// Code generated by ent, DO NOT EDIT. package ent import ( "bj_power_mes/ent/workpiece" "context" "errors" "fmt" "time" "entgo.io/ent/dialect/sql/sqlgraph" "entgo.io/ent/schema/field" ) // WorkpieceCreate is the builder for creating a Workpiece entity. type WorkpieceCreate struct { config mutation *WorkpieceMutation hooks []Hook } // SetSn sets the "sn" field. func (_c *WorkpieceCreate) SetSn(v string) *WorkpieceCreate { _c.mutation.SetSn(v) return _c } // SetOrderNo sets the "orderNo" field. func (_c *WorkpieceCreate) SetOrderNo(v string) *WorkpieceCreate { _c.mutation.SetOrderNo(v) return _c } // SetNillableOrderNo sets the "orderNo" field if the given value is not nil. func (_c *WorkpieceCreate) SetNillableOrderNo(v *string) *WorkpieceCreate { if v != nil { _c.SetOrderNo(*v) } return _c } // SetWorkOrderId sets the "workOrderId" field. func (_c *WorkpieceCreate) SetWorkOrderId(v int) *WorkpieceCreate { _c.mutation.SetWorkOrderId(v) return _c } // SetNillableWorkOrderId sets the "workOrderId" field if the given value is not nil. func (_c *WorkpieceCreate) SetNillableWorkOrderId(v *int) *WorkpieceCreate { if v != nil { _c.SetWorkOrderId(*v) } return _c } // SetProcessSeq sets the "processSeq" field. func (_c *WorkpieceCreate) SetProcessSeq(v string) *WorkpieceCreate { _c.mutation.SetProcessSeq(v) return _c } // SetNillableProcessSeq sets the "processSeq" field if the given value is not nil. func (_c *WorkpieceCreate) SetNillableProcessSeq(v *string) *WorkpieceCreate { if v != nil { _c.SetProcessSeq(*v) } return _c } // SetCurrentProcess sets the "currentProcess" field. func (_c *WorkpieceCreate) SetCurrentProcess(v int) *WorkpieceCreate { _c.mutation.SetCurrentProcess(v) return _c } // SetNillableCurrentProcess sets the "currentProcess" field if the given value is not nil. func (_c *WorkpieceCreate) SetNillableCurrentProcess(v *int) *WorkpieceCreate { if v != nil { _c.SetCurrentProcess(*v) } return _c } // SetStatus sets the "status" field. func (_c *WorkpieceCreate) SetStatus(v string) *WorkpieceCreate { _c.mutation.SetStatus(v) return _c } // SetNillableStatus sets the "status" field if the given value is not nil. func (_c *WorkpieceCreate) SetNillableStatus(v *string) *WorkpieceCreate { if v != nil { _c.SetStatus(*v) } return _c } // SetOnlineAt sets the "onlineAt" field. func (_c *WorkpieceCreate) SetOnlineAt(v time.Time) *WorkpieceCreate { _c.mutation.SetOnlineAt(v) return _c } // SetNillableOnlineAt sets the "onlineAt" field if the given value is not nil. func (_c *WorkpieceCreate) SetNillableOnlineAt(v *time.Time) *WorkpieceCreate { if v != nil { _c.SetOnlineAt(*v) } return _c } // SetDoneAt sets the "doneAt" field. func (_c *WorkpieceCreate) SetDoneAt(v time.Time) *WorkpieceCreate { _c.mutation.SetDoneAt(v) return _c } // SetNillableDoneAt sets the "doneAt" field if the given value is not nil. func (_c *WorkpieceCreate) SetNillableDoneAt(v *time.Time) *WorkpieceCreate { if v != nil { _c.SetDoneAt(*v) } return _c } // SetCreatedAt sets the "createdAt" field. func (_c *WorkpieceCreate) SetCreatedAt(v time.Time) *WorkpieceCreate { _c.mutation.SetCreatedAt(v) return _c } // SetNillableCreatedAt sets the "createdAt" field if the given value is not nil. func (_c *WorkpieceCreate) SetNillableCreatedAt(v *time.Time) *WorkpieceCreate { if v != nil { _c.SetCreatedAt(*v) } return _c } // SetUpdatedAt sets the "updatedAt" field. func (_c *WorkpieceCreate) SetUpdatedAt(v time.Time) *WorkpieceCreate { _c.mutation.SetUpdatedAt(v) return _c } // SetNillableUpdatedAt sets the "updatedAt" field if the given value is not nil. func (_c *WorkpieceCreate) SetNillableUpdatedAt(v *time.Time) *WorkpieceCreate { if v != nil { _c.SetUpdatedAt(*v) } return _c } // SetID sets the "id" field. func (_c *WorkpieceCreate) SetID(v int) *WorkpieceCreate { _c.mutation.SetID(v) return _c } // Mutation returns the WorkpieceMutation