Files
bj_power/bj_power_mes/ent/workorder_update.go
T
2026-08-28 15:06:01 +08:00

891 lines
27 KiB
Go

// Code generated by ent, DO NOT EDIT.
package ent
import (
"bj_power_mes/ent/predicate"
"bj_power_mes/ent/workorder"
"context"
"errors"
"fmt"
"time"
"entgo.io/ent/dialect/sql"
"entgo.io/ent/dialect/sql/sqlgraph"
"entgo.io/ent/schema/field"
)
// WorkOrderUpdate is the builder for updating WorkOrder entities.
type WorkOrderUpdate struct {
config
hooks []Hook
mutation *WorkOrderMutation
modifiers []func(*sql.UpdateBuilder)
}
// Where appends a list predicates to the WorkOrderUpdate builder.
func (_u *WorkOrderUpdate) Where(ps ...predicate.WorkOrder) *WorkOrderUpdate {
_u.mutation.Where(ps...)
return _u
}
// SetWorkOrderNo sets the "workOrderNo" field.
func (_u *WorkOrderUpdate) SetWorkOrderNo(v string) *WorkOrderUpdate {
_u.mutation.SetWorkOrderNo(v)
return _u
}
// SetNillableWorkOrderNo sets the "workOrderNo" field if the given value is not nil.
func (_u *WorkOrderUpdate) SetNillableWorkOrderNo(v *string) *WorkOrderUpdate {
if v != nil {
_u.SetWorkOrderNo(*v)
}
return _u
}
// SetProductTypeId sets the "productTypeId" field.
func (_u *WorkOrderUpdate) SetProductTypeId(v int) *WorkOrderUpdate {
_u.mutation.ResetProductTypeId()
_u.mutation.SetProductTypeId(v)
return _u
}
// SetNillableProductTypeId sets the "productTypeId" field if the given value is not nil.
func (_u *WorkOrderUpdate) SetNillableProductTypeId(v *int) *WorkOrderUpdate {
if v != nil {
_u.SetProductTypeId(*v)
}
return _u
}
// AddProductTypeId adds value to the "productTypeId" field.
func (_u *WorkOrderUpdate) AddProductTypeId(v int) *WorkOrderUpdate {
_u.mutation.AddProductTypeId(v)
return _u
}
// SetProductCode sets the "productCode" field.
func (_u *WorkOrderUpdate) SetProductCode(v string) *WorkOrderUpdate {
_u.mutation.SetProductCode(v)
return _u
}
// SetNillableProductCode sets the "productCode" field if the given value is not nil.
func (_u *WorkOrderUpdate) SetNillableProductCode(v *string) *WorkOrderUpdate {
if v != nil {
_u.SetProductCode(*v)
}
return _u
}
// SetProductName sets the "productName" field.
func (_u *WorkOrderUpdate) SetProductName(v string) *WorkOrderUpdate {
_u.mutation.SetProductName(v)
return _u
}
// SetNillableProductName sets the "productName" field if the given value is not nil.
func (_u *WorkOrderUpdate) SetNillableProductName(v *string) *WorkOrderUpdate {
if v != nil {
_u.SetProductName(*v)
}
return _u
}
// SetQuantity sets the "quantity" field.
func (_u *WorkOrderUpdate) SetQuantity(v int) *WorkOrderUpdate {
_u.mutation.ResetQuantity()
_u.mutation.SetQuantity(v)
return _u
}
// SetNillableQuantity sets the "quantity" field if the given value is not nil.
func (_u *WorkOrderUpdate) SetNillableQuantity(v *int) *WorkOrderUpdate {
if v != nil {
_u.SetQuantity(*v)
}
return _u
}
// AddQuantity adds value to the "quantity" field.
func (_u *WorkOrderUpdate) AddQuantity(v int) *WorkOrderUpdate {
_u.mutation.AddQuantity(v)
return _u
}
// SetFinishedNum sets the "finishedNum" field.
func (_u *WorkOrderUpdate) SetFinishedNum(v int) *WorkOrderUpdate {
_u.mutation.ResetFinishedNum()
_u.mutation.SetFinishedNum(v)
return _u
}
// SetNillableFinishedNum sets the "finishedNum" field if the given value is not nil.
