Files
bj_power/bj_power_wms/ent/material_create.go
T
SunYF 68f50ee46e refactor(wms): 合并库存表为统一inventory,重构业务逻辑
1. 合并inventory_batch与serial_number为统一inventory表,用manage_mode区分结构件批次/精密件SN
2. 移除冗余的material_type字段与相关逻辑
3. 重构库存查询、检验、入库出库等业务逻辑适配新表结构
4. 调整前端路由与菜单,拆分基础数据为区域维护和物料档案
5. 优化入库校验逻辑,避免空单问题
6. 调整Vite构建配置,关闭自动清空输出目录
7. 为各模块添加详细中文注释,统一业务术语
8. 生成并更新Ent自动代码文件
2026-09-02 08:21:11 +08:00

1289 lines
36 KiB
Go

// Code generated by ent, DO NOT EDIT.
package ent
import (
"bj_power_wms/ent/material"
"context"
"errors"
"fmt"
"entgo.io/ent/dialect/sql"
"entgo.io/ent/dialect/sql/sqlgraph"
"entgo.io/ent/schema/field"
)
// MaterialCreate is the builder for creating a Material entity.
type MaterialCreate struct {
config
mutation *MaterialMutation
hooks []Hook
conflict []sql.ConflictOption
}
// SetCode sets the "code" field.
func (_c *MaterialCreate) SetCode(v string) *MaterialCreate {
_c.mutation.SetCode(v)
return _c
}
// SetName sets the "name" field.
func (_c *MaterialCreate) SetName(v string) *MaterialCreate {
_c.mutation.SetName(v)
return _c
}
// SetShortName sets the "short_name" field.
func (_c *MaterialCreate) SetShortName(v string) *MaterialCreate {
_c.mutation.SetShortName(v)
return _c
}
// SetNillableShortName sets the "short_name" field if the given value is not nil.
func (_c *MaterialCreate) SetNillableShortName(v *string) *MaterialCreate {
if v != nil {
_c.SetShortName(*v)
}
return _c
}
// SetSpec sets the "spec" field.
func (_c *MaterialCreate) SetSpec(v string) *MaterialCreate {
_c.mutation.SetSpec(v)
return _c
}
// SetNillableSpec sets the "spec" field if the given value is not nil.
func (_c *MaterialCreate) SetNillableSpec(v *string) *MaterialCreate {
if v != nil {
_c.SetSpec(*v)
}
return _c
}
// SetUnit sets the "unit" field.
func (_c *MaterialCreate) SetUnit(v string) *MaterialCreate {
_c.mutation.SetUnit(v)
return _c
}
// SetNillableUnit sets the "unit" field if the given value is not nil.
func (_c *MaterialCreate) SetNillableUnit(v *string) *MaterialCreate {
if v != nil {
_c.SetUnit(*v)
}
return _c
}
// SetDescription sets the "description" field.
func (_c *MaterialCreate) SetDescription(v string) *MaterialCreate {
_c.mutation.SetDescription(v)
return _c
}
// SetNillableDescription sets the "description" field if the given value is not nil.
func (_c *MaterialCreate) SetNillableDescription(v *string) *MaterialCreate {
if v != nil {
_c.SetDescription(*v)
}
return _c
}
// SetManageMode sets the "manage_mode" field.
func (_c *MaterialCreate) SetManageMode(v int) *MaterialCreate {
_c.mutation.SetManageMode(v)
return _c
}
// SetNillableManageMode sets the "manage_mode" field if the given value is not nil.
func (_c *MaterialCreate) SetNillableManageMode(v *int) *MaterialCreate {
if v != nil {
_c.SetManageMode(*v)
}
return _c
}
// SetIsBatchManaged sets the "is_batch_managed" field.
func (_c *MaterialCreate) SetIsBatchManaged(v bool) *MaterialCreate {
_c.mutation.SetIsBatchManaged(v)
return _c
}
// SetNillableIsBatchManaged sets the "is_batch_managed" field if the given value is not nil.
func (_c *MaterialCreate) SetNillableIsBatchManaged(v *bool) *MaterialCreate {
if v != nil {
_c.SetIsBatchManaged(*v)
}
return _c
}
// SetIsSerialManaged sets the "is_serial_managed" field.
func (_c *MaterialCreate) SetIsSerialManaged(v bool) *MaterialCreate {
_c.mutation.SetIsSerialManaged(v)
return _c
}
// SetNillableIsSerialManaged sets the "is_serial_managed" field if the given value is not nil.
func (_c *MaterialCreate) SetNillableIsSerialManaged(v *bool) *MaterialCreate {
if v != nil {
_c.SetIsSerialManaged(*v)
}
return _c
}
// SetTemplateCode sets the "template_code" field.
func (_c *MaterialCreate) SetTemplateCode(v string) *MaterialCreate {
_c.mutation.SetTemplateCode(v)
return _c
}
// SetNillableTemplateCode sets the "template_code" field if the given value is not nil.
func (_c *MaterialCreate) SetNillableTemplateCode(v *string) *MaterialCreate {
if v != nil {
_c.SetTemplateCode(*v)
}
return _c
}
// SetCreatedAt sets the "created_at" field.
func (_c *MaterialCreate) SetCreatedAt(v int64) *MaterialCreate {
_c.mutation.SetCreatedAt(v)
return _c
}
// SetNillableCreatedAt sets the "created_at" field if the given value is not nil.
func (_c *MaterialCreate) SetNillableCreatedAt(v *int64) *MaterialCreate {
if v != nil {
_c.SetCreatedAt(*v)
}
return _c
}
// SetUpdatedAt sets the "updated_at" field.