object of the builder. func (_c *WorkpieceCreate) Mutation() *WorkpieceMutation { return _c.mutation } // Save creates the Workpiece in the database. func (_c *WorkpieceCreate) Save(ctx context.Context) (*Workpiece, error) { _c.defaults() return withHooks(ctx, _c.sqlSave, _c.mutation, _c.hooks) } // SaveX calls Save and panics if Save returns an error. func (_c *WorkpieceCreate) SaveX(ctx context.Context) *Workpiece { v, err := _c.Save(ctx) if err != nil { panic(err) } return v } // Exec executes the query. func (_c *WorkpieceCreate) Exec(ctx context.Context) error { _, err := _c.Save(ctx) return err } // ExecX is like Exec, but panics if an error occurs. func (_c *WorkpieceCreate) ExecX(ctx context.Context) { if err := _c.Exec(ctx); err != nil { panic(err) } } // defaults sets the default values of the builder before save. func (_c *WorkpieceCreate) defaults() { if _, ok := _c.mutation.OrderNo(); !ok { v := workpiece.DefaultOrderNo _c.mutation.SetOrderNo(v) } if _, ok := _c.mutation.ProcessSeq(); !ok { v := workpiece.DefaultProcessSeq _c.mutation.SetProcessSeq(v) } if _, ok := _c.mutation.Status(); !ok { v := workpiece.DefaultStatus _c.mutation.SetStatus(v) } if _, ok := _c.mutation.CreatedAt(); !ok { v := workpiece.DefaultCreatedAt() _c.mutation.SetCreatedAt(v) } if _, ok := _c.mutation.UpdatedAt(); !ok { v := workpiece.DefaultUpdatedAt() _c.mutation.SetUpdatedAt(v) } } // check runs all checks and user-defined validators on the builder. func (_c *WorkpieceCreate) check() error { if _, ok := _c.mutation.Sn(); !ok { return &ValidationError{Name: "sn", err: errors.New(`ent: missing required field "Workpiece.sn"`)} } if v, ok := _c.mutation.Sn(); ok { if err := workpiece.SnValidator(v); err != nil { return &ValidationError{Name: "sn", err: fmt.Errorf(`ent: validator failed for field "Workpiece.sn": %w`, err)} } } if _, ok := _c.mutation.OrderNo(); !ok { return &ValidationError{Name: "orderNo", err: errors.New(`ent: missing required field "Workpiece.orderNo"`)} } if v, ok := _c.mutation.OrderNo(); ok { if err := workpiece.OrderNoValidator(v); err != nil { return &ValidationError{Name: "orderNo", err: fmt.Errorf(`ent: validator failed for field "Workpiece.orderNo": %w`, err)} } } if _, ok := _c.mutation.ProcessSeq(); !ok { return &ValidationError{Name: "processSeq", err: errors.New(`ent: missing required field "Workpiece.processSeq"`)} } if v, ok := _c.mutation.ProcessSeq(); ok { if err := workpiece.ProcessSeqValidator(v); err != nil { return &ValidationError{Name: "processSeq", err: fmt.Errorf(`ent: validator failed for field "Workpiece.processSeq": %w`, err)} } } if _, ok := _c.mutation.Status(); !ok { return &ValidationError{Name: "status", err: errors.New(`ent: missing required field "Workpiece.status"`)} } if v, ok := _c.mutation.Status(); ok { if err := workpiece.StatusValidator(v); err != nil { return &ValidationError{Name: "status", err: fmt.Errorf(`ent: validator failed for field "Workpiece.status": %w`, err)} } } if _, ok := _c.mutation.CreatedAt(); !ok { return &ValidationError{Name: "createdAt", err: errors.New(`ent: missing required field "Workpiece.createdAt"`)} } if v, ok := _c.mutation.ID(); ok { if err := workpiece.IDValidator(v); err != nil { return &ValidationError{Name: "id", err: fmt.Errorf(`ent: validator failed for field "Workpiece.id": %w`, err)} } } return nil } func (_c *WorkpieceCreate) sqlSave(ctx context.Context) (*Workpiece, error) { if err := _c.check(); err != nil { return nil, err } _node, _spec := _c.createSpec() if err := sqlgraph.CreateNode(ctx, _c.driver, _spec); err != nil { if sqlgraph.IsConstraintError(err) { err = &ConstraintError{msg: err.Error(), wrap: err} } return nil, err } if _spec.ID.Value != _node.ID { id := _spec.ID.Value.