func (_u *WorkOrderUpdate) SetNillableFinishedNum(v *int) *WorkOrderUpdate {
if v != nil {
_u.SetFinishedNum(*v)
}
return _u
}
// AddFinishedNum adds value to the "finishedNum" field.
func (_u *WorkOrderUpdate) AddFinishedNum(v int) *WorkOrderUpdate {
_u.mutation.AddFinishedNum(v)
return _u
}
// SetFailNum sets the "failNum" field.
func (_u *WorkOrderUpdate) SetFailNum(v int) *WorkOrderUpdate {
_u.mutation.ResetFailNum()
_u.mutation.SetFailNum(v)
return _u
}
// SetNillableFailNum sets the "failNum" field if the given value is not nil.
func (_u *WorkOrderUpdate) SetNillableFailNum(v *int) *WorkOrderUpdate {
if v != nil {
_u.SetFailNum(*v)
}
return _u
}
// AddFailNum adds value to the "failNum" field.
func (_u *WorkOrderUpdate) AddFailNum(v int) *WorkOrderUpdate {
_u.mutation.AddFailNum(v)
return _u
}
// SetProcessSeq sets the "processSeq" field.
func (_u *WorkOrderUpdate) SetProcessSeq(v string) *WorkOrderUpdate {
_u.mutation.SetProcessSeq(v)
return _u
}
// SetNillableProcessSeq sets the "processSeq" field if the given value is not nil.
func (_u *WorkOrderUpdate) SetNillableProcessSeq(v *string) *WorkOrderUpdate {
if v != nil {
_u.SetProcessSeq(*v)
}
return _u
}
// SetStatus sets the "status" field.
func (_u *WorkOrderUpdate) SetStatus(v string) *WorkOrderUpdate {
_u.mutation.SetStatus(v)
return _u
}
// SetNillableStatus sets the "status" field if the given value is not nil.
func (_u *WorkOrderUpdate) SetNillableStatus(v *string) *WorkOrderUpdate {
if v != nil {
_u.SetStatus(*v)
}
return _u
}
// SetPlanStart sets the "planStart" field.
func (_u *WorkOrderUpdate) SetPlanStart(v time.Time) *WorkOrderUpdate {
_u.mutation.SetPlanStart(v)
return _u
}
// SetNillablePlanStart sets the "planStart" field if the given value is not nil.
func (_u *WorkOrderUpdate) SetNillablePlanStart(v *time.Time) *WorkOrderUpdate {
if v != nil {
_u.SetPlanStart(*v)
}
return _u
}
// ClearPlanStart clears the value of the "planStart" field.
func (_u *WorkOrderUpdate) ClearPlanStart() *WorkOrderUpdate {
_u.mutation.ClearPlanStart()
return _u
}
// SetPlanEnd sets the "planEnd" field.
func (_u *WorkOrderUpdate) SetPlanEnd(v time.Time) *WorkOrderUpdate {
_u.mutation.SetPlanEnd(v)
return _u
}
// SetNillablePlanEnd sets the "planEnd" field if the given value is not nil.
func (_u *WorkOrderUpdate) SetNillablePlanEnd(v *time.Time) *WorkOrderUpdate {
if v != nil {
_u.SetPlanEnd(*v)
}
return _u
}
// ClearPlanEnd clears the value of the "planEnd" field.
func (_u *WorkOrderUpdate) ClearPlanEnd() *WorkOrderUpdate {
_u.mutation.ClearPlanEnd()
return _u
}
// SetContext sets the "context" field.
func (_u *WorkOrderUpdate) SetContext(v map[string]interface{}) *WorkOrderUpdate {
_u.mutation.SetContext(v)
return _u
}
// ClearContext clears the value of the "context" field.
func (_u *WorkOrderUpdate) ClearContext() *WorkOrderUpdate {
_u.mutation.ClearContext()
return _u
}
// SetCompletedAt sets the "completedAt" field.
func (_u *WorkOrderUpdate) SetCompletedAt(v time.Time) *WorkOrderUpdate {
_u.mutation.SetCompletedAt(v)
return _u
}
// SetNillableCompletedAt sets the "completedAt" field if the given value is not nil.
func (_u *WorkOrderUpdate) SetNillableCompletedAt(v *time.Time) *WorkOrderUpdate {
if v != nil {
_u.SetCompletedAt(*v)
}
return _u
}
// ClearCompletedAt clears the value of the "completedAt" field.