func (_c *MaterialCreate) SetUpdatedAt(v int64) *MaterialCreate {
_c.mutation.SetUpdatedAt(v)
return _c
}
// SetNillableUpdatedAt sets the "updated_at" field if the given value is not nil.
func (_c *MaterialCreate) SetNillableUpdatedAt(v *int64) *MaterialCreate {
if v != nil {
_c.SetUpdatedAt(*v)
}
return _c
}
// Mutation returns the MaterialMutation object of the builder.
func (_c *MaterialCreate) Mutation() *MaterialMutation {
return _c.mutation
}
// Save creates the Material in the database.
func (_c *MaterialCreate) Save(ctx context.Context) (*Material, error) {
_c.defaults()
return withHooks(ctx, _c.sqlSave, _c.mutation, _c.hooks)
}
// SaveX calls Save and panics if Save returns an error.
func (_c *MaterialCreate) SaveX(ctx context.Context) *Material {
v, err := _c.Save(ctx)
if err != nil {
panic(err)
}
return v
}
// Exec executes the query.
func (_c *MaterialCreate) Exec(ctx context.Context) error {
_, err := _c.Save(ctx)
return err
}
// ExecX is like Exec, but panics if an error occurs.
func (_c *MaterialCreate) ExecX(ctx context.Context) {
if err := _c.Exec(ctx); err != nil {
panic(err)
}
}
// defaults sets the default values of the builder before save.
func (_c *MaterialCreate) defaults() {
if _, ok := _c.mutation.ManageMode(); !ok {
v := material.DefaultManageMode
_c.mutation.SetManageMode(v)
}
if _, ok := _c.mutation.IsBatchManaged(); !ok {
v := material.DefaultIsBatchManaged
_c.mutation.SetIsBatchManaged(v)
}
if _, ok := _c.mutation.IsSerialManaged(); !ok {
v := material.DefaultIsSerialManaged
_c.mutation.SetIsSerialManaged(v)
}
if _, ok := _c.mutation.CreatedAt(); !ok {
v := material.DefaultCreatedAt()
_c.mutation.SetCreatedAt(v)
}
if _, ok := _c.mutation.UpdatedAt(); !ok {
v := material.DefaultUpdatedAt()
_c.mutation.SetUpdatedAt(v)
}
}
// check runs all checks and user-defined validators on the builder.
func (_c *MaterialCreate) check() error {
if _, ok := _c.mutation.Code(); !ok {
return &ValidationError{Name: "code", err: errors.New(`ent: missing required field "Material.code"`)}
}
if _, ok := _c.mutation.Name(); !ok {
return &ValidationError{Name: "name", err: errors.New(`ent: missing required field "Material.name"`)}
}
if _, ok := _c.mutation.ManageMode(); !ok {
return &ValidationError{Name: "manage_mode", err: errors.New(`ent: missing required field "Material.manage_mode"`)}
}
if _, ok := _c.mutation.IsBatchManaged(); !ok {
return &ValidationError{Name: "is_batch_managed", err: errors.New(`ent: missing required field "Material.is_batch_managed"`)}
}
if _, ok := _c.mutation.IsSerialManaged(); !ok {
return &ValidationError{Name: "is_serial_managed", err: errors.New(`ent: missing required field "Material.is_serial_managed"`)}
}
if _, ok := _c.mutation.CreatedAt(); !ok {
return &ValidationError{Name: "created_at", err: errors.New(`ent: missing required field "Material.created_at"`)}
}
if _, ok := _c.mutation.UpdatedAt(); !ok {
return &ValidationError{Name: "updated_at", err: errors.New(`ent: missing required field "Material.updated_at"`)}
}
return nil
}
func (_c *MaterialCreate) sqlSave(ctx context.Context) (*Material, error) {
if err := _c.check(); err != nil {
return nil, err
}
_node, _spec := _c.createSpec()
if err := sqlgraph.CreateNode(ctx, _c.driver, _spec); err != nil {
if sqlgraph.IsConstraintError(err) {
err = &ConstraintError{msg: err.Error(), wrap: err}
}
return nil, err
}
id := _spec.ID.Value.(int64)
_node.ID = int(id)
_c.mutation.id = &_node.ID
_c.mutation.done = true
return _node, nil
}
func (_c *MaterialCreate) createSpec() (*Material, *sqlgraph.CreateSpec) {
var (
_node = &Material{config: _c.config}
_spec = sqlgraph.NewCreateSpec(material.Table, sqlgraph.NewFieldSpec(material.FieldID, field.TypeInt))
)
_spec.OnConflict = _c.conflict
if value, ok := _c.mutation.Code(); ok {
_spec.SetField(material.FieldCode, field.TypeString, value)
_node.Code = value
}
if value, ok := _c.mutation.Name(); ok {
_spec.SetField(material.FieldName, field.TypeString, value)
_node.Name = value
}
if value, ok := _c.mutation.ShortName(); ok {
_spec.SetField(material.FieldShortName, field.TypeString, value)
_node.ShortName = value
}
if value, ok := _c.mutation.Spec(); ok {
_spec.SetField(material.FieldSpec, field.TypeString, value)
_node.Spec = value
}
if value, ok := _c.mutation.Unit(); ok {
_spec.SetField(material.FieldUnit, field.TypeString, value)
_node.Unit = value
}
if value, ok := _c.mutation.Description(); ok {
_spec.SetField(material.FieldDescription, field.TypeString, value)
_node.Description = value
}
if value, ok := _c.mutation.ManageMode(); ok {
_spec.SetField(material.FieldManageMode, field.TypeInt, value)
_node.ManageMode = value
}
if value, ok := _c.mutation.IsBatchManaged(); ok {
_spec.SetField(material.FieldIsBatchManaged, field.TypeBool, value)
_node.IsBatchManaged = value
}
if value, ok := _c.mutation.IsSerialManaged(); ok {
_spec.SetField(material.FieldIsSerialManaged, field.TypeBool, value)
_node.IsSerialManaged = value
}
if value, ok := _c.mutation.TemplateCode(); ok {
_spec.SetField(material.FieldTemplateCode, field.TypeString, value)
_node.TemplateCode = value
}
if value, ok := _c.mutation.CreatedAt(); ok {
_spec.SetField(material.FieldCreatedAt, field.TypeInt64, value)
_node.CreatedAt = value
}
if value, ok := _c.mutation.UpdatedAt(); ok {
_spec.SetField(material.FieldUpdatedAt, field.TypeInt64, value)
_node.UpdatedAt = value
}
return _node, _spec
}
// OnConflict allows configuring the `ON CONFLICT` / `ON DUPLICATE KEY` clause
// of the `INSERT` statement. For example:
//
// client.Material.Create().
