Files
bj_power/bj_power_mes/ent/stationstate_query.go
T
SunYF d609ff8a9e refactor: 重构工艺工序相关命名与数据模型
1.  全局替换"工序"为"工艺"统一术语,包括页面文案、枚举、注释
2.  重构工单与工件工艺数据模型:
    - 新增工艺组合表flow_material作为备料/齐套唯一源头
    - 新增工位状态表station_state支持自主停单/恢复接单
    - 移除station_process派工表,改用工单工艺组合作为路线唯一源头
    - 替换processCode为flowId作为工艺关联标识
    - 重构工件当前进度字段为currentStationNo
3.  删除冗余的静态备份资源文件
4.  调整物料选择组件默认启用仅显示激活物料
5.  优化工单创建/编辑逻辑,新增工艺组合校验与保存
2026-09-22 11:32:29 +08:00

578 lines
17 KiB
Go

// Code generated by ent, DO NOT EDIT.
package ent
import (
"bj_power_mes/ent/predicate"
"bj_power_mes/ent/stationstate"
"context"
"fmt"
"math"
"entgo.io/ent"
"entgo.io/ent/dialect"
"entgo.io/ent/dialect/sql"
"entgo.io/ent/dialect/sql/sqlgraph"
"entgo.io/ent/schema/field"
)
// StationStateQuery is the builder for querying StationState entities.
type StationStateQuery struct {
config
ctx *QueryContext
order []stationstate.OrderOption
inters []Interceptor
predicates []predicate.StationState
modifiers []func(*sql.Selector)
// intermediate query (i.e. traversal path).
sql *sql.Selector
path func(context.Context) (*sql.Selector, error)
}
// Where adds a new predicate for the StationStateQuery builder.
func (_q *StationStateQuery) Where(ps ...predicate.StationState) *StationStateQuery {
_q.predicates = append(_q.predicates, ps...)
return _q
}
// Limit the number of records to be returned by this query.
func (_q *StationStateQuery) Limit(limit int) *StationStateQuery {
_q.ctx.Limit = &limit
return _q
}
// Offset to start from.
func (_q *StationStateQuery) Offset(offset int) *StationStateQuery {
_q.ctx.Offset = &offset
return _q
}
// Unique configures the query builder to filter duplicate records on query.
// By default, unique is set to true, and can be disabled using this method.
func (_q *StationStateQuery) Unique(unique bool) *StationStateQuery {
_q.ctx.Unique = &unique
return _q
}
// Order specifies how the records should be ordered.
func (_q *StationStateQuery) Order(o ...stationstate.OrderOption) *StationStateQuery {
_q.order = append(_q.order, o...)
return _q
}
// First returns the first StationState entity from the query.
// Returns a *NotFoundError when no StationState was found.
func (_q *StationStateQuery) First(ctx context.Context) (*StationState, error) {
nodes, err := _q.Limit(1).All(setContextOp(ctx, _q.ctx, ent.OpQueryFirst))
if err != nil {
return nil, err
}
if len(nodes) == 0 {
return nil, &NotFoundError{stationstate.Label}
}
return nodes[0], nil
}
// FirstX is like First, but panics if an error occurs.
func (_q *StationStateQuery) FirstX(ctx context.Context) *StationState {
node, err := _q.First(ctx)
if err != nil && !IsNotFound(err) {
panic(err)
}
return node
}
// FirstID returns the first StationState ID from the query.
// Returns a *NotFoundError when no StationState ID was found.
func (_q *StationStateQuery) FirstID(ctx context.Context) (id int, err error) {
var ids []int
if ids, err = _q.Limit(1).IDs(setContextOp(ctx, _q.ctx, ent.OpQueryFirstID)); err != nil {
return
}
if len(ids) == 0 {
err = &NotFoundError{stationstate.Label}
return
}
return ids[0], nil
}
// FirstIDX is like FirstID, but panics if an error occurs.
func (_q *StationStateQuery) FirstIDX(ctx context.Context) int {
id, err := _q.FirstID(ctx)
if err != nil && !IsNotFound(err) {
panic(err)
}
return id
}
// Only returns a single StationState entity found by the query, ensuring it only returns one.
