本次提交覆盖多个业务模块的功能完善与体验优化:
1. **鉴权与配置调整**:
- 统一JWT滑动续签逻辑,简化Token存储,移除RefreshToken相关冗余代码
- 调整多项目配置文件中JWT过期时间为3600秒,统一会话闲置窗口
- 工位配置放开1~12限制,改为仅校验大于0
2. **术语统一替换**:全链路将"精密件"替换为"电气件",修正物料管理描述
3. **功能新增**:
- 新增工位类型、工艺路线与产线点位台账模块
- 添加工艺PDF预览面板、工位终端代理转发接口
- 新增操作日志按操作人列表筛选、工位登出日志记录
- 新增PLC移料指令与产线点位状态管理
4. **业务流程优化**:
- 调整BOM物料删除校验逻辑,优化工单备料计算
- 补充物料图号、检测单号等追溯字段
- 完善工艺流程图与工位绑定关系说明
- 优化前端页面文案与交互细节
5. **代码规范与维护**:
- 新增通用工具函数与前端静态资源
- 整理路由权限与中间件逻辑
- 修复部分接口与配置的不兼容问题
421 lines
12 KiB
Go
421 lines
12 KiB
Go
// Code generated by ent, DO NOT EDIT.
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package ent
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import (
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"bj_power_mes/ent/linepoint"
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"context"
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"errors"
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"fmt"
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"time"
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"entgo.io/ent/dialect/sql/sqlgraph"
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"entgo.io/ent/schema/field"
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)
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// LinePointCreate is the builder for creating a LinePoint entity.
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type LinePointCreate struct {
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config
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mutation *LinePointMutation
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hooks []Hook
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}
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// SetPointType sets the "pointType" field.
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func (_c *LinePointCreate) SetPointType(v string) *LinePointCreate {
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_c.mutation.SetPointType(v)
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return _c
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}
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// SetPointNo sets the "pointNo" field.
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func (_c *LinePointCreate) SetPointNo(v string) *LinePointCreate {
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_c.mutation.SetPointNo(v)
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return _c
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}
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// SetLabel sets the "label" field.
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func (_c *LinePointCreate) SetLabel(v string) *LinePointCreate {
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_c.mutation.SetLabel(v)
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return _c
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}
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// SetNillableLabel sets the "label" field if the given value is not nil.
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func (_c *LinePointCreate) SetNillableLabel(v *string) *LinePointCreate {
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if v != nil {
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_c.SetLabel(*v)
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}
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return _c
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}
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// SetSeq sets the "seq" field.
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func (_c *LinePointCreate) SetSeq(v int) *LinePointCreate {
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_c.mutation.SetSeq(v)
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return _c
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}
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// SetNillableSeq sets the "seq" field if the given value is not nil.
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func (_c *LinePointCreate) SetNillableSeq(v *int) *LinePointCreate {
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if v != nil {
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_c.SetSeq(*v)
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}
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return _c
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}
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// SetStationNo sets the "stationNo" field.
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func (_c *LinePointCreate) SetStationNo(v int) *LinePointCreate {
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_c.mutation.SetStationNo(v)
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return _c
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}
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// SetNillableStationNo sets the "stationNo" field if the given value is not nil.
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func (_c *LinePointCreate) SetNillableStationNo(v *int) *LinePointCreate {
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if v != nil {
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_c.SetStationNo(*v)
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}
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return _c
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}
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// SetCurrentSn sets the "currentSn" field.
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func (_c *LinePointCreate) SetCurrentSn(v string) *LinePointCreate {
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_c.mutation.SetCurrentSn(v)
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return _c
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}
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// SetNillableCurrentSn sets the "currentSn" field if the given value is not nil.
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func (_c *LinePointCreate) SetNillableCurrentSn(v *string) *LinePointCreate {
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if v != nil {
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_c.SetCurrentSn(*v)
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}
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return _c
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}
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// SetOrderNo sets the "orderNo" field.
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func (_c *LinePointCreate) SetOrderNo(v string) *LinePointCreate {
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_c.mutation.SetOrderNo(v)
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return _c
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}
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// SetNillableOrderNo sets the "orderNo" field if the given value is not nil.