// SetCode(v).
// OnConflict(
// // Update the row with the new values
// // the was proposed for insertion.
// sql.ResolveWithNewValues(),
// ).
// // Override some of the fields with custom
// // update values.
// Update(func(u *ent.MaterialUpsert) {
// SetCode(v+v).
// }).
// Exec(ctx)
func (_c *MaterialCreate) OnConflict(opts ...sql.ConflictOption) *MaterialUpsertOne {
_c.conflict = opts
return &MaterialUpsertOne{
create: _c,
}
}
// OnConflictColumns calls `OnConflict` and configures the columns
// as conflict target. Using this option is equivalent to using:
//
// client.Material.Create().
// OnConflict(sql.ConflictColumns(columns...)).
// Exec(ctx)
func (_c *MaterialCreate) OnConflictColumns(columns ...string) *MaterialUpsertOne {
_c.conflict = append(_c.conflict, sql.ConflictColumns(columns...))
return &MaterialUpsertOne{
create: _c,
}
}
type (
// MaterialUpsertOne is the builder for "upsert"-ing
// one Material node.
MaterialUpsertOne struct {
create *MaterialCreate
}
// MaterialUpsert is the "OnConflict" setter.
MaterialUpsert struct {
*sql.UpdateSet
}
)
// SetCode sets the "code" field.
func (u *MaterialUpsert) SetCode(v string) *MaterialUpsert {
u.Set(material.FieldCode, v)
return u
}
// UpdateCode sets the "code" field to the value that was provided on create.
func (u *MaterialUpsert) UpdateCode() *MaterialUpsert {
u.SetExcluded(material.FieldCode)
return u
}
// SetName sets the "name" field.
func (u *MaterialUpsert) SetName(v string) *MaterialUpsert {
u.Set(material.FieldName, v)
return u
}
// UpdateName sets the "name" field to the value that was provided on create.
func (u *MaterialUpsert) UpdateName() *MaterialUpsert {
u.SetExcluded(material.FieldName)
return u
}
// SetShortName sets the "short_name" field.
func (u *MaterialUpsert) SetShortName(v string) *MaterialUpsert {
u.Set(material.FieldShortName, v)
return u
}
// UpdateShortName sets the "short_name" field to the value that was provided on create.
func (u *MaterialUpsert) UpdateShortName() *MaterialUpsert {
u.SetExcluded(material.FieldShortName)
return u
}
// ClearShortName clears the value of the "short_name" field.
func (u *MaterialUpsert) ClearShortName() *MaterialUpsert {
u.SetNull(material.FieldShortName)
return u
}
// SetSpec sets the "spec" field.
func (u *MaterialUpsert) SetSpec(v string) *MaterialUpsert {
u.Set(material.FieldSpec, v)
return u
}
// UpdateSpec sets the "spec" field to the value that was provided on create.
func (u *MaterialUpsert) UpdateSpec() *MaterialUpsert {
u.SetExcluded(material.FieldSpec)
return u
}
// ClearSpec clears the value of the "spec" field.
func (u *MaterialUpsert) ClearSpec() *MaterialUpsert {
u.SetNull(material.FieldSpec)
return u
}
// SetUnit sets the "unit" field.
func (u *MaterialUpsert) SetUnit(v string) *MaterialUpsert {
u.Set(material.FieldUnit, v)
return u
}
// UpdateUnit sets the "unit" field to the value that was provided on create.
func (u *MaterialUpsert) UpdateUnit() *MaterialUpsert {
u.SetExcluded(material.FieldUnit)
return u
}
// ClearUnit clears the value of the "unit" field.
func (u *MaterialUpsert) ClearUnit() *MaterialUpsert {
u.SetNull(material.FieldUnit)
return u
}
// SetDescription sets the "description" field.
func (u *MaterialUpsert) SetDescription(v string) *MaterialUpsert {
u.Set(material.FieldDescription, v)
return u
}
// UpdateDescription sets the "description" field to the value that was provided on create.
func (u *MaterialUpsert) UpdateDescription() *MaterialUpsert {
u.SetExcluded(material.FieldDescription)
return u
}
// ClearDescription clears the value of the "description" field.
func (u *MaterialUpsert) ClearDescription() *MaterialUpsert {
u.SetNull(material.FieldDescription)
return u
}
// SetManageMode sets the "manage_mode" field.
func (u *MaterialUpsert) SetManageMode(v int) *MaterialUpsert {
u.Set(material.FieldManageMode, v)
return u
}
// UpdateManageMode sets the "manage_mode" field to the value that was provided on create.