// Returns a *NotSingularError when more than one StationState entity is found.
// Returns a *NotFoundError when no StationState entities are found.
func (_q *StationStateQuery) Only(ctx context.Context) (*StationState, error) {
nodes, err := _q.Limit(2).All(setContextOp(ctx, _q.ctx, ent.OpQueryOnly))
if err != nil {
return nil, err
}
switch len(nodes) {
case 1:
return nodes[0], nil
case 0:
return nil, &NotFoundError{stationstate.Label}
default:
return nil, &NotSingularError{stationstate.Label}
}
}
// OnlyX is like Only, but panics if an error occurs.
func (_q *StationStateQuery) OnlyX(ctx context.Context) *StationState {
node, err := _q.Only(ctx)
if err != nil {
panic(err)
}
return node
}
// OnlyID is like Only, but returns the only StationState ID in the query.
// Returns a *NotSingularError when more than one StationState ID is found.
// Returns a *NotFoundError when no entities are found.
func (_q *StationStateQuery) OnlyID(ctx context.Context) (id int, err error) {
var ids []int
if ids, err = _q.Limit(2).IDs(setContextOp(ctx, _q.ctx, ent.OpQueryOnlyID)); err != nil {
return
}
switch len(ids) {
case 1:
id = ids[0]
case 0:
err = &NotFoundError{stationstate.Label}
default:
err = &NotSingularError{stationstate.Label}
}
return
}
// OnlyIDX is like OnlyID, but panics if an error occurs.
func (_q *StationStateQuery) OnlyIDX(ctx context.Context) int {
id, err := _q.OnlyID(ctx)
if err != nil {
panic(err)
}
return id
}
// All executes the query and returns a list of StationStates.
func (_q *StationStateQuery) All(ctx context.Context) ([]*StationState, error) {
ctx = setContextOp(ctx, _q.ctx, ent.OpQueryAll)
if err := _q.prepareQuery(ctx); err != nil {
return nil, err
}
qr := querierAll[[]*StationState, *StationStateQuery]()
return withInterceptors[[]*StationState](ctx, _q, qr, _q.inters)
}
// AllX is like All, but panics if an error occurs.
func (_q *StationStateQuery) AllX(ctx context.Context) []*StationState {
nodes, err := _q.All(ctx)
if err != nil {
panic(err)
}
return nodes
}
// IDs executes the query and returns a list of StationState IDs.
func (_q *StationStateQuery) IDs(ctx context.Context) (ids []int, err error) {
if _q.ctx.Unique == nil && _q.path != nil {
_q.Unique(true)
}
ctx = setContextOp(ctx, _q.ctx, ent.OpQueryIDs)
if err = _q.Select(stationstate.FieldID).Scan(ctx, &ids); err != nil {
return nil, err
}
return ids, nil
}
// IDsX is like IDs, but panics if an error occurs.
func (_q *StationStateQuery) IDsX(ctx context.Context) []int {
ids, err := _q.IDs(ctx)
if err != nil {
panic(err)
}
return ids
}
// Count returns the count of the given query.
func (_q *StationStateQuery) Count(ctx context.Context) (int, error) {
ctx = setContextOp(ctx, _q.ctx, ent.OpQueryCount)
if err := _q.prepareQuery(ctx); err != nil {
return 0, err
}
return withInterceptors[int](ctx, _q, querierCount[*StationStateQuery](), _q.inters)
}
// CountX is like Count, but panics if an error occurs.
func (_q *StationStateQuery) CountX(ctx context.Context) int {
count, err := _q.Count(ctx)
if err != nil {
panic(err)
}
return count
}
// Exist returns true if the query has elements in the graph.