func (_u *WorkOrderUpdate) ClearCompletedAt() *WorkOrderUpdate {
_u.mutation.ClearCompletedAt()
return _u
}
// SetUpdatedAt sets the "updatedAt" field.
func (_u *WorkOrderUpdate) SetUpdatedAt(v time.Time) *WorkOrderUpdate {
_u.mutation.SetUpdatedAt(v)
return _u
}
// ClearUpdatedAt clears the value of the "updatedAt" field.
func (_u *WorkOrderUpdate) ClearUpdatedAt() *WorkOrderUpdate {
_u.mutation.ClearUpdatedAt()
return _u
}
// Mutation returns the WorkOrderMutation object of the builder.
func (_u *WorkOrderUpdate) Mutation() *WorkOrderMutation {
return _u.mutation
}
// Save executes the query and returns the number of nodes affected by the update operation.
func (_u *WorkOrderUpdate) Save(ctx context.Context) (int, error) {
_u.defaults()
return withHooks(ctx, _u.sqlSave, _u.mutation, _u.hooks)
}
// SaveX is like Save, but panics if an error occurs.
func (_u *WorkOrderUpdate) SaveX(ctx context.Context) int {
affected, err := _u.Save(ctx)
if err != nil {
panic(err)
}
return affected
}
// Exec executes the query.
func (_u *WorkOrderUpdate) Exec(ctx context.Context) error {
_, err := _u.Save(ctx)
return err
}
// ExecX is like Exec, but panics if an error occurs.
func (_u *WorkOrderUpdate) ExecX(ctx context.Context) {
if err := _u.Exec(ctx); err != nil {
panic(err)
}
}
// defaults sets the default values of the builder before save.
func (_u *WorkOrderUpdate) defaults() {
if _, ok := _u.mutation.UpdatedAt(); !ok && !_u.mutation.UpdatedAtCleared() {
v := workorder.UpdateDefaultUpdatedAt()
_u.mutation.SetUpdatedAt(v)
}
}
// check runs all checks and user-defined validators on the builder.
func (_u *WorkOrderUpdate) check() error {
if v, ok := _u.mutation.WorkOrderNo(); ok {
if err := workorder.WorkOrderNoValidator(v); err != nil {
return &ValidationError{Name: "workOrderNo", err: fmt.Errorf(`ent: validator failed for field "WorkOrder.workOrderNo": %w`, err)}
}
}
if v, ok := _u.mutation.ProductCode(); ok {
if err := workorder.ProductCodeValidator(v); err != nil {
return &ValidationError{Name: "productCode", err: fmt.Errorf(`ent: validator failed for field "WorkOrder.productCode": %w`, err)}
}
}
if v, ok := _u.mutation.ProductName(); ok {
if err := workorder.ProductNameValidator(v); err != nil {
return &ValidationError{Name: "productName", err: fmt.Errorf(`ent: validator failed for field "WorkOrder.productName": %w`, err)}
}
}
if v, ok := _u.mutation.ProcessSeq(); ok {
if err := workorder.ProcessSeqValidator(v); err != nil {
return &ValidationError{Name: "processSeq", err: fmt.Errorf(`ent: validator failed for field "WorkOrder.processSeq": %w`, err)}
}
}
if v, ok := _u.mutation.Status(); ok {
if err := workorder.StatusValidator(v); err != nil {
return &ValidationError{Name: "status", err: fmt.Errorf(`ent: validator failed for field "WorkOrder.status": %w`, err)}
}
}
return nil
}
// Modify adds a statement modifier for attaching custom logic to the UPDATE statement.
func (_u *WorkOrderUpdate) Modify(modifiers ...func(u *sql.UpdateBuilder)) *WorkOrderUpdate {
_u.modifiers = append(_u.modifiers, modifiers...)