(int64) _node.ID = int(id) } _c.mutation.id = &_node.ID _c.mutation.done = true return _node, nil } func (_c *WorkpieceCreate) createSpec() (*Workpiece, *sqlgraph.CreateSpec) { var ( _node = &Workpiece{config: _c.config} _spec = sqlgraph.NewCreateSpec(workpiece.Table, sqlgraph.NewFieldSpec(workpiece.FieldID, field.TypeInt)) ) if id, ok := _c.mutation.ID(); ok { _node.ID = id _spec.ID.Value = id } if value, ok := _c.mutation.Sn(); ok { _spec.SetField(workpiece.FieldSn, field.TypeString, value) _node.Sn = value } if value, ok := _c.mutation.OrderNo(); ok { _spec.SetField(workpiece.FieldOrderNo, field.TypeString, value) _node.OrderNo = value } if value, ok := _c.mutation.WorkOrderId(); ok { _spec.SetField(workpiece.FieldWorkOrderId, field.TypeInt, value) _node.WorkOrderId = value } if value, ok := _c.mutation.ProcessSeq(); ok { _spec.SetField(workpiece.FieldProcessSeq, field.TypeString, value) _node.ProcessSeq = value } if value, ok := _c.mutation.CurrentProcess(); ok { _spec.SetField(workpiece.FieldCurrentProcess, field.TypeInt, value) _node.CurrentProcess = value } if value, ok := _c.mutation.Status(); ok { _spec.SetField(workpiece.FieldStatus, field.TypeString, value) _node.Status = value } if value, ok := _c.mutation.OnlineAt(); ok { _spec.SetField(workpiece.FieldOnlineAt, field.TypeTime, value) _node.OnlineAt = &value } if value, ok := _c.mutation.DoneAt(); ok { _spec.SetField(workpiece.FieldDoneAt, field.TypeTime, value) _node.DoneAt = &value } if value, ok := _c.mutation.CreatedAt(); ok { _spec.SetField(workpiece.FieldCreatedAt, field.TypeTime, value) _node.CreatedAt = value } if value, ok := _c.mutation.UpdatedAt(); ok { _spec.SetField(workpiece.FieldUpdatedAt, field.TypeTime, value) _node.UpdatedAt = &value } return _node, _spec } // WorkpieceCreateBulk is the builder for creating many Workpiece entities in bulk. type WorkpieceCreateBulk struct { config err error builders []*WorkpieceCreate } // Save creates the Workpiece entities in the database. func (_c *WorkpieceCreateBulk) Save(ctx context.Context) ([]*Workpiece, error) { if _c.err != nil { return nil, _c.err } specs := make([]*sqlgraph.CreateSpec, len(_c.builders)) nodes := make([]*Workpiece, len(_c.builders)) mutators := make([]Mutator, len(_c.builders)) for i := range _c.builders { func(i int, root context.Context) { builder := _c.builders[i] builder.defaults() var mut Mutator = MutateFunc(func(ctx context.Context, m Mutation) (Value, error) { mutation, ok := m.(*WorkpieceMutation) if !ok { return nil, fmt.Errorf("unexpected mutation type %T", m) } if err := builder.check(); err != nil { return nil, err } builder.mutation = mutation var err error nodes[i], specs[i] = builder.createSpec() if i < len(mutators)-1 { _, err = mutators[i+1].Mutate(root, _c.builders[i+1].mutation) } else { spec := &sqlgraph.BatchCreateSpec{Nodes: specs} // Invoke the actual operation on the latest mutation in the chain. if err = sqlgraph.BatchCreate(ctx, _c.driver, spec); err != nil { if sqlgraph.IsConstraintError(err) { err = &ConstraintError{msg: err.Error(), wrap: err} } } } if err != nil { return nil, err } mutation.id = &nodes[i].ID if specs[i].ID.Value != nil && nodes[i].ID == 0 { id := specs[i].ID.Value.(int64) nodes[i].ID = int(id) } mutation.done = true return nodes[i], nil }) for i := len(builder.hooks) - 1; i >= 0; i-- { mut = builder.hooks[i](mut) } mutators[i] = mut }(i, ctx) } if len(mutators) > 0 { if _, err := mutators[0].Mutate(ctx, _c.builders[0].mutation); err != nil { return nil, err } } return nodes, nil } // SaveX is like Save, but panics if an error occurs. func (_c *WorkpieceCreateBulk) SaveX(ctx context.Context) []*Workpiece { v, err := _c.Save(ctx) if err != nil { panic(err) } return v } // Exec executes the query. func (_c *WorkpieceCreateBulk) Exec(ctx context.Context) error { _, err := _c.Save(ctx) return err } // ExecX is like Exec, but panics if an error occurs. func (_c *WorkpieceCreateBulk) ExecX(ctx context.Context) { if err := _c.Exec(ctx); err != nil { panic(err) } }