func (_q *StationStateQuery) Exist(ctx context.Context) (bool, error) {
ctx = setContextOp(ctx, _q.ctx, ent.OpQueryExist)
switch _, err := _q.FirstID(ctx); {
case IsNotFound(err):
return false, nil
case err != nil:
return false, fmt.Errorf("ent: check existence: %w", err)
default:
return true, nil
}
}
// ExistX is like Exist, but panics if an error occurs.
func (_q *StationStateQuery) ExistX(ctx context.Context) bool {
exist, err := _q.Exist(ctx)
if err != nil {
panic(err)
}
return exist
}
// Clone returns a duplicate of the StationStateQuery builder, including all associated steps. It can be
// used to prepare common query builders and use them differently after the clone is made.
func (_q *StationStateQuery) Clone() *StationStateQuery {
if _q == nil {
return nil
}
return &StationStateQuery{
config: _q.config,
ctx: _q.ctx.Clone(),
order: append([]stationstate.OrderOption{}, _q.order...),
inters: append([]Interceptor{}, _q.inters...),
predicates: append([]predicate.StationState{}, _q.predicates...),
// clone intermediate query.
sql: _q.sql.Clone(),
path: _q.path,
modifiers: append([]func(*sql.Selector){}, _q.modifiers...),
}
}
// GroupBy is used to group vertices by one or more fields/columns.
// It is often used with aggregate functions, like: count, max, mean, min, sum.
//
// Example:
//
// var v []struct {
// StationNo int `json:"stationNo,omitempty"`
// Count int `json:"count,omitempty"`
// }
//
// client.StationState.Query().
// GroupBy(stationstate.FieldStationNo).
// Aggregate(ent.Count()).
// Scan(ctx, &v)
func (_q *StationStateQuery) GroupBy(field string, fields ...string) *StationStateGroupBy {
_q.ctx.Fields = append([]string{field}, fields...)
grbuild := &StationStateGroupBy{build: _q}
grbuild.flds = &_q.ctx.Fields
grbuild.label = stationstate.Label
grbuild.scan = grbuild.Scan
return grbuild
}
// Select allows the selection one or more fields/columns for the given query,
// instead of selecting all fields in the entity.
//
// Example:
//
// var v []struct {
// StationNo int `json:"stationNo,omitempty"`
// }
//
// client.StationState.Query().
// Select(stationstate.FieldStationNo).
// Scan(ctx, &v)
func (_q *StationStateQuery) Select(fields ...string) *StationStateSelect {
_q.ctx.Fields = append(_q.ctx.Fields, fields...)
sbuild := &StationStateSelect{StationStateQuery: _q}
sbuild.label = stationstate.Label
sbuild.flds, sbuild.scan = &_q.ctx.Fields, sbuild.Scan
return sbuild
}
// Aggregate returns a StationStateSelect configured with the given aggregations.
func (_q *StationStateQuery) Aggregate(fns ...AggregateFunc) *StationStateSelect {
return _q.Select().Aggregate(fns...)
}
func (_q *StationStateQuery) prepareQuery(ctx context.Context) error {
for _, inter := range _q.inters {
if inter == nil {
return fmt.Errorf("ent: uninitialized interceptor (forgotten import ent/runtime?)")
