// Code generated by ent, DO NOT EDIT. package ent import ( "bj_power_mes/ent/predicate" "bj_power_mes/ent/workpiecebind" "context" "errors" "fmt" "entgo.io/ent/dialect/sql" "entgo.io/ent/dialect/sql/sqlgraph" "entgo.io/ent/schema/field" ) // WorkpieceBindUpdate is the builder for updating WorkpieceBind entities. type WorkpieceBindUpdate struct { config hooks []Hook mutation *WorkpieceBindMutation modifiers []func(*sql.UpdateBuilder) } // Where appends a list predicates to the WorkpieceBindUpdate builder. func (_u *WorkpieceBindUpdate) Where(ps ...predicate.WorkpieceBind) *WorkpieceBindUpdate { _u.mutation.Where(ps...) return _u } // SetSn sets the "sn" field. func (_u *WorkpieceBindUpdate) SetSn(v string) *WorkpieceBindUpdate { _u.mutation.SetSn(v) return _u } // SetNillableSn sets the "sn" field if the given value is not nil. func (_u *WorkpieceBindUpdate) SetNillableSn(v *string) *WorkpieceBindUpdate { if v != nil { _u.SetSn(*v) } return _u } // SetOrderNo sets the "orderNo" field. func (_u *WorkpieceBindUpdate) SetOrderNo(v string) *WorkpieceBindUpdate { _u.mutation.SetOrderNo(v) return _u } // SetNillableOrderNo sets the "orderNo" field if the given value is not nil. func (_u *WorkpieceBindUpdate) SetNillableOrderNo(v *string) *WorkpieceBindUpdate { if v != nil { _u.SetOrderNo(*v) } return _u } // SetProcessCode sets the "processCode" field. func (_u *WorkpieceBindUpdate) SetProcessCode(v int) *WorkpieceBindUpdate { _u.mutation.ResetProcessCode() _u.mutation.SetProcessCode(v) return _u } // SetNillableProcessCode sets the "processCode" field if the given value is not nil. func (_u *WorkpieceBindUpdate) SetNillableProcessCode(v *int) *WorkpieceBindUpdate { if v != nil { _u.SetProcessCode(*v) } return _u } // AddProcessCode adds value to the "processCode" field. func (_u *WorkpieceBindUpdate) AddProcessCode(v int) *WorkpieceBindUpdate { _u.mutation.AddProcessCode(v) return _u } // SetStationNo sets the "stationNo" field. func (_u *WorkpieceBindUpdate) SetStationNo(v string) *WorkpieceBindUpdate { _u.mutation.SetStationNo(v) return _u } // SetNillableStationNo sets the "stationNo" field if the given value is not nil. func (_u *WorkpieceBindUpdate) SetNillableStationNo(v *string) *WorkpieceBindUpdate { if v != nil { _u.SetStationNo(*v) } return _u } // SetMaterialCode sets the "materialCode" field. func (_u *WorkpieceBindUpdate) SetMaterialCode(v string) *WorkpieceBindUpdate { _u.mutation.SetMaterialCode(v) return _u } // SetNillableMaterialCode sets the "materialCode" field if the given value is not nil. func (_u *WorkpieceBindUpdate) SetNillableMaterialCode(v *string) *WorkpieceBindUpdate { if v != nil { _u.SetMaterialCode(*v) } return _u } // SetMaterialName sets the "materialName" field. func (_u *WorkpieceBindUpdate) SetMaterialName(v string) *WorkpieceBindUpdate { _u.mutation.SetMaterialName(v) return _u } // SetNillableMaterialName sets the "materialName" field if the given value is not nil. func (_u *WorkpieceBindUpdate) SetNillableMaterialName(v *string) *WorkpieceBindUpdate { if v != nil { _u.SetMaterialName(*v) } return _u } // SetSpec sets the "spec" field. func (_u *WorkpieceBindUpdate) SetSpec(v string) *WorkpieceBindUpdate { _u.mutation.SetSpec(v) return _u } // SetNillableSpec sets the "spec" field if the given value is not nil. func (_u *WorkpieceBindUpdate) SetNillableSpec(v *string) *WorkpieceBindUpdate { if v != nil { _u.SetSpec(*v) } return _u } // SetUnit sets the "unit" field. func (_u *WorkpieceBindUpdate) SetUnit(v string) *WorkpieceBindUpdate { _u.mutation.SetUnit(v) return _u } // SetNillableUnit sets the "unit" field if the given value is not nil. func (_u *WorkpieceBindUpdate) SetNillableUnit(v *string) *WorkpieceBindUpdate { if v != nil { _u.SetUnit(*v) } return _u } // SetManageMode sets the "manageMode" field. func (_u *WorkpieceBindUpdate) SetManageMode(v string) *WorkpieceBindUpdate { _u.mutation.SetManageMode(v) return _u } // SetNillableManageMode sets the "manageMode" field if the given value is not nil. func (_u *WorkpieceBindUpdate) SetNillableManageMode(v *string) *WorkpieceBindUpdate { if v != nil { _u.SetManageMode(*v) } return _u } // SetBindValue sets the "bindValue" field. func (_u *WorkpieceBindUpdate) SetBindValue(v string) *WorkpieceBindUpdate { _u.mutation.SetBindValue(v) return _u } // SetNillableBindValue sets the "bindValue" field if the given value is not nil. func (_u *WorkpieceBindUpdate) SetNillableBindValue(v *string) *WorkpieceBindUpdate { if v != nil { _u.SetBindValue(*v) } return _u } // SetBindType sets the "bindType" field. func (_u *WorkpieceBindUpdate) SetBindType(v string) *WorkpieceBindUpdate { _u.mutation.SetBindType(v) return _u } // SetNillableBindType sets the "bindType" field if the given value is not nil. func (_u *WorkpieceBindUpdate) SetNillableBindType(v *string) *WorkpieceBindUpdate { if v != nil { _u.SetBindType(*v) } return _u } // SetOperator sets the "operator" field. func (_u *WorkpieceBindUpdate) SetOperator(v string) *WorkpieceBindUpdate { _u.mutation.SetOperator(v) return _u } // SetNillableOperator sets the "operator" field if the given value is not nil. func (_u *WorkpieceBindUpdate) SetNillableOperator(v *string) *WorkpieceBindUpdate { if v != nil { _u.SetOperator(*v) } return _u } // Mutation returns the WorkpieceBindMutation object of the builder. func (_u *WorkpieceBindUpdate) Mutation() *WorkpieceBindMutation { return _u.mutation } // Save executes the query and returns the number of nodes affected by the update operation. func (_u *WorkpieceBindUpdate) Save(ctx context.Context) (int, error) { return withHooks(ctx, _u.sqlSave, _u.mutation, _u.hooks) } // SaveX is like Save, but panics if an error occurs. func (_u *WorkpieceBindUpdate) SaveX(ctx context.Context) int { affected, err := _u.Save(ctx) if err != nil { panic(err) } return affected } // Exec executes the query. func (_u *WorkpieceBindUpdate) Exec(ctx context.Context) error { _, err := _u.Save(ctx) return err } // ExecX is like Exec, but panics if an error occurs. func (_u *WorkpieceBindUpdate) ExecX(ctx context.Context) { if err := _u.Exec(ctx); err != nil { panic(err) } } // check runs all checks and user-defined validators on the builder. func (_u *WorkpieceBindUpdate) check() error { if v, ok := _u.mutation.Sn(); ok { if err := workpiecebind.SnValidator(v); err != nil { return &ValidationError{Name: "sn", err: fmt.Errorf(`ent: validator failed for field "WorkpieceBind.sn": %w`, err)} } } if v, ok := _u.mutation.OrderNo(); ok { if err := workpiecebind.OrderNoValidator(v); err != nil { return &ValidationError{Name: "orderNo", err: fmt.Errorf(`ent: validator failed for field "WorkpieceBind.orderNo": %w`, err)} } } if v, ok := _u.mutation.StationNo(); ok { if err := workpiecebind.StationNoValidator(v); err != nil { return &ValidationError{Name: "stationNo", err: fmt.Errorf(`ent: validator failed for field "WorkpieceBind.stationNo": %w`, err)} } } if v, ok := _u.mutation.MaterialCode(); ok { if err := workpiecebind.MaterialCodeValidator(v); err != nil { return &ValidationError{Name: "materialCode", err: fmt.Errorf(`ent: validator failed for field "WorkpieceBind.materialCode": %w`, err)} } } if v, ok := _u.mutation.MaterialName(); ok { if err := workpiecebind.MaterialNameValidator(v); err != nil { return &ValidationError{Name: "materialName", err: fmt.Errorf(`ent: validator failed for field "WorkpieceBind.materialName": %w`, err)} } } if v, ok := _u.mutation.Spec(); ok { if err := workpiecebind.SpecValidator(v); err != nil { return &ValidationError{Name: "spec", err: fmt.Errorf(`ent: validator failed for field "WorkpieceBind.spec": %w`, err)} } } if v, ok := _u.mutation.Unit(); ok { if err := workpiecebind.UnitValidator(v); err != nil { return &ValidationError{Name: "unit", err: fmt.Errorf(`ent: validator failed for field "WorkpieceBind.unit": %w`, err)} } } if v, ok := _u.mutation.ManageMode(); ok { if err := workpiecebind.ManageModeValidator(v); err != nil { return &ValidationError{Name: "manageMode", err: fmt.Errorf(`ent: validator failed for field "WorkpieceBind.manageMode": %w`, err)} } } if v, ok := _u.mutation.BindValue(); ok { if err := workpiecebind.BindValueValidator(v); err != nil { return &ValidationError{Name: "bindValue", err: fmt.Errorf(`ent: validator failed for field "WorkpieceBind.bindValue": %w`, err)} } } if v, ok := _u.mutation.BindType(); ok { if err := workpiecebind.BindTypeValidator(v); err != nil { return &ValidationError{Name: "bindType", err: fmt.Errorf(`ent: validator failed for field "WorkpieceBind.bindType": %w`, err)} } } if v, ok := _u.mutation.Operator(); ok { if err := workpiecebind.OperatorValidator(v); err != nil { return &ValidationError{Name: "operator", err: fmt.Errorf(`ent: validator failed for field "WorkpieceBind.operator": %w`, err)} } } return nil } // Modify adds a statement modifier for attaching custom logic to the UPDATE statement. func (_u *WorkpieceBindUpdate) Modify(modifiers ...func(u *sql.UpdateBuilder)) *WorkpieceBindUpdate { _u.modifiers = append(_u.modifiers, modifiers...) return _u } func (_u *WorkpieceBindUpdate) sqlSave(ctx context.Context) (_node int, err error) { if err := _u.check(); err != nil { return _node, err } _spec := sqlgraph.NewUpdateSpec(workpiecebind.Table, workpiecebind.Columns, sqlgraph.NewFieldSpec(workpiecebind.FieldID, field.TypeInt)) if ps := _u.mutation.predicates; len(ps) > 0 { _spec.Predicate = func(selector *sql.Selector) { for i := range ps { ps[i](selector) } } } if value, ok := _u.mutation.Sn(); ok { _spec.SetField(workpiecebind.FieldSn, field.TypeString, value) } if value, ok := _u.mutation.OrderNo(); ok { _spec.SetField(workpiecebind.FieldOrderNo, field.TypeString, value) } if value, ok := _u.mutation.ProcessCode(); ok { _spec.SetField(workpiecebind.FieldProcessCode, field.TypeInt, value) } if value, ok := _u.mutation.AddedProcessCode(); ok { _spec.AddField(workpiecebind.FieldProcessCode, field.TypeInt, value) } if value, ok := _u.mutation.StationNo(); ok { _spec.SetField(workpiecebind.FieldStationNo, field.TypeString, value) } if value, ok := _u.mutation.MaterialCode(); ok { _spec.SetField(workpiecebind.FieldMaterialCode, field.TypeString, value) } if