func (u *MaterialUpsert) UpdateManageMode() *MaterialUpsert {
u.SetExcluded(material.FieldManageMode)
return u
}
// AddManageMode adds v to the "manage_mode" field.
func (u *MaterialUpsert) AddManageMode(v int) *MaterialUpsert {
u.Add(material.FieldManageMode, v)
return u
}
// SetIsBatchManaged sets the "is_batch_managed" field.
func (u *MaterialUpsert) SetIsBatchManaged(v bool) *MaterialUpsert {
u.Set(material.FieldIsBatchManaged, v)
return u
}
// UpdateIsBatchManaged sets the "is_batch_managed" field to the value that was provided on create.
func (u *MaterialUpsert) UpdateIsBatchManaged() *MaterialUpsert {
u.SetExcluded(material.FieldIsBatchManaged)
return u
}
// SetIsSerialManaged sets the "is_serial_managed" field.
func (u *MaterialUpsert) SetIsSerialManaged(v bool) *MaterialUpsert {
u.Set(material.FieldIsSerialManaged, v)
return u
}
// UpdateIsSerialManaged sets the "is_serial_managed" field to the value that was provided on create.
func (u *MaterialUpsert) UpdateIsSerialManaged() *MaterialUpsert {
u.SetExcluded(material.FieldIsSerialManaged)
return u
}
// SetTemplateCode sets the "template_code" field.
func (u *MaterialUpsert) SetTemplateCode(v string) *MaterialUpsert {
u.Set(material.FieldTemplateCode, v)
return u
}
// UpdateTemplateCode sets the "template_code" field to the value that was provided on create.
func (u *MaterialUpsert) UpdateTemplateCode() *MaterialUpsert {
u.SetExcluded(material.FieldTemplateCode)
return u
}
// ClearTemplateCode clears the value of the "template_code" field.
func (u *MaterialUpsert) ClearTemplateCode() *MaterialUpsert {
u.SetNull(material.FieldTemplateCode)
return u
}
// SetCreatedAt sets the "created_at" field.
func (u *MaterialUpsert) SetCreatedAt(v int64) *MaterialUpsert {
u.Set(material.FieldCreatedAt, v)
return u
}
// UpdateCreatedAt sets the "created_at" field to the value that was provided on create.
func (u *MaterialUpsert) UpdateCreatedAt() *MaterialUpsert {
u.SetExcluded(material.FieldCreatedAt)
return u
}
// AddCreatedAt adds v to the "created_at" field.
func (u *MaterialUpsert) AddCreatedAt(v int64) *MaterialUpsert {
u.Add(material.FieldCreatedAt, v)
return u
}
// SetUpdatedAt sets the "updated_at" field.
func (u *MaterialUpsert) SetUpdatedAt(v int64) *MaterialUpsert {
u.Set(material.FieldUpdatedAt, v)
return u
}
// UpdateUpdatedAt sets the "updated_at" field to the value that was provided on create.
func (u *MaterialUpsert) UpdateUpdatedAt() *MaterialUpsert {
u.SetExcluded(material.FieldUpdatedAt)
return u
}
// AddUpdatedAt adds v to the "updated_at" field.
func (u *MaterialUpsert) AddUpdatedAt(v int64) *MaterialUpsert {
u.Add(material.FieldUpdatedAt, v)
return u
}
// UpdateNewValues updates the mutable fields using the new values that were set on create.
// Using this option is equivalent to using:
//
// client.Material.Create().
// OnConflict(
// sql.ResolveWithNewValues(),
// ).
// Exec(ctx)
func (u *MaterialUpsertOne) UpdateNewValues() *MaterialUpsertOne {
u.create.conflict = append(u.create.conflict, sql.ResolveWithNewValues())
return u
}
// Ignore sets each column to itself in case of conflict.
// Using this option is equivalent to using:
//
// client.Material.Create().
// OnConflict(sql.ResolveWithIgnore()).
// Exec(ctx)
func (u *MaterialUpsertOne) Ignore() *MaterialUpsertOne {
u.create.conflict = append(u.create.conflict, sql.ResolveWithIgnore())
return u
}
// DoNothing configures the conflict_action to `DO NOTHING`.
// Supported only by SQLite and PostgreSQL.
func (u *MaterialUpsertOne) DoNothing() *MaterialUpsertOne {
u.create.conflict = append(u.create.conflict, sql.DoNothing())
return u
}
// Update allows overriding fields `UPDATE` values. See the MaterialCreate.OnConflict
// documentation for more info.
func (u *MaterialUpsertOne) Update(set func(*MaterialUpsert)) *MaterialUpsertOne {
u.create.conflict = append(u.create.conflict, sql.ResolveWith(func(update *sql.UpdateSet) {
set(&MaterialUpsert{UpdateSet: update})
}))
return u
}
// SetCode sets the "code" field.
func (u *MaterialUpsertOne) SetCode(v string) *MaterialUpsertOne {
return u.Update(func(s *MaterialUpsert) {
s.SetCode(v)
})
}
// UpdateCode sets the "code" field to the value that was provided on create.
func (u *MaterialUpsertOne) UpdateCode() *MaterialUpsertOne {
return u.Update(func(s *MaterialUpsert) {
s.UpdateCode()
})
}
// SetName sets the "name" field.
func (u *MaterialUpsertOne) SetName(v string) *MaterialUpsertOne {
return u.Update(func(s *MaterialUpsert) {
s.SetName(v)
})
}
// UpdateName sets the "name" field to the value that was provided on create.