}
if trv, ok := inter.(Traverser); ok {
if err := trv.Traverse(ctx, _q); err != nil {
return err
}
}
}
for _, f := range _q.ctx.Fields {
if !stationstate.ValidColumn(f) {
return &ValidationError{Name: f, err: fmt.Errorf("ent: invalid field %q for query", f)}
}
}
if _q.path != nil {
prev, err := _q.path(ctx)
if err != nil {
return err
}
_q.sql = prev
}
return nil
}
func (_q *StationStateQuery) sqlAll(ctx context.Context, hooks ...queryHook) ([]*StationState, error) {
var (
nodes = []*StationState{}
_spec = _q.querySpec()
)
_spec.ScanValues = func(columns []string) ([]any, error) {
return (*StationState).scanValues(nil, columns)
}
_spec.Assign = func(columns []string, values []any) error {
node := &StationState{config: _q.config}
nodes = append(nodes, node)
return node.assignValues(columns, values)
}
if len(_q.modifiers) > 0 {
_spec.Modifiers = _q.modifiers
}
for i := range hooks {
hooks[i](ctx, _spec)
}
if err := sqlgraph.QueryNodes(ctx, _q.driver, _spec); err != nil {
return nil, err
}
if len(nodes) == 0 {
return nodes, nil
}
return nodes, nil
}
func (_q *StationStateQuery) sqlCount(ctx context.Context) (int, error) {
_spec := _q.querySpec()
if len(_q.modifiers) > 0 {
_spec.Modifiers = _q.modifiers
}
_spec.Node.Columns = _q.ctx.Fields
if len(_q.ctx.Fields) > 0 {
_spec.Unique = _q.ctx.Unique != nil && *_q.ctx.Unique
}
return sqlgraph.CountNodes(ctx, _q.driver, _spec)
}
func (_q *StationStateQuery) querySpec() *sqlgraph.QuerySpec {
_spec := sqlgraph.NewQuerySpec(stationstate.Table, stationstate.Columns, sqlgraph.NewFieldSpec(stationstate.FieldID, field.TypeInt))
_spec.From = _q.sql
if unique := _q.ctx.Unique; unique != nil {
_spec.Unique = *unique
} else if _q.path != nil {
_spec.Unique = true
}
if fields := _q.ctx.Fields; len(fields) > 0 {
_spec.Node.Columns = make([]string, 0, len(fields))
_spec.Node.Columns = append(_spec.Node.Columns, stationstate.FieldID)
for i := range fields {
if fields[i] != stationstate.FieldID {
_spec.Node.Columns = append(_spec.Node.Columns, fields[i])
}
}
}
if ps := _q.predicates; len(ps) > 0 {
_spec.Predicate = func(selector *sql.Selector) {
for i := range ps {
ps[i](selector)
}
}
}
if limit := _q.ctx.Limit; limit != nil {
_spec.Limit = *limit
}
if offset := _q.ctx.Offset; offset != nil {
_spec.Offset = *offset
}
if ps := _q.order; len(ps) > 0 {
_spec.Order = func(selector *sql.Selector) {
for i := range ps {
ps[i](selector)
}
}
}
return _spec
}
func (_q *StationStateQuery) sqlQuery(ctx context.Context) *sql.Selector {
builder := sql.Dialect(_q.driver.Dialect())
t1 := builder.Table(stationstate.Table)
columns := _q.ctx.Fields
if len(columns) == 0 {
columns = stationstate.Columns
}
selector := builder.Select(t1.Columns(columns...)...).From(t1)
if _q.sql != nil {
selector = _q.sql
selector.Select(selector.Columns(columns...)...)
}
if _q.ctx.Unique != nil && *_q.ctx.Unique {
selector.Distinct()
}
for _, m := range _q.modifiers {
m(selector)
}
for _, p := range _q.predicates {
p(selector)
}
for _, p := range _q.order {
p(selector)
}
if offset := _q.ctx.Offset; offset != nil {
// limit is mandatory for offset clause. We start
// with default value, and override it below if needed.
selector.Offset(*offset).Limit(math.MaxInt32)
}
if limit := _q.ctx.Limit; limit != nil {
selector.Limit(*limit)
}
return selector
}
// ForUpdate locks the selected rows against concurrent updates, and prevent them from being
// updated, deleted or "selected ... for update" by other sessions, until the transaction is
// either committed or rolled-back.
func (_q *StationStateQuery) ForUpdate(opts ...sql.LockOption) *StationStateQuery {
if _q.driver.Dialect() == dialect.Postgres {
_q.Unique(false)
}
_q.modifiers = append(_q.modifiers, func(s *sql.Selector) {
s.ForUpdate(opts...)
})
return _q
}
// ForShare behaves similarly to ForUpdate, except that it acquires a shared mode lock
// on any rows that are read. Other sessions can read the rows, but cannot modify them
// until your transaction commits.
func (_q *StationStateQuery) ForShare(opts ...sql.LockOption) *StationStateQuery {
if _q.driver.Dialect() == dialect.Postgres {
_q.Unique(false)
}
_q.modifiers = append(_q.modifiers, func(s *sql.Selector) {
s.ForShare(opts...)