value, ok := _u.mutation.MaterialName(); ok { _spec.SetField(workpiecebind.FieldMaterialName, field.TypeString, value) } if value, ok := _u.mutation.Spec(); ok { _spec.SetField(workpiecebind.FieldSpec, field.TypeString, value) } if value, ok := _u.mutation.Unit(); ok { _spec.SetField(workpiecebind.FieldUnit, field.TypeString, value) } if value, ok := _u.mutation.ManageMode(); ok { _spec.SetField(workpiecebind.FieldManageMode, field.TypeString, value) } if value, ok := _u.mutation.BindValue(); ok { _spec.SetField(workpiecebind.FieldBindValue, field.TypeString, value) } if value, ok := _u.mutation.BindType(); ok { _spec.SetField(workpiecebind.FieldBindType, field.TypeString, value) } if value, ok := _u.mutation.Operator(); ok { _spec.SetField(workpiecebind.FieldOperator, field.TypeString, value) } _spec.AddModifiers(_u.modifiers...) if _node, err = sqlgraph.UpdateNodes(ctx, _u.driver, _spec); err != nil { if _, ok := err.(*sqlgraph.NotFoundError); ok { err = &NotFoundError{workpiecebind.Label} } else if sqlgraph.IsConstraintError(err) { err = &ConstraintError{msg: err.Error(), wrap: err} } return 0, err } _u.mutation.done = true return _node, nil } // WorkpieceBindUpdateOne is the builder for updating a single WorkpieceBind entity. type WorkpieceBindUpdateOne struct { config fields []string hooks []Hook mutation *WorkpieceBindMutation modifiers []func(*sql.UpdateBuilder) } // SetSn sets the "sn" field. func (_u *WorkpieceBindUpdateOne) SetSn(v string) *WorkpieceBindUpdateOne { _u.mutation.SetSn(v) return _u } // SetNillableSn sets the "sn" field if the given value is not nil. func (_u *WorkpieceBindUpdateOne) SetNillableSn(v *string) *WorkpieceBindUpdateOne { if v != nil { _u.SetSn(*v) } return _u } // SetOrderNo sets the "orderNo" field. func (_u *WorkpieceBindUpdateOne) SetOrderNo(v string) *WorkpieceBindUpdateOne { _u.mutation.SetOrderNo(v) return _u } // SetNillableOrderNo sets the "orderNo" field if the given value is not nil. func (_u *WorkpieceBindUpdateOne) SetNillableOrderNo(v *string) *WorkpieceBindUpdateOne { if v != nil { _u.SetOrderNo(*v) } return _u } // SetProcessCode sets the "processCode" field. func (_u *WorkpieceBindUpdateOne) SetProcessCode(v int) *WorkpieceBindUpdateOne { _u.mutation.ResetProcessCode() _u.mutation.SetProcessCode(v) return _u } // SetNillableProcessCode sets the "processCode" field if the given value is not nil. func (_u *WorkpieceBindUpdateOne) SetNillableProcessCode(v *int) *WorkpieceBindUpdateOne { if v != nil { _u.SetProcessCode(*v) } return _u } // AddProcessCode adds value to the "processCode" field. func (_u *WorkpieceBindUpdateOne) AddProcessCode(v int) *WorkpieceBindUpdateOne { _u.mutation.AddProcessCode(v) return _u } // SetStationNo sets the "stationNo" field. func (_u *WorkpieceBindUpdateOne) SetStationNo(v string) *WorkpieceBindUpdateOne { _u.mutation.SetStationNo(v) return _u } // SetNillableStationNo sets the "stationNo" field if the given value is not nil. func (_u *WorkpieceBindUpdateOne) SetNillableStationNo(v *string) *WorkpieceBindUpdateOne { if v != nil { _u.SetStationNo(*v) } return _u } // SetMaterialCode sets the "materialCode" field. func (_u *WorkpieceBindUpdateOne) SetMaterialCode(v string) *WorkpieceBindUpdateOne { _u.mutation.SetMaterialCode(v) return _u } // SetNillableMaterialCode sets the "materialCode" field if the given