func (u *MaterialUpsertOne) UpdateName() *MaterialUpsertOne {
return u.Update(func(s *MaterialUpsert) {
s.UpdateName()
})
}
// SetShortName sets the "short_name" field.
func (u *MaterialUpsertOne) SetShortName(v string) *MaterialUpsertOne {
return u.Update(func(s *MaterialUpsert) {
s.SetShortName(v)
})
}
// UpdateShortName sets the "short_name" field to the value that was provided on create.
func (u *MaterialUpsertOne) UpdateShortName() *MaterialUpsertOne {
return u.Update(func(s *MaterialUpsert) {
s.UpdateShortName()
})
}
// ClearShortName clears the value of the "short_name" field.
func (u *MaterialUpsertOne) ClearShortName() *MaterialUpsertOne {
return u.Update(func(s *MaterialUpsert) {
s.ClearShortName()
})
}
// SetSpec sets the "spec" field.
func (u *MaterialUpsertOne) SetSpec(v string) *MaterialUpsertOne {
return u.Update(func(s *MaterialUpsert) {
s.SetSpec(v)
})
}
// UpdateSpec sets the "spec" field to the value that was provided on create.
func (u *MaterialUpsertOne) UpdateSpec() *MaterialUpsertOne {
return u.Update(func(s *MaterialUpsert) {
s.UpdateSpec()
})
}
// ClearSpec clears the value of the "spec" field.
func (u *MaterialUpsertOne) ClearSpec() *MaterialUpsertOne {
return u.Update(func(s *MaterialUpsert) {
s.ClearSpec()
})
}
// SetUnit sets the "unit" field.
func (u *MaterialUpsertOne) SetUnit(v string) *MaterialUpsertOne {
return u.Update(func(s *MaterialUpsert) {
s.SetUnit(v)
})
}
// UpdateUnit sets the "unit" field to the value that was provided on create.
func (u *MaterialUpsertOne) UpdateUnit() *MaterialUpsertOne {
return u.Update(func(s *MaterialUpsert) {
s.UpdateUnit()
})
}
// ClearUnit clears the value of the "unit" field.
func (u *MaterialUpsertOne) ClearUnit() *MaterialUpsertOne {
return u.Update(func(s *MaterialUpsert) {
s.ClearUnit()
})
}
// SetDescription sets the "description" field.
func (u *MaterialUpsertOne) SetDescription(v string) *MaterialUpsertOne {
return u.Update(func(s *MaterialUpsert) {
s.SetDescription(v)
})
}
// UpdateDescription sets the "description" field to the value that was provided on create.
func (u *MaterialUpsertOne) UpdateDescription() *MaterialUpsertOne {
return u.Update(func(s *MaterialUpsert) {
s.UpdateDescription()
})
}
// ClearDescription clears the value of the "description" field.
func (u *MaterialUpsertOne) ClearDescription() *MaterialUpsertOne {
return u.Update(func(s *MaterialUpsert) {
s.ClearDescription()
})
}
// SetManageMode sets the "manage_mode" field.
func (u *MaterialUpsertOne) SetManageMode(v int) *MaterialUpsertOne {
return u.Update(func(s *MaterialUpsert) {
s.SetManageMode(v)
})
}
// AddManageMode adds v to the "manage_mode" field.
func (u *MaterialUpsertOne) AddManageMode(v int) *MaterialUpsertOne {
return u.Update(func(s *MaterialUpsert) {
s.AddManageMode(v)
})
}
// UpdateManageMode sets the "manage_mode" field to the value that was provided on create.
func (u *MaterialUpsertOne) UpdateManageMode() *MaterialUpsertOne {
return u.Update(func(s *MaterialUpsert) {
s.UpdateManageMode()
})
}
// SetIsBatchManaged sets the "is_batch_managed" field.
func (u *MaterialUpsertOne) SetIsBatchManaged(v bool) *MaterialUpsertOne {
return u.Update(func(s *MaterialUpsert) {
s.SetIsBatchManaged(v)
})
}
// UpdateIsBatchManaged sets the "is_batch_managed" field to the value that was provided on create.
func (u *MaterialUpsertOne) UpdateIsBatchManaged() *MaterialUpsertOne {
return u.Update(func(s *MaterialUpsert) {
s.UpdateIsBatchManaged()
})
}
// SetIsSerialManaged sets the "is_serial_managed" field.
func (u *MaterialUpsertOne) SetIsSerialManaged(v bool) *MaterialUpsertOne {
return u.Update(func(s *MaterialUpsert) {
s.SetIsSerialManaged(v)
})
}
// UpdateIsSerialManaged sets the "is_serial_managed" field to the value that was provided on create.
func (u *MaterialUpsertOne) UpdateIsSerialManaged() *MaterialUpsertOne {
return u.Update(func(s *MaterialUpsert) {
s.UpdateIsSerialManaged()
})
}
// SetTemplateCode sets the "template_code" field.
func (u *MaterialUpsertOne) SetTemplateCode(v string) *MaterialUpsertOne {
return u.Update(func(s *MaterialUpsert) {
s.SetTemplateCode(v)
})
}
// UpdateTemplateCode sets the "template_code" field to the value that was provided on create.
func (u *MaterialUpsertOne) UpdateTemplateCode() *MaterialUpsertOne {
return u.Update(func(s *MaterialUpsert) {
s.UpdateTemplateCode()
})
}
// ClearTemplateCode clears the value of the "template_code" field.
func (u *MaterialUpsertOne) ClearTemplateCode() *MaterialUpsertOne {
return u.Update(func(s *MaterialUpsert) {
s.ClearTemplateCode()
})
}
// SetCreatedAt sets the "created_at" field.