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func (_c *LinePointCreate) SetNillableOrderNo(v *string) *LinePointCreate {
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if v != nil {
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_c.SetOrderNo(*v)
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}
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return _c
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}
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// SetOccupied sets the "occupied" field.
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func (_c *LinePointCreate) SetOccupied(v bool) *LinePointCreate {
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_c.mutation.SetOccupied(v)
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return _c
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}
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// SetNillableOccupied sets the "occupied" field if the given value is not nil.
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func (_c *LinePointCreate) SetNillableOccupied(v *bool) *LinePointCreate {
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if v != nil {
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_c.SetOccupied(*v)
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}
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return _c
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}
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// SetUpdatedAt sets the "updatedAt" field.
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func (_c *LinePointCreate) SetUpdatedAt(v time.Time) *LinePointCreate {
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_c.mutation.SetUpdatedAt(v)
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return _c
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}
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// SetNillableUpdatedAt sets the "updatedAt" field if the given value is not nil.
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func (_c *LinePointCreate) SetNillableUpdatedAt(v *time.Time) *LinePointCreate {
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if v != nil {
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_c.SetUpdatedAt(*v)
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}
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return _c
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}
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// SetID sets the "id" field.
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func (_c *LinePointCreate) SetID(v int) *LinePointCreate {
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_c.mutation.SetID(v)
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return _c
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}
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// Mutation returns the LinePointMutation object of the builder.
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func (_c *LinePointCreate) Mutation() *LinePointMutation {
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return _c.mutation
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}
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// Save creates the LinePoint in the database.
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func (_c *LinePointCreate) Save(ctx context.Context) (*LinePoint, error) {
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_c.defaults()
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return withHooks(ctx, _c.sqlSave, _c.mutation, _c.hooks)
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}
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// SaveX calls Save and panics if Save returns an error.
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func (_c *LinePointCreate) SaveX(ctx context.Context) *LinePoint {
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v, err := _c.Save(ctx)
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if err != nil {
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panic(err)
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}
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return v
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}
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// Exec executes the query.
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func (_c *LinePointCreate) Exec(ctx context.Context) error {
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_, err := _c.Save(ctx)
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return err
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}
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// ExecX is like Exec, but panics if an error occurs.
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func (_c *LinePointCreate) ExecX(ctx context.Context) {
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if err := _c.Exec(ctx); err != nil {
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panic(err)
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}
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}
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// defaults sets the default values of the builder before save.
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func (_c *LinePointCreate) defaults() {
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if _, ok := _c.mutation.Label(); !ok {
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v := linepoint.DefaultLabel
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_c.mutation.SetLabel(v)
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}
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if _, ok := _c.mutation.Seq(); !ok {
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v := linepoint.DefaultSeq
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_c.mutation.SetSeq(v)
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}
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if _, ok := _c.mutation.StationNo(); !ok {
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v := linepoint.DefaultStationNo
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_c.mutation.SetStationNo(v)
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}
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if _, ok := _c.mutation.CurrentSn(); !ok {
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v := linepoint.DefaultCurrentSn
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_c.mutation.SetCurrentSn(v)
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}
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if _, ok := _c.mutation.OrderNo(); !ok {
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v := linepoint.DefaultOrderNo
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_c.mutation.SetOrderNo(v)
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}
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if _, ok := _c.mutation.Occupied(); !ok {
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v := linepoint.DefaultOccupied
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_c.mutation.SetOccupied(v)
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}
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if _, ok := _c.mutation.UpdatedAt(); !ok {
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v := linepoint.DefaultUpdatedAt()
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_c.mutation.SetUpdatedAt(v)
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}
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}
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// check runs all checks and user-defined validators on the builder.
