本次提交包含以下核心变更: 1. 新增按钮级权限控制框架与前端权限校验 2. 新增工位管理、工艺流程、巡检终端等核心业务模块 3. 完善用户体系,支持工位终端专属登录权限 4. 新增文件上传下载、报表查询等配套功能 5. 修复多系统兼容性与交互体验问题 6. 完成所有文档与配置项的规范化更新
422 lines
12 KiB
Go
422 lines
12 KiB
Go
// Code generated by ent, DO NOT EDIT.
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package ent
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import (
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"bj_power_mes/ent/predicate"
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"bj_power_mes/ent/station"
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"context"
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"errors"
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"fmt"
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"entgo.io/ent/dialect/sql"
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"entgo.io/ent/dialect/sql/sqlgraph"
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"entgo.io/ent/schema/field"
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)
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// StationUpdate is the builder for updating Station entities.
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type StationUpdate struct {
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config
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hooks []Hook
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mutation *StationMutation
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modifiers []func(*sql.UpdateBuilder)
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}
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// Where appends a list predicates to the StationUpdate builder.
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func (_u *StationUpdate) Where(ps ...predicate.Station) *StationUpdate {
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_u.mutation.Where(ps...)
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return _u
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}
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// SetStationNo sets the "stationNo" field.
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func (_u *StationUpdate) SetStationNo(v int) *StationUpdate {
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_u.mutation.ResetStationNo()
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_u.mutation.SetStationNo(v)
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return _u
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}
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// SetNillableStationNo sets the "stationNo" field if the given value is not nil.
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func (_u *StationUpdate) SetNillableStationNo(v *int) *StationUpdate {
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if v != nil {
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_u.SetStationNo(*v)
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}
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return _u
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}
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// AddStationNo adds value to the "stationNo" field.
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func (_u *StationUpdate) AddStationNo(v int) *StationUpdate {
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_u.mutation.AddStationNo(v)
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return _u
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}
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// SetName sets the "name" field.
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func (_u *StationUpdate) SetName(v string) *StationUpdate {
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_u.mutation.SetName(v)
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return _u
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}
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// SetNillableName sets the "name" field if the given value is not nil.
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func (_u *StationUpdate) SetNillableName(v *string) *StationUpdate {
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if v != nil {
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_u.SetName(*v)
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}
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return _u
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}
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// SetFlowId sets the "flowId" field.
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func (_u *StationUpdate) SetFlowId(v int) *StationUpdate {
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_u.mutation.ResetFlowId()
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_u.mutation.SetFlowId(v)
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return _u
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}
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// SetNillableFlowId sets the "flowId" field if the given value is not nil.
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func (_u *StationUpdate) SetNillableFlowId(v *int) *StationUpdate {
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if v != nil {
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_u.SetFlowId(*v)
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}
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return _u
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}
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// AddFlowId adds value to the "flowId" field.
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func (_u *StationUpdate) AddFlowId(v int) *StationUpdate {
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_u.mutation.AddFlowId(v)
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return _u
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}
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// ClearFlowId clears the value of the "flowId" field.
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func (_u *StationUpdate) ClearFlowId() *StationUpdate {
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_u.mutation.ClearFlowId()
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return _u
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}
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// SetStatus sets the "status" field.
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func (_u *StationUpdate) SetStatus(v string) *StationUpdate {
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_u.mutation.SetStatus(v)
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return _u
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}
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// SetNillableStatus sets the "status" field if the given value is not nil.
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func (_u *StationUpdate) SetNillableStatus(v *string) *StationUpdate {
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if v != nil {
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_u.SetStatus(*v)
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}
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return _u
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}
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// Mutation returns the StationMutation object of the builder.
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func (_u *StationUpdate) Mutation() *StationMutation {
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return _u.mutation
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}
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// Save executes the query and returns the number of nodes affected by the update operation.
