permission.PathValidator(v); err != nil { return &ValidationError{Name: "path", err: fmt.Errorf(`ent: validator failed for field "Permission.path": %w`, err)} } } if _, ok := _c.mutation.Icon(); !ok { return &ValidationError{Name: "icon", err: errors.New(`ent: missing required field "Permission.icon"`)} } if v, ok := _c.mutation.Icon(); ok { if err := permission.IconValidator(v); err != nil { return &ValidationError{Name: "icon", err: fmt.Errorf(`ent: validator failed for field "Permission.icon": %w`, err)} } } if _, ok := _c.mutation.Remark(); !ok { return &ValidationError{Name: "remark", err: errors.New(`ent: missing required field "Permission.remark"`)} } if v, ok := _c.mutation.Remark(); ok { if err := permission.RemarkValidator(v); err != nil { return &ValidationError{Name: "remark", err: fmt.Errorf(`ent: validator failed for field "Permission.remark": %w`, err)} } } if _, ok := _c.mutation.CreatedAt(); !ok { return &ValidationError{Name: "createdAt", err: errors.New(`ent: missing required field "Permission.createdAt"`)} } if v, ok := _c.mutation.ID(); ok { if err := permission.IDValidator(v); err != nil { return &ValidationError{Name: "id", err: fmt.Errorf(`ent: validator failed for field "Permission.id": %w`, err)} } } return nil } func (_c *PermissionCreate) sqlSave(ctx context.Context) (*Permission, error) { if err := _c.check(); err != nil { return nil, err } _node, _spec := _c.createSpec() if err := sqlgraph.CreateNode(ctx, _c.driver, _spec); err != nil { if sqlgraph.IsConstraintError(err) { err = &ConstraintError{msg: err.Error(), wrap: err} } return nil, err } if _spec.ID.Value != _node.ID { id := _spec.ID.Value.(int64) _node.ID = int(id) } _c.mutation.id = &_node.ID _c.mutation.done = true return _node, nil } func (_c *PermissionCreate) createSpec() (*Permission, *sqlgraph.CreateSpec) { var ( _node = &Permission{config: _c.config} _spec = sqlgraph.NewCreateSpec(permission.Table, sqlgraph.NewFieldSpec(permission.FieldID, field.TypeInt)) ) if id, ok := _c.mutation.ID(); ok { _node.ID = id _spec.ID.Value = id } if value, ok := _c.mutation.Code(); ok { _spec.SetField(permission.FieldCode, field.TypeString, value) _node.Code = value } if value, ok := _c.mutation.Name(); ok { _spec.SetField(permission.FieldName, field.TypeString, value) _node.Name = value } if value, ok := _c.mutation.GetType(); ok { _spec.SetField(permission.FieldType, field.TypeString, value) _node.Type = value } if value, ok := _c.mutation.Path(); ok { _spec.SetField(permission.FieldPath, field.TypeString, value) _node.Path = value } if value, ok := _c.mutation.Icon(); ok { _spec.SetField(permission.FieldIcon, field.TypeString, value) _node.Icon = value } if value, ok := _c.mutation.Sort(); ok { _spec.SetField(permission.FieldSort, field.TypeInt, value) _node.Sort = value } if value, ok := _c.mutation.Remark(); ok { _spec.SetField(permission.FieldRemark, field.TypeString, value) _node.Remark = value } if value, ok := _c.mutation.CreatedAt(); ok { _spec.SetField(permission.FieldCreatedAt, field.TypeTime, value) _node.CreatedAt = value } return _node, _spec } // PermissionCreateBulk is the builder for creating many Permission entities in bulk. type PermissionCreateBulk struct { config err error builders []*PermissionCreate } // Save creates the Permission entities in the database. func (_c *PermissionCreateBulk) Save(ctx context.Context) ([]*Permission, error) { if _c.err != nil { return nil, _c.err } specs := make([]*sqlgraph.CreateSpec, len(_c.builders)) nodes := make([]*Permission, len(_c.builders)) mutators := make([]Mutator, len(_c.builders)) for i := range _c.builders { func(i int, root context.Context) { builder := _c.builders[i] builder.defaults() var mut Mutator = MutateFunc(func(ctx context.Context, m Mutation) (Value, error) { mutation, ok := m.(*PermissionMutation) if !ok { return nil, fmt.Errorf("unexpected mutation type %T", m) } if err := builder.check(); err != nil { return nil, err } builder.mutation = mutation var err error nodes[i], specs[i] = builder.createSpec() if i < len(mutators)-1 { _, err = mutators[i+1].Mutate(root, _c.builders[i+1].mutation) } else { spec := &sqlgraph.BatchCreateSpec{Nodes: specs} // Invoke the actual operation on the latest mutation in the chain. if err = sqlgraph.BatchCreate(ctx, _c.driver, spec); err != nil { if sqlgraph.IsConstraintError(err) { err = &ConstraintError{msg: err.Error(), wrap: err} } } } if err != nil { return nil, err } mutation.id = &nodes[i].ID if specs[i].ID.Value != nil && nodes[i].ID == 0 { id := specs[i].ID.Value.(int64) nodes[i].ID = int(id) } mutation.done = true return nodes[i], nil }) for i := len(builder.hooks) - 1; i >= 0; i-- { mut = builder.hooks[i](mut) } mutators[i] = mut }(i, ctx) } if len(mutators) > 0 { if _, err := mutators[0].Mutate(ctx, _c.builders[0].mutation); err != nil { return nil, err } } return nodes, nil } // SaveX is like Save, but panics if an error occurs. func (_c *PermissionCreateBulk) SaveX(ctx context.Context) []*Permission { v, err := _c.Save(ctx) if err != nil { panic(err) } return v } // Exec executes the query. func (_c *PermissionCreateBulk) Exec(ctx context.Context) error { _, err := _c.Save(ctx) return err } // ExecX is like Exec, but panics if an error occurs. func (_c *PermissionCreateBulk) ExecX(ctx context.Context) { if err := _c.Exec(ctx); err != nil { panic(err) } }