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func (_c *LinePointCreate) check() error {
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if _, ok := _c.mutation.PointType(); !ok {
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return &ValidationError{Name: "pointType", err: errors.New(`ent: missing required field "LinePoint.pointType"`)}
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}
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if v, ok := _c.mutation.PointType(); ok {
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if err := linepoint.PointTypeValidator(v); err != nil {
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return &ValidationError{Name: "pointType", err: fmt.Errorf(`ent: validator failed for field "LinePoint.pointType": %w`, err)}
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}
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}
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if _, ok := _c.mutation.PointNo(); !ok {
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return &ValidationError{Name: "pointNo", err: errors.New(`ent: missing required field "LinePoint.pointNo"`)}
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}
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if v, ok := _c.mutation.PointNo(); ok {
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if err := linepoint.PointNoValidator(v); err != nil {
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return &ValidationError{Name: "pointNo", err: fmt.Errorf(`ent: validator failed for field "LinePoint.pointNo": %w`, err)}
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}
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}
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if _, ok := _c.mutation.Label(); !ok {
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return &ValidationError{Name: "label", err: errors.New(`ent: missing required field "LinePoint.label"`)}
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}
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if v, ok := _c.mutation.Label(); ok {
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if err := linepoint.LabelValidator(v); err != nil {
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return &ValidationError{Name: "label", err: fmt.Errorf(`ent: validator failed for field "LinePoint.label": %w`, err)}
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}
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}
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if _, ok := _c.mutation.Seq(); !ok {
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return &ValidationError{Name: "seq", err: errors.New(`ent: missing required field "LinePoint.seq"`)}
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}
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if _, ok := _c.mutation.StationNo(); !ok {
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return &ValidationError{Name: "stationNo", err: errors.New(`ent: missing required field "LinePoint.stationNo"`)}
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}
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if _, ok := _c.mutation.CurrentSn(); !ok {
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return &ValidationError{Name: "currentSn", err: errors.New(`ent: missing required field "LinePoint.currentSn"`)}
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}
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if v, ok := _c.mutation.CurrentSn(); ok {
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if err := linepoint.CurrentSnValidator(v); err != nil {
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return &ValidationError{Name: "currentSn", err: fmt.Errorf(`ent: validator failed for field "LinePoint.currentSn": %w`, err)}
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}
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}
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if _, ok := _c.mutation.OrderNo(); !ok {
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return &ValidationError{Name: "orderNo", err: errors.New(`ent: missing required field "LinePoint.orderNo"`)}
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}
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if v, ok := _c.mutation.OrderNo(); ok {
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if err := linepoint.OrderNoValidator(v); err != nil {
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return &ValidationError{Name: "orderNo", err: fmt.Errorf(`ent: validator failed for field "LinePoint.orderNo": %w`, err)}
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}
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}
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if _, ok := _c.mutation.Occupied(); !ok {
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return &ValidationError{Name: "occupied", err: errors.New(`ent: missing required field "LinePoint.occupied"`)}
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}
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if _, ok := _c.mutation.UpdatedAt(); !ok {
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return &ValidationError{Name: "updatedAt", err: errors.New(`ent: missing required field "LinePoint.updatedAt"`)}
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}
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if v, ok := _c.mutation.ID(); ok {
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if err := linepoint.IDValidator(v); err != nil {
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return &ValidationError{Name: "id", err: fmt.Errorf(`ent: validator failed for field "LinePoint.id": %w`, err)}
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}
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}
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return nil
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}
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func (_c *LinePointCreate) sqlSave(ctx context.Context) (*LinePoint, error) {
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if err := _c.check(); err != nil {
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return nil, err
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}
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_node, _spec := _c.createSpec()
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if err := sqlgraph.CreateNode(ctx, _c.driver, _spec); err != nil {
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if sqlgraph.IsConstraintError(err) {
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err = &ConstraintError{msg: err.Error(), wrap: err}
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}
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return nil, err
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}
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if _spec.ID.Value != _node.ID {
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id := _spec.ID.Value.(int64)
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_node.ID = int(id)
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}
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_c.mutation.id = &_node.ID
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_c.mutation.done = true
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return _node, nil
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}
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func (_c *LinePointCreate) createSpec() (*LinePoint, *sqlgraph.CreateSpec) {
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var (
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_node = &LinePoint{config: _c.config}
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_spec = sqlgraph.NewCreateSpec(linepoint.Table, sqlgraph.NewFieldSpec(linepoint.FieldID, field.TypeInt))
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)
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if id, ok := _c.mutation.ID(); ok {
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_node.ID = id
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_spec.ID.Value = id
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}
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if value, ok := _c.mutation.PointType(); ok {
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_spec.SetField(linepoint.FieldPointType, field.TypeString, value)
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_node.PointType = value
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}
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if value, ok := _c.mutation.PointNo(); ok {
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_spec.SetField(linepoint.FieldPointNo, field.TypeString, value)
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_node.PointNo = value
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}
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if value, ok := _c.mutation.Label(); ok {
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_spec.SetField(linepoint.FieldLabel, field.TypeString, value)