value is not nil. func (_u *WorkpieceBindUpdateOne) SetNillableMaterialCode(v *string) *WorkpieceBindUpdateOne { if v != nil { _u.SetMaterialCode(*v) } return _u } // SetMaterialName sets the "materialName" field. func (_u *WorkpieceBindUpdateOne) SetMaterialName(v string) *WorkpieceBindUpdateOne { _u.mutation.SetMaterialName(v) return _u } // SetNillableMaterialName sets the "materialName" field if the given value is not nil. func (_u *WorkpieceBindUpdateOne) SetNillableMaterialName(v *string) *WorkpieceBindUpdateOne { if v != nil { _u.SetMaterialName(*v) } return _u } // SetSpec sets the "spec" field. func (_u *WorkpieceBindUpdateOne) SetSpec(v string) *WorkpieceBindUpdateOne { _u.mutation.SetSpec(v) return _u } // SetNillableSpec sets the "spec" field if the given value is not nil. func (_u *WorkpieceBindUpdateOne) SetNillableSpec(v *string) *WorkpieceBindUpdateOne { if v != nil { _u.SetSpec(*v) } return _u } // SetUnit sets the "unit" field. func (_u *WorkpieceBindUpdateOne) SetUnit(v string) *WorkpieceBindUpdateOne { _u.mutation.SetUnit(v) return _u } // SetNillableUnit sets the "unit" field if the given value is not nil. func (_u *WorkpieceBindUpdateOne) SetNillableUnit(v *string) *WorkpieceBindUpdateOne { if v != nil { _u.SetUnit(*v) } return _u } // SetManageMode sets the "manageMode" field. func (_u *WorkpieceBindUpdateOne) SetManageMode(v string) *WorkpieceBindUpdateOne { _u.mutation.SetManageMode(v) return _u } // SetNillableManageMode sets the "manageMode" field if the given value is not nil. func (_u *WorkpieceBindUpdateOne) SetNillableManageMode(v *string) *WorkpieceBindUpdateOne { if v != nil { _u.SetManageMode(*v) } return _u } // SetBindValue sets the "bindValue" field. func (_u *WorkpieceBindUpdateOne) SetBindValue(v string) *WorkpieceBindUpdateOne { _u.mutation.SetBindValue(v) return _u } // SetNillableBindValue sets the "bindValue" field if the given value is not nil. func (_u *WorkpieceBindUpdateOne) SetNillableBindValue(v *string) *WorkpieceBindUpdateOne { if v != nil { _u.SetBindValue(*v) } return _u } // SetBindType sets the "bindType" field. func (_u *WorkpieceBindUpdateOne) SetBindType(v string) *WorkpieceBindUpdateOne { _u.mutation.SetBindType(v) return _u } // SetNillableBindType sets the "bindType" field if the given value is not nil. func (_u *WorkpieceBindUpdateOne) SetNillableBindType(v *string) *WorkpieceBindUpdateOne { if v != nil { _u.SetBindType(*v) } return _u } // SetOperator sets the "operator" field. func (_u *WorkpieceBindUpdateOne) SetOperator(v string) *WorkpieceBindUpdateOne { _u.mutation.SetOperator(v) return _u } // SetNillableOperator sets the "operator" field if the given value is not nil. func (_u *WorkpieceBindUpdateOne) SetNillableOperator(v *string) *WorkpieceBindUpdateOne { if v != nil { _u.SetOperator(*v) } return _u } // Mutation returns the WorkpieceBindMutation object of the builder. func (_u *WorkpieceBindUpdateOne) Mutation() *WorkpieceBindMutation { return _u.mutation } // Where appends a list predicates to the WorkpieceBindUpdate builder. func (_u *WorkpieceBindUpdateOne) Where(ps ...predicate.WorkpieceBind) *WorkpieceBindUpdateOne { _u.mutation.Where(ps...) return _u } // Select allows selecting one or more fields (columns) of the returned entity. // The default is selecting all fields defined in the entity schema. func (_u *WorkpieceBindUpdateOne) Select(field