return _u
}
func (_u *WorkOrderUpdate) sqlSave(ctx context.Context) (_node int, err error) {
if err := _u.check(); err != nil {
return _node, err
}
_spec := sqlgraph.NewUpdateSpec(workorder.Table, workorder.Columns, sqlgraph.NewFieldSpec(workorder.FieldID, field.TypeInt))
if ps := _u.mutation.predicates; len(ps) > 0 {
_spec.Predicate = func(selector *sql.Selector) {
for i := range ps {
ps[i](selector)
}
}
}
if value, ok := _u.mutation.WorkOrderNo(); ok {
_spec.SetField(workorder.FieldWorkOrderNo, field.TypeString, value)
}
if value, ok := _u.mutation.ProductTypeId(); ok {
_spec.SetField(workorder.FieldProductTypeId, field.TypeInt, value)
}
if value, ok := _u.mutation.AddedProductTypeId(); ok {
_spec.AddField(workorder.FieldProductTypeId, field.TypeInt, value)
}
if value, ok := _u.mutation.ProductCode(); ok {
_spec.SetField(workorder.FieldProductCode, field.TypeString, value)
}
if value, ok := _u.mutation.ProductName(); ok {
_spec.SetField(workorder.FieldProductName, field.TypeString, value)
}
if value, ok := _u.mutation.Quantity(); ok {
_spec.SetField(workorder.FieldQuantity, field.TypeInt, value)
}
if value, ok := _u.mutation.AddedQuantity(); ok {
_spec.AddField(workorder.FieldQuantity, field.TypeInt, value)
}
if value, ok := _u.mutation.FinishedNum(); ok {
_spec.SetField(workorder.FieldFinishedNum, field.TypeInt, value)
}
if value, ok := _u.mutation.AddedFinishedNum(); ok {
_spec.AddField(workorder.FieldFinishedNum, field.TypeInt, value)
}
if value, ok := _u.mutation.FailNum(); ok {
_spec.SetField(workorder.FieldFailNum, field.TypeInt, value)
}
if value, ok := _u.mutation.AddedFailNum(); ok {
_spec.AddField(workorder.FieldFailNum, field.TypeInt, value)
}
if value, ok := _u.mutation.ProcessSeq(); ok {
_spec.SetField(workorder.FieldProcessSeq, field.TypeString, value)
}
if value, ok := _u.mutation.Status(); ok {
_spec.SetField(workorder.FieldStatus, field.TypeString, value)
}
if value, ok := _u.mutation.PlanStart(); ok {
_spec.SetField(workorder.FieldPlanStart, field.TypeTime, value)
}
if _u.mutation.PlanStartCleared() {
_spec.ClearField(workorder.FieldPlanStart, field.TypeTime)
}
if value, ok := _u.mutation.PlanEnd(); ok {
_spec.SetField(workorder.FieldPlanEnd, field.TypeTime, value)
}
if _u.mutation.PlanEndCleared() {
_spec.ClearField(workorder.FieldPlanEnd, field.TypeTime)
}
if value, ok := _u.mutation.Context(); ok {
_spec.SetField(workorder.FieldContext, field.TypeJSON, value)
}
if _u.mutation.ContextCleared() {
_spec.ClearField(workorder.FieldContext, field.TypeJSON)
}
if value, ok := _u.mutation.CompletedAt(); ok {
_spec.SetField(workorder.FieldCompletedAt, field.TypeTime, value)
}
if _u.mutation.CompletedAtCleared() {
_spec.ClearField(workorder.FieldCompletedAt, field.TypeTime)
}
if value, ok := _u.mutation.UpdatedAt(); ok {
_spec.SetField(workorder.FieldUpdatedAt, field.TypeTime, value)
}
if _u.mutation.UpdatedAtCleared() {
_spec.ClearField(workorder.FieldUpdatedAt, field.TypeTime)
}
_spec.AddModifiers(_u.modifiers...)
if _node, err = sqlgraph.UpdateNodes(ctx, _u.driver, _spec); err != nil {
if _, ok := err.(*sqlgraph.NotFoundError); ok {
err = &NotFoundError{workorder.Label}
} else if sqlgraph.IsConstraintError(err) {
err = &ConstraintError{msg: err.Error(), wrap: err}
}
return 0, err
}
_u.mutation.done = true
return _node, nil
}
// WorkOrderUpdateOne is the builder for updating a single WorkOrder entity.
type WorkOrderUpdateOne struct {
config
fields []string
hooks []Hook
mutation *WorkOrderMutation
modifiers []func(*sql.UpdateBuilder)
}
// SetWorkOrderNo sets the "workOrderNo" field.
func (_u *WorkOrderUpdateOne) SetWorkOrderNo(v string) *WorkOrderUpdateOne {
_u.mutation.SetWorkOrderNo(v)
return _u
}
// SetNillableWorkOrderNo sets the "workOrderNo" field if the given value is not nil.