func (u *MaterialUpsertOne) SetCreatedAt(v int64) *MaterialUpsertOne {
return u.Update(func(s *MaterialUpsert) {
s.SetCreatedAt(v)
})
}
// AddCreatedAt adds v to the "created_at" field.
func (u *MaterialUpsertOne) AddCreatedAt(v int64) *MaterialUpsertOne {
return u.Update(func(s *MaterialUpsert) {
s.AddCreatedAt(v)
})
}
// UpdateCreatedAt sets the "created_at" field to the value that was provided on create.
func (u *MaterialUpsertOne) UpdateCreatedAt() *MaterialUpsertOne {
return u.Update(func(s *MaterialUpsert) {
s.UpdateCreatedAt()
})
}
// SetUpdatedAt sets the "updated_at" field.
func (u *MaterialUpsertOne) SetUpdatedAt(v int64) *MaterialUpsertOne {
return u.Update(func(s *MaterialUpsert) {
s.SetUpdatedAt(v)
})
}
// AddUpdatedAt adds v to the "updated_at" field.
func (u *MaterialUpsertOne) AddUpdatedAt(v int64) *MaterialUpsertOne {
return u.Update(func(s *MaterialUpsert) {
s.AddUpdatedAt(v)
})
}
// UpdateUpdatedAt sets the "updated_at" field to the value that was provided on create.
func (u *MaterialUpsertOne) UpdateUpdatedAt() *MaterialUpsertOne {
return u.Update(func(s *MaterialUpsert) {
s.UpdateUpdatedAt()
})
}
// Exec executes the query.
func (u *MaterialUpsertOne) Exec(ctx context.Context) error {
if len(u.create.conflict) == 0 {
return errors.New("ent: missing options for MaterialCreate.OnConflict")
}
return u.create.Exec(ctx)
}
// ExecX is like Exec, but panics if an error occurs.
func (u *MaterialUpsertOne) ExecX(ctx context.Context) {
if err := u.create.Exec(ctx); err != nil {
panic(err)
}
}
// Exec executes the UPSERT query and returns the inserted/updated ID.
func (u *MaterialUpsertOne) ID(ctx context.Context) (id int, err error) {
node, err := u.create.Save(ctx)
if err != nil {
return id, err
}
return node.ID, nil
}
// IDX is like ID, but panics if an error occurs.
func (u *MaterialUpsertOne) IDX(ctx context.Context) int {
id, err := u.ID(ctx)
if err != nil {
panic(err)
}
return id
}
// MaterialCreateBulk is the builder for creating many Material entities in bulk.
type MaterialCreateBulk struct {
config
err error
builders []*MaterialCreate
conflict []sql.ConflictOption
}
// Save creates the Material entities in the database.
func (_c *MaterialCreateBulk) Save(ctx context.Context) ([]*Material, error) {
if _c.err != nil {
return nil, _c.err
}
specs := make([]*sqlgraph.CreateSpec, len(_c.builders))
nodes := make([]*Material, len(_c.builders))
mutators := make([]Mutator, len(_c.builders))
for i := range _c.builders {
func(i int, root context.Context) {
builder := _c.builders[i]
builder.defaults()
var mut Mutator = MutateFunc(func(ctx context.Context, m Mutation) (Value, error) {
mutation, ok := m.(*MaterialMutation)
if !ok {
return nil, fmt.Errorf("unexpected mutation type %T", m)
}
if err := builder.check(); err != nil {
return nil, err
}
builder.mutation = mutation
var err error
nodes[i], specs[i] = builder.createSpec()
if i < len(mutators)-1 {
_, err = mutators[i+1].Mutate(root, _c.builders[i+1].mutation)
} else {
spec := &sqlgraph.BatchCreateSpec{Nodes: specs}
spec.OnConflict = _c.conflict
// Invoke the actual operation on the latest mutation in the chain.
if err = sqlgraph.BatchCreate(ctx, _c.driver, spec); err != nil {
if sqlgraph.IsConstraintError(err) {
err = &ConstraintError{msg: err.Error(), wrap: err}
}
}
}
if err != nil {
return nil, err
}
mutation.id = &nodes[i].ID
if specs[i].ID.Value != nil {
id := specs[i].ID.Value.(int64)
nodes[i].ID = int(id)
}
mutation.done = true
return nodes[i], nil
})
for i := len(builder.hooks) - 1; i >= 0; i-- {
mut = builder.hooks[i](mut)
}
mutators[i] = mut
}(i, ctx)
}
if len(mutators) > 0 {
if _, err := mutators[0].Mutate(ctx, _c.builders[0].mutation); err != nil {
return nil, err
}
}
return nodes, nil
}
// SaveX is like Save, but panics if an error occurs.
func (_c *MaterialCreateBulk) SaveX(ctx context.Context) []*Material {
v, err := _c.Save(ctx)
if err != nil {
panic(err)
}
return v
}
// Exec executes the query.
func (_c *MaterialCreateBulk) Exec(ctx context.Context) error {
_, err := _c.Save(ctx)
return err
}
// ExecX is like Exec, but panics if an error occurs.
func (_c *MaterialCreateBulk) ExecX(ctx context.Context) {
if err := _c.Exec(ctx); err != nil {
panic(err)
}
}
// OnConflict allows configuring the `ON CONFLICT` / `ON DUPLICATE KEY` clause
// of the `INSERT` statement. For example:
//
// client.Material.CreateBulk(builders...).
// OnConflict(
// // Update the row with the new values
// // the was proposed for insertion.
// sql.ResolveWithNewValues(),
// ).
// // Override some of the fields with custom
// // update values.
// Update(func(u *ent.MaterialUpsert) {
// SetCode(v+v).