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func (_u *StationUpdate) Save(ctx context.Context) (int, error) {
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return withHooks(ctx, _u.sqlSave, _u.mutation, _u.hooks)
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}
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// SaveX is like Save, but panics if an error occurs.
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func (_u *StationUpdate) SaveX(ctx context.Context) int {
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affected, err := _u.Save(ctx)
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if err != nil {
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panic(err)
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}
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return affected
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}
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// Exec executes the query.
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func (_u *StationUpdate) Exec(ctx context.Context) error {
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_, err := _u.Save(ctx)
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return err
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}
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// ExecX is like Exec, but panics if an error occurs.
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func (_u *StationUpdate) ExecX(ctx context.Context) {
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if err := _u.Exec(ctx); err != nil {
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panic(err)
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}
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}
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// check runs all checks and user-defined validators on the builder.
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func (_u *StationUpdate) check() error {
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if v, ok := _u.mutation.Name(); ok {
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if err := station.NameValidator(v); err != nil {
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return &ValidationError{Name: "name", err: fmt.Errorf(`ent: validator failed for field "Station.name": %w`, err)}
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}
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}
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if v, ok := _u.mutation.Status(); ok {
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if err := station.StatusValidator(v); err != nil {
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return &ValidationError{Name: "status", err: fmt.Errorf(`ent: validator failed for field "Station.status": %w`, err)}
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}
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}
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return nil
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}
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// Modify adds a statement modifier for attaching custom logic to the UPDATE statement.
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func (_u *StationUpdate) Modify(modifiers ...func(u *sql.UpdateBuilder)) *StationUpdate {
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_u.modifiers = append(_u.modifiers, modifiers...)
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return _u
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}
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func (_u *StationUpdate) sqlSave(ctx context.Context) (_node int, err error) {
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if err := _u.check(); err != nil {
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return _node, err
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}
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_spec := sqlgraph.NewUpdateSpec(station.Table, station.Columns, sqlgraph.NewFieldSpec(station.FieldID, field.TypeInt))
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if ps := _u.mutation.predicates; len(ps) > 0 {
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_spec.Predicate = func(selector *sql.Selector) {
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for i := range ps {
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ps[i](selector)
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}
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}
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}
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if value, ok := _u.mutation.StationNo(); ok {
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_spec.SetField(station.FieldStationNo, field.TypeInt, value)
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}
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if value, ok := _u.mutation.AddedStationNo(); ok {
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_spec.AddField(station.FieldStationNo, field.TypeInt, value)
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}
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if value, ok := _u.mutation.Name(); ok {
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_spec.SetField(station.FieldName, field.TypeString, value)
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}
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if value, ok := _u.mutation.FlowId(); ok {
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_spec.SetField(station.FieldFlowId, field.TypeInt, value)
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}
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if value, ok := _u.mutation.AddedFlowId(); ok {
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_spec.AddField(station.FieldFlowId, field.TypeInt, value)
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}
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if _u.mutation.FlowIdCleared() {
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_spec.ClearField(station.FieldFlowId, field.TypeInt)
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}
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if value, ok := _u.mutation.Status(); ok {
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_spec.SetField(station.FieldStatus, field.TypeString, value)
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}
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_spec.AddModifiers(_u.modifiers...)
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if _node, err = sqlgraph.UpdateNodes(ctx, _u.driver, _spec); err != nil {
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if _, ok := err.(*sqlgraph.NotFoundError); ok {
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err = &NotFoundError{station.Label}
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} else if sqlgraph.IsConstraintError(err) {
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err = &ConstraintError{msg: err.Error(), wrap: err}
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}
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return 0, err
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}
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_u.mutation.done = true
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return _node, nil
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}
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// StationUpdateOne is the builder for updating a single Station entity.
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type StationUpdateOne struct {
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config
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fields []string
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hooks []Hook
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mutation *StationMutation
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modifiers []func(*sql.UpdateBuilder)
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}
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// SetStationNo sets the "stationNo" field.