})
return _q
}
// Modify adds a query modifier for attaching custom logic to queries.
func (_q *StationStateQuery) Modify(modifiers ...func(s *sql.Selector)) *StationStateSelect {
_q.modifiers = append(_q.modifiers, modifiers...)
return _q.Select()
}
// StationStateGroupBy is the group-by builder for StationState entities.
type StationStateGroupBy struct {
selector
build *StationStateQuery
}
// Aggregate adds the given aggregation functions to the group-by query.
func (_g *StationStateGroupBy) Aggregate(fns ...AggregateFunc) *StationStateGroupBy {
_g.fns = append(_g.fns, fns...)
return _g
}
// Scan applies the selector query and scans the result into the given value.
func (_g *StationStateGroupBy) Scan(ctx context.Context, v any) error {
ctx = setContextOp(ctx, _g.build.ctx, ent.OpQueryGroupBy)
if err := _g.build.prepareQuery(ctx); err != nil {
return err
}
return scanWithInterceptors[*StationStateQuery, *StationStateGroupBy](ctx, _g.build, _g, _g.build.inters, v)
}
func (_g *StationStateGroupBy) sqlScan(ctx context.Context, root *StationStateQuery, v any) error {
selector := root.sqlQuery(ctx).Select()
aggregation := make([]string, 0, len(_g.fns))
for _, fn := range _g.fns {
aggregation = append(aggregation, fn(selector))
}
if len(selector.SelectedColumns()) == 0 {
columns := make([]string, 0, len(*_g.flds)+len(_g.fns))
for _, f := range *_g.flds {
columns = append(columns, selector.C(f))
}
columns = append(columns, aggregation...)
selector.Select(columns...)
}
selector.GroupBy(selector.Columns(*_g.flds...)...)
if err := selector.Err(); err != nil {
return err
}
rows := &sql.Rows{}
query, args := selector.Query()
if err := _g.build.driver.Query(ctx, query, args, rows); err != nil {
return err
}
defer rows.Close()
return sql.ScanSlice(rows, v)
}
// StationStateSelect is the builder for selecting fields of StationState entities.
type StationStateSelect struct {
*StationStateQuery
selector
}
// Aggregate adds the given aggregation functions to the selector query.
func (_s *StationStateSelect) Aggregate(fns ...AggregateFunc) *StationStateSelect {
_s.fns = append(_s.fns, fns...)
return _s
}
// Scan applies the selector query and scans the result into the given value.
func (_s *StationStateSelect) Scan(ctx context.Context, v any) error {
ctx = setContextOp(ctx, _s.ctx, ent.OpQuerySelect)
if err := _s.prepareQuery(ctx); err != nil {
return err
}
return scanWithInterceptors[*StationStateQuery, *StationStateSelect](ctx, _s.StationStateQuery, _s, _s.inters, v)
}
func (_s *StationStateSelect) sqlScan(ctx context.Context, root *StationStateQuery, v any) error {
selector := root.sqlQuery(ctx)
aggregation := make([]string, 0, len(_s.fns))
for _, fn := range _s.fns {
aggregation = append(aggregation, fn(selector))
}
switch n := len(*_s.selector.flds); {
case n == 0 && len(aggregation) > 0:
selector.Select(aggregation...)
case n != 0 && len(aggregation) > 0:
selector.AppendSelect(aggregation...)
}
rows := &sql.Rows{}
query, args := selector.Query()
if err := _s.driver.Query(ctx, query, args, rows); err != nil {
return err
}
defer rows.Close()
return sql.ScanSlice(rows, v)
}
// Modify adds a query modifier for attaching custom logic to queries.
func (_s *StationStateSelect) Modify(modifiers ...func(s *sql.Selector)) *StationStateSelect {
_s.modifiers = append(_s.modifiers, modifiers...)
return _s
}