// }).
// Exec(ctx)
func (_c *MaterialCreateBulk) OnConflict(opts ...sql.ConflictOption) *MaterialUpsertBulk {
_c.conflict = opts
return &MaterialUpsertBulk{
create: _c,
}
}
// OnConflictColumns calls `OnConflict` and configures the columns
// as conflict target. Using this option is equivalent to using:
//
// client.Material.Create().
// OnConflict(sql.ConflictColumns(columns...)).
// Exec(ctx)
func (_c *MaterialCreateBulk) OnConflictColumns(columns ...string) *MaterialUpsertBulk {
_c.conflict = append(_c.conflict, sql.ConflictColumns(columns...))
return &MaterialUpsertBulk{
create: _c,
}
}
// MaterialUpsertBulk is the builder for "upsert"-ing
// a bulk of Material nodes.
type MaterialUpsertBulk struct {
create *MaterialCreateBulk
}
// UpdateNewValues updates the mutable fields using the new values that
// were set on create. Using this option is equivalent to using:
//
// client.Material.Create().
// OnConflict(
// sql.ResolveWithNewValues(),
// ).
// Exec(ctx)
func (u *MaterialUpsertBulk) UpdateNewValues() *MaterialUpsertBulk {
u.create.conflict = append(u.create.conflict, sql.ResolveWithNewValues())
return u
}
// Ignore sets each column to itself in case of conflict.
// Using this option is equivalent to using:
//
// client.Material.Create().
// OnConflict(sql.ResolveWithIgnore()).
// Exec(ctx)
func (u *MaterialUpsertBulk) Ignore() *MaterialUpsertBulk {
u.create.conflict = append(u.create.conflict, sql.ResolveWithIgnore())
return u
}
// DoNothing configures the conflict_action to `DO NOTHING`.
// Supported only by SQLite and PostgreSQL.
func (u *MaterialUpsertBulk) DoNothing() *MaterialUpsertBulk {
u.create.conflict = append(u.create.conflict, sql.DoNothing())
return u
}
// Update allows overriding fields `UPDATE` values. See the MaterialCreateBulk.OnConflict
// documentation for more info.
func (u *MaterialUpsertBulk) Update(set func(*MaterialUpsert)) *MaterialUpsertBulk {
u.create.conflict = append(u.create.conflict, sql.ResolveWith(func(update *sql.UpdateSet) {
set(&MaterialUpsert{UpdateSet: update})
}))
return u
}
// SetCode sets the "code" field.
func (u *MaterialUpsertBulk) SetCode(v string) *MaterialUpsertBulk {
return u.Update(func(s *MaterialUpsert) {
s.SetCode(v)
})
}
// UpdateCode sets the "code" field to the value that was provided on create.
func (u *MaterialUpsertBulk) UpdateCode() *MaterialUpsertBulk {
return u.Update(func(s *MaterialUpsert) {
s.UpdateCode()
})
}
// SetName sets the "name" field.
func (u *MaterialUpsertBulk) SetName(v string) *MaterialUpsertBulk {
return u.Update(func(s *MaterialUpsert) {
s.SetName(v)
})
}
// UpdateName sets the "name" field to the value that was provided on create.
func (u *MaterialUpsertBulk) UpdateName() *MaterialUpsertBulk {
return u.Update(func(s *MaterialUpsert) {
s.UpdateName()
})
}
// SetShortName sets the "short_name" field.
func (u *MaterialUpsertBulk) SetShortName(v string) *MaterialUpsertBulk {
return u.Update(func(s *MaterialUpsert) {
s.SetShortName(v)
})
}
// UpdateShortName sets the "short_name" field to the value that was provided on create.
func (u *MaterialUpsertBulk) UpdateShortName() *MaterialUpsertBulk {
return u.Update(func(s *MaterialUpsert) {
s.UpdateShortName()
})
}
// ClearShortName clears the value of the "short_name" field.
func (u *MaterialUpsertBulk) ClearShortName() *MaterialUpsertBulk {
return u.Update(func(s *MaterialUpsert) {
s.ClearShortName()
})
}
// SetSpec sets the "spec" field.
func (u *MaterialUpsertBulk) SetSpec(v string) *MaterialUpsertBulk {
return u.Update(func(s *MaterialUpsert) {
s.SetSpec(v)
})
}
// UpdateSpec sets the "spec" field to the value that was provided on create.
func (u *MaterialUpsertBulk) UpdateSpec() *MaterialUpsertBulk {
return u.Update(func(s *MaterialUpsert) {
s.UpdateSpec()
})
}
// ClearSpec clears the value of the "spec" field.
func (u *MaterialUpsertBulk) ClearSpec() *MaterialUpsertBulk {
return u.Update(func(s *MaterialUpsert) {
s.ClearSpec()
})
}
// SetUnit sets the "unit" field.
func (u *MaterialUpsertBulk) SetUnit(v string) *MaterialUpsertBulk {
return u.Update(func(s *MaterialUpsert) {
s.SetUnit(v)
})
}
// UpdateUnit sets the "unit" field to the value that was provided on create.
func (u *MaterialUpsertBulk) UpdateUnit() *MaterialUpsertBulk {
return u.Update(func(s *MaterialUpsert) {
s.UpdateUnit()
})
}
// ClearUnit clears the value of the "unit" field.
func (u *MaterialUpsertBulk) ClearUnit() *MaterialUpsertBulk {
return u.Update(func(s *MaterialUpsert) {
s.ClearUnit()
})
}
// SetDescription sets the "description" field.