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_node.Label = value
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}
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if value, ok := _c.mutation.Seq(); ok {
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_spec.SetField(linepoint.FieldSeq, field.TypeInt, value)
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_node.Seq = value
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}
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if value, ok := _c.mutation.StationNo(); ok {
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_spec.SetField(linepoint.FieldStationNo, field.TypeInt, value)
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_node.StationNo = value
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}
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if value, ok := _c.mutation.CurrentSn(); ok {
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_spec.SetField(linepoint.FieldCurrentSn, field.TypeString, value)
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_node.CurrentSn = value
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}
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if value, ok := _c.mutation.OrderNo(); ok {
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_spec.SetField(linepoint.FieldOrderNo, field.TypeString, value)
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_node.OrderNo = value
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}
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if value, ok := _c.mutation.Occupied(); ok {
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_spec.SetField(linepoint.FieldOccupied, field.TypeBool, value)
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_node.Occupied = value
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}
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if value, ok := _c.mutation.UpdatedAt(); ok {
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_spec.SetField(linepoint.FieldUpdatedAt, field.TypeTime, value)
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_node.UpdatedAt = value
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}
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return _node, _spec
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}
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// LinePointCreateBulk is the builder for creating many LinePoint entities in bulk.
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type LinePointCreateBulk struct {
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config
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err error
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builders []*LinePointCreate
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}
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// Save creates the LinePoint entities in the database.
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func (_c *LinePointCreateBulk) Save(ctx context.Context) ([]*LinePoint, error) {
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if _c.err != nil {
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return nil, _c.err
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}
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specs := make([]*sqlgraph.CreateSpec, len(_c.builders))
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nodes := make([]*LinePoint, len(_c.builders))
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mutators := make([]Mutator, len(_c.builders))
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for i := range _c.builders {
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func(i int, root context.Context) {
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builder := _c.builders[i]
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builder.defaults()
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var mut Mutator = MutateFunc(func(ctx context.Context, m Mutation) (Value, error) {
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mutation, ok := m.(*LinePointMutation)
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if !ok {
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return nil, fmt.Errorf("unexpected mutation type %T", m)
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}
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if err := builder.check(); err != nil {
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return nil, err
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}
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builder.mutation = mutation
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var err error
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nodes[i], specs[i] = builder.createSpec()
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if i < len(mutators)-1 {
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_, err = mutators[i+1].Mutate(root, _c.builders[i+1].mutation)
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} else {
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spec := &sqlgraph.BatchCreateSpec{Nodes: specs}
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// Invoke the actual operation on the latest mutation in the chain.
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if err = sqlgraph.BatchCreate(ctx, _c.driver, spec); err != nil {
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if sqlgraph.IsConstraintError(err) {
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err = &ConstraintError{msg: err.Error(), wrap: err}
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}
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}
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}
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if err != nil {
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return nil, err
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}
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mutation.id = &nodes[i].ID
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if specs[i].ID.Value != nil && nodes[i].ID == 0 {
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id := specs[i].ID.Value.(int64)
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nodes[i].ID = int(id)
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}
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mutation.done = true
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return nodes[i], nil
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})
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for i := len(builder.hooks) - 1; i >= 0; i-- {
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mut = builder.hooks[i](mut)
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}
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mutators[i] = mut
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}(i, ctx)
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}
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if len(mutators) > 0 {
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if _, err := mutators[0].Mutate(ctx, _c.builders[0].mutation); err != nil {
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return nil, err
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}
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}
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return nodes, nil
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}
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// SaveX is like Save, but panics if an error occurs.
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func (_c *LinePointCreateBulk) SaveX(ctx context.Context) []*LinePoint {
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v, err := _c.Save(ctx)
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if err != nil {
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panic(err)
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}
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return v
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}
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// Exec executes the query.
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func (_c *LinePointCreateBulk) Exec(ctx context.Context) error {
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_, err := _c.Save(ctx)
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return err
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}
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// ExecX is like Exec, but panics if an error occurs.
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func (_c *LinePointCreateBulk) ExecX(ctx context.Context) {
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if err := _c.Exec(ctx); err != nil {
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panic(err)
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}
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}
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