func (_u *WorkOrderUpdateOne) SetNillableWorkOrderNo(v *string) *WorkOrderUpdateOne {
if v != nil {
_u.SetWorkOrderNo(*v)
}
return _u
}
// SetProductTypeId sets the "productTypeId" field.
func (_u *WorkOrderUpdateOne) SetProductTypeId(v int) *WorkOrderUpdateOne {
_u.mutation.ResetProductTypeId()
_u.mutation.SetProductTypeId(v)
return _u
}
// SetNillableProductTypeId sets the "productTypeId" field if the given value is not nil.
func (_u *WorkOrderUpdateOne) SetNillableProductTypeId(v *int) *WorkOrderUpdateOne {
if v != nil {
_u.SetProductTypeId(*v)
}
return _u
}
// AddProductTypeId adds value to the "productTypeId" field.
func (_u *WorkOrderUpdateOne) AddProductTypeId(v int) *WorkOrderUpdateOne {
_u.mutation.AddProductTypeId(v)
return _u
}
// SetProductCode sets the "productCode" field.
func (_u *WorkOrderUpdateOne) SetProductCode(v string) *WorkOrderUpdateOne {
_u.mutation.SetProductCode(v)
return _u
}
// SetNillableProductCode sets the "productCode" field if the given value is not nil.
func (_u *WorkOrderUpdateOne) SetNillableProductCode(v *string) *WorkOrderUpdateOne {
if v != nil {
_u.SetProductCode(*v)
}
return _u
}
// SetProductName sets the "productName" field.
func (_u *WorkOrderUpdateOne) SetProductName(v string) *WorkOrderUpdateOne {
_u.mutation.SetProductName(v)
return _u
}
// SetNillableProductName sets the "productName" field if the given value is not nil.
func (_u *WorkOrderUpdateOne) SetNillableProductName(v *string) *WorkOrderUpdateOne {
if v != nil {
_u.SetProductName(*v)
}
return _u
}
// SetQuantity sets the "quantity" field.
func (_u *WorkOrderUpdateOne) SetQuantity(v int) *WorkOrderUpdateOne {
_u.mutation.ResetQuantity()
_u.mutation.SetQuantity(v)
return _u
}
// SetNillableQuantity sets the "quantity" field if the given value is not nil.
func (_u *WorkOrderUpdateOne) SetNillableQuantity(v *int) *WorkOrderUpdateOne {
if v != nil {
_u.SetQuantity(*v)
}
return _u
}
// AddQuantity adds value to the "quantity" field.
func (_u *WorkOrderUpdateOne) AddQuantity(v int) *WorkOrderUpdateOne {
_u.mutation.AddQuantity(v)
return _u
}
// SetFinishedNum sets the "finishedNum" field.
func (_u *WorkOrderUpdateOne) SetFinishedNum(v int) *WorkOrderUpdateOne {
_u.mutation.ResetFinishedNum()
_u.mutation.SetFinishedNum(v)
return _u
}
// SetNillableFinishedNum sets the "finishedNum" field if the given value is not nil.
func (_u *WorkOrderUpdateOne) SetNillableFinishedNum(v *int) *WorkOrderUpdateOne {
if v != nil {
_u.SetFinishedNum(*v)
}
return _u
}
// AddFinishedNum adds value to the "finishedNum" field.
func (_u *WorkOrderUpdateOne) AddFinishedNum(v int) *WorkOrderUpdateOne {
_u.mutation.AddFinishedNum(v)
return _u
}
// SetFailNum sets the "failNum" field.
func (_u *WorkOrderUpdateOne) SetFailNum(v int) *WorkOrderUpdateOne {
_u.mutation.ResetFailNum()
_u.mutation.SetFailNum(v)
return _u
}
// SetNillableFailNum sets the "failNum" field if the given value is not nil.
func (_u *WorkOrderUpdateOne) SetNillableFailNum(v *int) *WorkOrderUpdateOne {
if v != nil {
_u.SetFailNum(*v)
}
return _u
}
// AddFailNum adds value to the "failNum" field.
func (_u *WorkOrderUpdateOne) AddFailNum(v int) *WorkOrderUpdateOne {
_u.mutation.AddFailNum(v)
return _u
}
// SetProcessSeq sets the "processSeq" field.