func (u *MaterialUpsertBulk) SetDescription(v string) *MaterialUpsertBulk {
return u.Update(func(s *MaterialUpsert) {
s.SetDescription(v)
})
}
// UpdateDescription sets the "description" field to the value that was provided on create.
func (u *MaterialUpsertBulk) UpdateDescription() *MaterialUpsertBulk {
return u.Update(func(s *MaterialUpsert) {
s.UpdateDescription()
})
}
// ClearDescription clears the value of the "description" field.
func (u *MaterialUpsertBulk) ClearDescription() *MaterialUpsertBulk {
return u.Update(func(s *MaterialUpsert) {
s.ClearDescription()
})
}
// SetManageMode sets the "manage_mode" field.
func (u *MaterialUpsertBulk) SetManageMode(v int) *MaterialUpsertBulk {
return u.Update(func(s *MaterialUpsert) {
s.SetManageMode(v)
})
}
// AddManageMode adds v to the "manage_mode" field.
func (u *MaterialUpsertBulk) AddManageMode(v int) *MaterialUpsertBulk {
return u.Update(func(s *MaterialUpsert) {
s.AddManageMode(v)
})
}
// UpdateManageMode sets the "manage_mode" field to the value that was provided on create.
func (u *MaterialUpsertBulk) UpdateManageMode() *MaterialUpsertBulk {
return u.Update(func(s *MaterialUpsert) {
s.UpdateManageMode()
})
}
// SetIsBatchManaged sets the "is_batch_managed" field.
func (u *MaterialUpsertBulk) SetIsBatchManaged(v bool) *MaterialUpsertBulk {
return u.Update(func(s *MaterialUpsert) {
s.SetIsBatchManaged(v)
})
}
// UpdateIsBatchManaged sets the "is_batch_managed" field to the value that was provided on create.
func (u *MaterialUpsertBulk) UpdateIsBatchManaged() *MaterialUpsertBulk {
return u.Update(func(s *MaterialUpsert) {
s.UpdateIsBatchManaged()
})
}
// SetIsSerialManaged sets the "is_serial_managed" field.
func (u *MaterialUpsertBulk) SetIsSerialManaged(v bool) *MaterialUpsertBulk {
return u.Update(func(s *MaterialUpsert) {
s.SetIsSerialManaged(v)
})
}
// UpdateIsSerialManaged sets the "is_serial_managed" field to the value that was provided on create.
func (u *MaterialUpsertBulk) UpdateIsSerialManaged() *MaterialUpsertBulk {
return u.Update(func(s *MaterialUpsert) {
s.UpdateIsSerialManaged()
})
}
// SetTemplateCode sets the "template_code" field.
func (u *MaterialUpsertBulk) SetTemplateCode(v string) *MaterialUpsertBulk {
return u.Update(func(s *MaterialUpsert) {
s.SetTemplateCode(v)
})
}
// UpdateTemplateCode sets the "template_code" field to the value that was provided on create.
func (u *MaterialUpsertBulk) UpdateTemplateCode() *MaterialUpsertBulk {
return u.Update(func(s *MaterialUpsert) {
s.UpdateTemplateCode()
})
}
// ClearTemplateCode clears the value of the "template_code" field.
func (u *MaterialUpsertBulk) ClearTemplateCode() *MaterialUpsertBulk {
return u.Update(func(s *MaterialUpsert) {
s.ClearTemplateCode()
})
}
// SetCreatedAt sets the "created_at" field.
func (u *MaterialUpsertBulk) SetCreatedAt(v int64) *MaterialUpsertBulk {
return u.Update(func(s *MaterialUpsert) {
s.SetCreatedAt(v)
})
}
// AddCreatedAt adds v to the "created_at" field.
func (u *MaterialUpsertBulk) AddCreatedAt(v int64) *MaterialUpsertBulk {
return u.Update(func(s *MaterialUpsert) {
s.AddCreatedAt(v)
})
}
// UpdateCreatedAt sets the "created_at" field to the value that was provided on create.
func (u *MaterialUpsertBulk) UpdateCreatedAt() *MaterialUpsertBulk {
return u.Update(func(s *MaterialUpsert) {
s.UpdateCreatedAt()
})
}
// SetUpdatedAt sets the "updated_at" field.
func (u *MaterialUpsertBulk) SetUpdatedAt(v int64) *MaterialUpsertBulk {
return u.Update(func(s *MaterialUpsert) {
s.SetUpdatedAt(v)
})
}
// AddUpdatedAt adds v to the "updated_at" field.
func (u *MaterialUpsertBulk) AddUpdatedAt(v int64) *MaterialUpsertBulk {
return u.Update(func(s *MaterialUpsert) {
s.AddUpdatedAt(v)
})
}
// UpdateUpdatedAt sets the "updated_at" field to the value that was provided on create.
func (u *MaterialUpsertBulk) UpdateUpdatedAt() *MaterialUpsertBulk {
return u.Update(func(s *MaterialUpsert) {
s.UpdateUpdatedAt()
})
}
// Exec executes the query.
func (u *MaterialUpsertBulk) Exec(ctx context.Context) error {
if u.create.err != nil {
return u.create.err
}
for i, b := range u.create.builders {
if len(b.conflict) != 0 {
return fmt.Errorf("ent: OnConflict was set for builder %d. Set it on the MaterialCreateBulk instead", i)
}
}
if len(u.create.conflict) == 0 {
return errors.New("ent: missing options for MaterialCreateBulk.OnConflict")
}
return u.create.Exec(ctx)
}
// ExecX is like Exec, but panics if an error occurs.
func (u *MaterialUpsertBulk) ExecX(ctx context.Context) {
if err := u.create.Exec(ctx); err != nil {
panic(err)
}
}