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func (_u *StationUpdateOne) SetStationNo(v int) *StationUpdateOne {
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_u.mutation.ResetStationNo()
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_u.mutation.SetStationNo(v)
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return _u
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}
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// SetNillableStationNo sets the "stationNo" field if the given value is not nil.
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func (_u *StationUpdateOne) SetNillableStationNo(v *int) *StationUpdateOne {
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if v != nil {
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_u.SetStationNo(*v)
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}
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return _u
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}
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// AddStationNo adds value to the "stationNo" field.
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func (_u *StationUpdateOne) AddStationNo(v int) *StationUpdateOne {
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_u.mutation.AddStationNo(v)
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return _u
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}
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// SetName sets the "name" field.
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func (_u *StationUpdateOne) SetName(v string) *StationUpdateOne {
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_u.mutation.SetName(v)
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return _u
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}
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// SetNillableName sets the "name" field if the given value is not nil.
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func (_u *StationUpdateOne) SetNillableName(v *string) *StationUpdateOne {
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if v != nil {
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_u.SetName(*v)
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}
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return _u
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}
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// SetFlowId sets the "flowId" field.
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func (_u *StationUpdateOne) SetFlowId(v int) *StationUpdateOne {
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_u.mutation.ResetFlowId()
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_u.mutation.SetFlowId(v)
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return _u
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}
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// SetNillableFlowId sets the "flowId" field if the given value is not nil.
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func (_u *StationUpdateOne) SetNillableFlowId(v *int) *StationUpdateOne {
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if v != nil {
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_u.SetFlowId(*v)
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}
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return _u
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}
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// AddFlowId adds value to the "flowId" field.
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func (_u *StationUpdateOne) AddFlowId(v int) *StationUpdateOne {
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_u.mutation.AddFlowId(v)
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return _u
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}
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// ClearFlowId clears the value of the "flowId" field.
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func (_u *StationUpdateOne) ClearFlowId() *StationUpdateOne {
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_u.mutation.ClearFlowId()
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return _u
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}
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// SetStatus sets the "status" field.
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func (_u *StationUpdateOne) SetStatus(v string) *StationUpdateOne {
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_u.mutation.SetStatus(v)
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return _u
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}
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// SetNillableStatus sets the "status" field if the given value is not nil.
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func (_u *StationUpdateOne) SetNillableStatus(v *string) *StationUpdateOne {
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if v != nil {
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_u.SetStatus(*v)
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}
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return _u
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}
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// Mutation returns the StationMutation object of the builder.
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func (_u *StationUpdateOne) Mutation() *StationMutation {
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return _u.mutation
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}
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// Where appends a list predicates to the StationUpdate builder.
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func (_u *StationUpdateOne) Where(ps ...predicate.Station) *StationUpdateOne {
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_u.mutation.Where(ps...)
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return _u
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}
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// Select allows selecting one or more fields (columns) of the returned entity.
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// The default is selecting all fields defined in the entity schema.
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func (_u *StationUpdateOne) Select(field string, fields ...string) *StationUpdateOne {
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_u.fields = append([]string{field}, fields...)
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return _u
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}
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// Save executes the query and returns the updated Station entity.
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func (_u *StationUpdateOne) Save(ctx context.Context) (*Station, error) {
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return withHooks(ctx, _u.sqlSave, _u.mutation, _u.hooks)
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}
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// SaveX is like Save, but panics if an error occurs.
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func (_u *StationUpdateOne) SaveX(ctx context.Context) *Station {
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node, err := _u.Save(ctx)
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if err != nil {
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panic(err)
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}
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return node
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}
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// Exec executes the query on the entity.
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func (_u *StationUpdateOne) Exec(ctx context.Context) error {
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_, err := _u.Save(ctx)
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return err
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}
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// ExecX is like Exec, but panics if an error occurs.