func (_u *WorkOrderUpdateOne) SetProcessSeq(v string) *WorkOrderUpdateOne {
_u.mutation.SetProcessSeq(v)
return _u
}
// SetNillableProcessSeq sets the "processSeq" field if the given value is not nil.
func (_u *WorkOrderUpdateOne) SetNillableProcessSeq(v *string) *WorkOrderUpdateOne {
if v != nil {
_u.SetProcessSeq(*v)
}
return _u
}
// SetStatus sets the "status" field.
func (_u *WorkOrderUpdateOne) SetStatus(v string) *WorkOrderUpdateOne {
_u.mutation.SetStatus(v)
return _u
}
// SetNillableStatus sets the "status" field if the given value is not nil.
func (_u *WorkOrderUpdateOne) SetNillableStatus(v *string) *WorkOrderUpdateOne {
if v != nil {
_u.SetStatus(*v)
}
return _u
}
// SetPlanStart sets the "planStart" field.
func (_u *WorkOrderUpdateOne) SetPlanStart(v time.Time) *WorkOrderUpdateOne {
_u.mutation.SetPlanStart(v)
return _u
}
// SetNillablePlanStart sets the "planStart" field if the given value is not nil.
func (_u *WorkOrderUpdateOne) SetNillablePlanStart(v *time.Time) *WorkOrderUpdateOne {
if v != nil {
_u.SetPlanStart(*v)
}
return _u
}
// ClearPlanStart clears the value of the "planStart" field.
func (_u *WorkOrderUpdateOne) ClearPlanStart() *WorkOrderUpdateOne {
_u.mutation.ClearPlanStart()
return _u
}
// SetPlanEnd sets the "planEnd" field.
func (_u *WorkOrderUpdateOne) SetPlanEnd(v time.Time) *WorkOrderUpdateOne {
_u.mutation.SetPlanEnd(v)
return _u
}
// SetNillablePlanEnd sets the "planEnd" field if the given value is not nil.
func (_u *WorkOrderUpdateOne) SetNillablePlanEnd(v *time.Time) *WorkOrderUpdateOne {
if v != nil {
_u.SetPlanEnd(*v)
}
return _u
}
// ClearPlanEnd clears the value of the "planEnd" field.
func (_u *WorkOrderUpdateOne) ClearPlanEnd() *WorkOrderUpdateOne {
_u.mutation.ClearPlanEnd()
return _u
}
// SetContext sets the "context" field.
func (_u *WorkOrderUpdateOne) SetContext(v map[string]interface{}) *WorkOrderUpdateOne {
_u.mutation.SetContext(v)
return _u
}
// ClearContext clears the value of the "context" field.
func (_u *WorkOrderUpdateOne) ClearContext() *WorkOrderUpdateOne {
_u.mutation.ClearContext()
return _u
}
// SetCompletedAt sets the "completedAt" field.
func (_u *WorkOrderUpdateOne) SetCompletedAt(v time.Time) *WorkOrderUpdateOne {
_u.mutation.SetCompletedAt(v)
return _u
}
// SetNillableCompletedAt sets the "completedAt" field if the given value is not nil.
func (_u *WorkOrderUpdateOne) SetNillableCompletedAt(v *time.Time) *WorkOrderUpdateOne {
if v != nil {
_u.SetCompletedAt(*v)
}
return _u
}
// ClearCompletedAt clears the value of the "completedAt" field.
func (_u *WorkOrderUpdateOne) ClearCompletedAt() *WorkOrderUpdateOne {
_u.mutation.ClearCompletedAt()
return _u
}
// SetUpdatedAt sets the "updatedAt" field.
func (_u *WorkOrderUpdateOne) SetUpdatedAt(v time.Time) *WorkOrderUpdateOne {
_u.mutation.SetUpdatedAt(v)
return _u
}
// ClearUpdatedAt clears the value of the "updatedAt" field.
func (_u *WorkOrderUpdateOne) ClearUpdatedAt() *WorkOrderUpdateOne {
_u.mutation.ClearUpdatedAt()
return _u
}
// Mutation returns the WorkOrderMutation object of the builder.
func (_u *WorkOrderUpdateOne) Mutation() *WorkOrderMutation {
return _u.mutation
}
// Where appends a list predicates to the WorkOrderUpdate builder.
func (_u *WorkOrderUpdateOne) Where(ps ...predicate.WorkOrder) *WorkOrderUpdateOne {
_u.mutation.Where(ps...)
return _u
}
// Select allows selecting one or more fields (columns) of the returned entity.