string, fields ...string) *WorkpieceBindUpdateOne { _u.fields = append([]string{field}, fields...) return _u } // Save executes the query and returns the updated WorkpieceBind entity. func (_u *WorkpieceBindUpdateOne) Save(ctx context.Context) (*WorkpieceBind, error) { return withHooks(ctx, _u.sqlSave, _u.mutation, _u.hooks) } // SaveX is like Save, but panics if an error occurs. func (_u *WorkpieceBindUpdateOne) SaveX(ctx context.Context) *WorkpieceBind { node, err := _u.Save(ctx) if err != nil { panic(err) } return node } // Exec executes the query on the entity. func (_u *WorkpieceBindUpdateOne) Exec(ctx context.Context) error { _, err := _u.Save(ctx) return err } // ExecX is like Exec, but panics if an error occurs. func (_u *WorkpieceBindUpdateOne) ExecX(ctx context.Context) { if err := _u.Exec(ctx); err != nil { panic(err) } } // check runs all checks and user-defined validators on the builder. func (_u *WorkpieceBindUpdateOne) check() error { if v, ok := _u.mutation.Sn(); ok { if err := workpiecebind.SnValidator(v); err != nil { return &ValidationError{Name: "sn", err: fmt.Errorf(`ent: validator failed for field "WorkpieceBind.sn": %w`, err)} } } if v, ok := _u.mutation.OrderNo(); ok { if err := workpiecebind.OrderNoValidator(v); err != nil { return &ValidationError{Name: "orderNo", err: fmt.Errorf(`ent: validator failed for field "WorkpieceBind.orderNo": %w`, err)} } } if v, ok := _u.mutation.StationNo(); ok { if err := workpiecebind.StationNoValidator(v); err != nil { return &ValidationError{Name: "stationNo", err: fmt.Errorf(`ent: validator failed for field "WorkpieceBind.stationNo": %w`, err)} } } if v, ok := _u.mutation.MaterialCode(); ok { if err := workpiecebind.MaterialCodeValidator(v); err != nil { return &ValidationError{Name: "materialCode", err: fmt.Errorf(`ent: validator failed for field "WorkpieceBind.materialCode": %w`, err)} } } if v, ok := _u.mutation.MaterialName(); ok { if err := workpiecebind.MaterialNameValidator(v); err != nil { return &ValidationError{Name: "materialName", err: fmt.Errorf(`ent: validator failed for field "WorkpieceBind.materialName": %w`, err)} } } if v, ok := _u.mutation.Spec(); ok { if err := workpiecebind.SpecValidator(v); err != nil { return &ValidationError{Name: "spec", err: fmt.Errorf(`ent: validator failed for field "WorkpieceBind.spec": %w`, err)} } } if v, ok := _u.mutation.Unit(); ok { if err := workpiecebind.UnitValidator(v); err != nil { return &ValidationError{Name: "unit", err: fmt.Errorf(`ent: validator failed for field "WorkpieceBind.unit": %w`, err)} } } if v, ok := _u.mutation.ManageMode(); ok { if err := workpiecebind.ManageModeValidator(v); err != nil { return &ValidationError{Name: "manageMode", err: fmt.Errorf(`ent: validator failed for field "WorkpieceBind.manageMode": %w`, err)} } } if v, ok := _u.mutation.BindValue(); ok { if err := workpiecebind.BindValueValidator(v); err != nil { return &ValidationError{Name: "bindValue", err: fmt.Errorf(`ent: validator failed for field "WorkpieceBind.bindValue": %w`, err)} } } if v, ok := _u.mutation.BindType(); ok { if err := workpiecebind.BindTypeValidator(v); err != nil { return &ValidationError{Name: "bindType", err: fmt.Errorf(`ent: validator failed for field "WorkpieceBind.bindType": %w`, err)} } } if v, ok := _u.mutation.Operator(); ok { if err := workpiecebind.OperatorValidator(v); err != nil { return &ValidationError{Name: "operator", err: fmt.Errorf(`ent: validator failed for field "WorkpieceBind.operator": %w`, err)} } } return nil } // Modify adds a statement modifier for attaching custom logic to the UPDATE statement. func (_u *WorkpieceBindUpdateOne) Modify(modifiers ...func(u *sql.UpdateBuilder)) *WorkpieceBindUpdateOne { _u.modifiers = append(_u.modifiers, modifiers...) return _u } func (_u *WorkpieceBindUpdateOne) sqlSave(ctx context.Context) (_node *WorkpieceBind, err error) { if err := _u.check(); err != nil { return _node, err } _spec := sqlgraph.NewUpdateSpec(workpiecebind.Table, workpiecebind.Columns, sqlgraph.NewFieldSpec(workpiecebind.FieldID, field.TypeInt)) id, ok := _u.mutation.ID() if !ok { return nil, &ValidationError{Name: "id", err: errors.New(`ent: missing "WorkpieceBind.id" for update`)} } _spec.Node.ID.Value = id if fields := _u.fields; len(fields) > 0 { _spec.Node.Columns = make([]string, 0, len(fields)) _spec.Node.Columns = append(_spec.Node.Columns, workpiecebind.FieldID) for _, f := range fields { if !workpiecebind.ValidColumn(f) { return nil, &ValidationError{Name: f, err: fmt.Errorf("ent: invalid field %q for query", f)} } if f != workpiecebind.FieldID { _spec.Node.Columns = append(_spec.Node.Columns, f) } } } if ps := _u.mutation.predicates; len(ps) > 0 { _spec.Predicate = func(selector *sql.Selector) { for i := range ps { ps[i](selector) } } } if value, ok := _u.mutation.Sn(); ok { _spec.SetField(workpiecebind.FieldSn, field.TypeString, value) } if value, ok := _u.mutation.OrderNo(); ok { _spec.SetField(workpiecebind.FieldOrderNo, field.TypeString, value) } if value, ok := _u.mutation.ProcessCode(); ok { _spec.SetField(workpiecebind.FieldProcessCode, field.TypeInt, value) } if value, ok := _u.mutation.AddedProcessCode(); ok { _spec.AddField(workpiecebind.FieldProcessCode, field.TypeInt, value) } if value, ok := _u.mutation.StationNo(); ok { _spec.SetField(workpiecebind.FieldStationNo, field.TypeString, value) } if value, ok := _u.mutation.MaterialCode(); ok { _spec.SetField(workpiecebind.FieldMaterialCode, field.TypeString, value) } if value, ok := _u.mutation.MaterialName(); ok { _spec.SetField(workpiecebind.FieldMaterialName, field.TypeString, value) } if value, ok := _u.mutation.Spec(); ok { _spec.SetField(workpiecebind.FieldSpec, field.TypeString, value) } if value, ok := _u.mutation.Unit(); ok { _spec.SetField(workpiecebind.FieldUnit, field.TypeString, value) } if value, ok := _u.mutation.ManageMode(); ok { _spec.SetField(workpiecebind.FieldManageMode, field.TypeString, value) } if value, ok := _u.mutation.BindValue(); ok { _spec.SetField(workpiecebind.FieldBindValue, field.TypeString, value) } if value, ok := _u.mutation.BindType(); ok { _spec.SetField(workpiecebind.FieldBindType, field.TypeString, value) } if value, ok := _u.mutation.Operator(); ok { _spec.SetField(workpiecebind.FieldOperator, field.TypeString, value) } _spec.AddModifiers(_u.modifiers...) _node = &WorkpieceBind{config: _u.config} _spec.Assign = _node.assignValues _spec.ScanValues = _node.scanValues if err = sqlgraph.UpdateNode(ctx, _u.driver, _spec); err != nil { if _, ok := err.(*sqlgraph.NotFoundError); ok { err = &NotFoundError{workpiecebind.Label} } else if sqlgraph.IsConstraintError(err) { err = &ConstraintError{msg: err.Error(), wrap: err} } return nil, err } _u.mutation.done = true return _node, nil }