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func (_u *StationUpdateOne) ExecX(ctx context.Context) {
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if err := _u.Exec(ctx); err != nil {
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panic(err)
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}
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}
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// check runs all checks and user-defined validators on the builder.
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func (_u *StationUpdateOne) check() error {
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if v, ok := _u.mutation.Name(); ok {
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if err := station.NameValidator(v); err != nil {
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return &ValidationError{Name: "name", err: fmt.Errorf(`ent: validator failed for field "Station.name": %w`, err)}
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}
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}
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if v, ok := _u.mutation.Status(); ok {
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if err := station.StatusValidator(v); err != nil {
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return &ValidationError{Name: "status", err: fmt.Errorf(`ent: validator failed for field "Station.status": %w`, err)}
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}
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}
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return nil
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}
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// Modify adds a statement modifier for attaching custom logic to the UPDATE statement.
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func (_u *StationUpdateOne) Modify(modifiers ...func(u *sql.UpdateBuilder)) *StationUpdateOne {
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_u.modifiers = append(_u.modifiers, modifiers...)
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return _u
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}
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func (_u *StationUpdateOne) sqlSave(ctx context.Context) (_node *Station, err error) {
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if err := _u.check(); err != nil {
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return _node, err
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}
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_spec := sqlgraph.NewUpdateSpec(station.Table, station.Columns, sqlgraph.NewFieldSpec(station.FieldID, field.TypeInt))
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id, ok := _u.mutation.ID()
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if !ok {
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return nil, &ValidationError{Name: "id", err: errors.New(`ent: missing "Station.id" for update`)}
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}
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_spec.Node.ID.Value = id
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if fields := _u.fields; len(fields) > 0 {
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_spec.Node.Columns = make([]string, 0, len(fields))
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_spec.Node.Columns = append(_spec.Node.Columns, station.FieldID)
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for _, f := range fields {
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if !station.ValidColumn(f) {
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return nil, &ValidationError{Name: f, err: fmt.Errorf("ent: invalid field %q for query", f)}
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}
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if f != station.FieldID {
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_spec.Node.Columns = append(_spec.Node.Columns, f)
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}
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}
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}
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if ps := _u.mutation.predicates; len(ps) > 0 {
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_spec.Predicate = func(selector *sql.Selector) {
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for i := range ps {
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ps[i](selector)
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}
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}
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}
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if value, ok := _u.mutation.StationNo(); ok {
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_spec.SetField(station.FieldStationNo, field.TypeInt, value)
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}
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if value, ok := _u.mutation.AddedStationNo(); ok {
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_spec.AddField(station.FieldStationNo, field.TypeInt, value)
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}
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if value, ok := _u.mutation.Name(); ok {
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_spec.SetField(station.FieldName, field.TypeString, value)
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}
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if value, ok := _u.mutation.FlowId(); ok {
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_spec.SetField(station.FieldFlowId, field.TypeInt, value)
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}
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if value, ok := _u.mutation.AddedFlowId(); ok {
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_spec.AddField(station.FieldFlowId, field.TypeInt, value)
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}
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if _u.mutation.FlowIdCleared() {
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_spec.ClearField(station.FieldFlowId, field.TypeInt)
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}
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if value, ok := _u.mutation.Status(); ok {
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_spec.SetField(station.FieldStatus, field.TypeString, value)
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}
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_spec.AddModifiers(_u.modifiers...)
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_node = &Station{config: _u.config}
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_spec.Assign = _node.assignValues
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_spec.ScanValues = _node.scanValues
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if err = sqlgraph.UpdateNode(ctx, _u.driver, _spec); err != nil {
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if _, ok := err.(*sqlgraph.NotFoundError); ok {
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err = &NotFoundError{station.Label}
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} else if sqlgraph.IsConstraintError(err) {
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err = &ConstraintError{msg: err.Error(), wrap: err}
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}
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return nil, err
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}
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_u.mutation.done = true
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return _node, nil
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}
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