// The default is selecting all fields defined in the entity schema.
func (_u *WorkOrderUpdateOne) Select(field string, fields ...string) *WorkOrderUpdateOne {
_u.fields = append([]string{field}, fields...)
return _u
}
// Save executes the query and returns the updated WorkOrder entity.
func (_u *WorkOrderUpdateOne) Save(ctx context.Context) (*WorkOrder, error) {
_u.defaults()
return withHooks(ctx, _u.sqlSave, _u.mutation, _u.hooks)
}
// SaveX is like Save, but panics if an error occurs.
func (_u *WorkOrderUpdateOne) SaveX(ctx context.Context) *WorkOrder {
node, err := _u.Save(ctx)
if err != nil {
panic(err)
}
return node
}
// Exec executes the query on the entity.
func (_u *WorkOrderUpdateOne) Exec(ctx context.Context) error {
_, err := _u.Save(ctx)
return err
}
// ExecX is like Exec, but panics if an error occurs.
func (_u *WorkOrderUpdateOne) ExecX(ctx context.Context) {
if err := _u.Exec(ctx); err != nil {
panic(err)
}
}
// defaults sets the default values of the builder before save.
func (_u *WorkOrderUpdateOne) defaults() {
if _, ok := _u.mutation.UpdatedAt(); !ok && !_u.mutation.UpdatedAtCleared() {
v := workorder.UpdateDefaultUpdatedAt()
_u.mutation.SetUpdatedAt(v)
}
}
// check runs all checks and user-defined validators on the builder.
func (_u *WorkOrderUpdateOne) check() error {
if v, ok := _u.mutation.WorkOrderNo(); ok {
if err := workorder.WorkOrderNoValidator(v); err != nil {
return &ValidationError{Name: "workOrderNo", err: fmt.Errorf(`ent: validator failed for field "WorkOrder.workOrderNo": %w`, err)}
}
}
if v, ok := _u.mutation.ProductCode(); ok {
if err := workorder.ProductCodeValidator(v); err != nil {
return &ValidationError{Name: "productCode", err: fmt.Errorf(`ent: validator failed for field "WorkOrder.productCode": %w`, err)}
}
}
if v, ok := _u.mutation.ProductName(); ok {
if err := workorder.ProductNameValidator(v); err != nil {
return &ValidationError{Name: "productName", err: fmt.Errorf(`ent: validator failed for field "WorkOrder.productName": %w`, err)}
}
}
if v, ok := _u.mutation.ProcessSeq(); ok {
if err := workorder.ProcessSeqValidator(v); err != nil {
return &ValidationError{Name: "processSeq", err: fmt.Errorf(`ent: validator failed for field "WorkOrder.processSeq": %w`, err)}
}
}
if v, ok := _u.mutation.Status(); ok {
if err := workorder.StatusValidator(v); err != nil {
return &ValidationError{Name: "status", err: fmt.Errorf(`ent: validator failed for field "WorkOrder.status": %w`, err)}
}
}
return nil
}
// Modify adds a statement modifier for attaching custom logic to the UPDATE statement.
func (_u *WorkOrderUpdateOne) Modify(modifiers ...func(u *sql.UpdateBuilder)) *WorkOrderUpdateOne {
_u.modifiers = append(_u.modifiers, modifiers...)
return _u
}
func (_u *WorkOrderUpdateOne) sqlSave(ctx context.Context) (_node *WorkOrder, err error) {
if err := _u.check(); err != nil {
return _node, err
}
_spec := sqlgraph.NewUpdateSpec(workorder.Table, workorder.Columns, sqlgraph.NewFieldSpec(workorder.FieldID, field.TypeInt))
id, ok := _u.mutation.ID()
if !ok {
return nil, &ValidationError{Name: "id", err: errors.New(`ent: missing "WorkOrder.id" for update`)}
}
_spec.Node.ID.Value = id
if fields := _u.fields; len(fields) > 0 {
_spec.Node.Columns = make([]string, 0, len(fields))
_spec.Node.Columns = append(_spec.Node.Columns, workorder.FieldID)
for _, f := range fields {
if !workorder.ValidColumn(f) {
return nil, &ValidationError{Name: f, err: fmt.Errorf("ent: invalid field %q for query", f)}
}
if f != workorder.FieldID {
_spec.Node.Columns = append(_spec.Node.Columns, f)
}
}
}
if ps := _u.mutation.predicates; len(ps) > 0 {
_spec.Predicate = func(selector *sql.Selector) {
for i := range ps {
ps[i](selector)
}
}
}
if value, ok := _u.mutation.WorkOrderNo(); ok {
_spec.SetField(workorder.FieldWorkOrderNo, field.TypeString, value)
}
if value, ok := _u.mutation.ProductTypeId(); ok {
_spec.SetField(workorder.FieldProductTypeId, field.TypeInt, value)
}
if value, ok := _u.mutation.AddedProductTypeId(); ok {
_spec.AddField(workorder.FieldProductTypeId, field.TypeInt, value)
}
if value, ok := _u.mutation.ProductCode(); ok {
_spec.SetField(workorder.FieldProductCode, field.TypeString, value)
}
if value, ok := _u.mutation.ProductName(); ok {
_spec.SetField(workorder.FieldProductName, field.TypeString, value)
}
if value, ok := _u.mutation.Quantity(); ok {
_spec.SetField(workorder.FieldQuantity, field.TypeInt, value)
}
if value, ok := _u.mutation.AddedQuantity(); ok {
_spec.AddField(workorder.FieldQuantity, field.TypeInt, value)
}
if value, ok := _u.mutation.FinishedNum(); ok {
_spec.SetField(workorder.FieldFinishedNum, field.TypeInt, value)
}
if value, ok := _u.mutation.AddedFinishedNum(); ok {
_spec.AddField(workorder.FieldFinishedNum, field.TypeInt, value)
}
if value, ok := _u.mutation.FailNum(); ok {
_spec.SetField(workorder.FieldFailNum, field.TypeInt, value)
}
if value, ok := _u.mutation.AddedFailNum(); ok {
_spec.AddField(workorder.FieldFailNum, field.TypeInt, value)
}
if value, ok := _u.mutation.ProcessSeq(); ok {
_spec.SetField(workorder.FieldProcessSeq, field.TypeString, value)
}
if value, ok := _u.mutation.Status(); ok {
_spec.SetField(workorder.FieldStatus, field.TypeString, value)
}
if value, ok := _u.mutation.PlanStart(); ok {
_spec.SetField(workorder.FieldPlanStart, field.TypeTime, value)
}
if _u.mutation.PlanStartCleared() {
_spec.ClearField(workorder.FieldPlanStart, field.TypeTime)
}
if value, ok := _u.mutation.PlanEnd(); ok {
_spec.SetField(workorder.FieldPlanEnd, field.TypeTime, value)
}
if _u.mutation.PlanEndCleared() {
_spec.ClearField(workorder.FieldPlanEnd, field.TypeTime)
}
if value, ok := _u.mutation.Context(); ok {
_spec.SetField(workorder.FieldContext, field.TypeJSON, value)
}
if _u.mutation.ContextCleared() {
_spec.ClearField(workorder.FieldContext, field.TypeJSON)
}
if value, ok := _u.mutation.CompletedAt(); ok {
_spec.SetField(workorder.FieldCompletedAt, field.TypeTime, value)
}
if _u.mutation.CompletedAtCleared() {
_spec.ClearField(workorder.FieldCompletedAt, field.TypeTime)
}
if value, ok := _u.mutation.UpdatedAt(); ok {
_spec.SetField(workorder.FieldUpdatedAt, field.TypeTime, value)
}
if _u.mutation.UpdatedAtCleared() {
_spec.ClearField(workorder.FieldUpdatedAt, field.TypeTime)
}
_spec.AddModifiers(_u.modifiers...)
_node = &WorkOrder{config: _u.config}
_spec.Assign = _node.assignValues
_spec.ScanValues = _node.scanValues
if err = sqlgraph.UpdateNode(ctx, _u.driver, _spec); err != nil {
if _, ok := err.(*sqlgraph.NotFoundError); ok {
err = &NotFoundError{workorder.Label}
} else if sqlgraph.IsConstraintError(err) {
err = &ConstraintError{msg: err.Error(), wrap: err}
}
return nil, err
}
_u.mutation.done = true
return _node, nil
}