Files
bj_power/bj_power_mes/ent/role_create.go
T
2026-08-28 15:06:01 +08:00

296 lines
7.9 KiB
Go

// Code generated by ent, DO NOT EDIT.
package ent
import (
"bj_power_mes/ent/role"
"context"
"errors"
"fmt"
"time"
"entgo.io/ent/dialect/sql/sqlgraph"
"entgo.io/ent/schema/field"
)
// RoleCreate is the builder for creating a Role entity.
type RoleCreate struct {
config
mutation *RoleMutation
hooks []Hook
}
// SetName sets the "name" field.
func (_c *RoleCreate) SetName(v string) *RoleCreate {
_c.mutation.SetName(v)
return _c
}
// SetCode sets the "code" field.
func (_c *RoleCreate) SetCode(v string) *RoleCreate {
_c.mutation.SetCode(v)
return _c
}
// SetRemark sets the "remark" field.
func (_c *RoleCreate) SetRemark(v string) *RoleCreate {
_c.mutation.SetRemark(v)
return _c
}
// SetNillableRemark sets the "remark" field if the given value is not nil.
func (_c *RoleCreate) SetNillableRemark(v *string) *RoleCreate {
if v != nil {
_c.SetRemark(*v)
}
return _c
}
// SetPermissionCodes sets the "permissionCodes" field.
func (_c *RoleCreate) SetPermissionCodes(v []string) *RoleCreate {
_c.mutation.SetPermissionCodes(v)
return _c
}
// SetCreatedAt sets the "createdAt" field.
func (_c *RoleCreate) SetCreatedAt(v time.Time) *RoleCreate {
_c.mutation.SetCreatedAt(v)
return _c
}
// SetNillableCreatedAt sets the "createdAt" field if the given value is not nil.
func (_c *RoleCreate) SetNillableCreatedAt(v *time.Time) *RoleCreate {
if v != nil {
_c.SetCreatedAt(*v)
}
return _c
}
// SetID sets the "id" field.
func (_c *RoleCreate) SetID(v int) *RoleCreate {
_c.mutation.SetID(v)
return _c
}
// Mutation returns the RoleMutation object of the builder.
func (_c *RoleCreate) Mutation() *RoleMutation {
return _c.mutation
}
// Save creates the Role in the database.
func (_c *RoleCreate) Save(ctx context.Context) (*Role, error) {
_c.defaults()
return withHooks(ctx, _c.sqlSave, _c.mutation, _c.hooks)
}
// SaveX calls Save and panics if Save returns an error.
func (_c *RoleCreate) SaveX(ctx context.Context) *Role {
v, err := _c.Save(ctx)
if err != nil {
panic(err)
}
return v
}
// Exec executes the query.
func (_c *RoleCreate) Exec(ctx context.Context) error {
_, err := _c.Save(ctx)
return err
}
// ExecX is like Exec, but panics if an error occurs.
func (_c *RoleCreate) ExecX(ctx context.Context) {
if err := _c.Exec(ctx); err != nil {
panic(err)
}
}
// defaults sets the default values of the builder before save.
func (_c *RoleCreate) defaults() {
if _, ok := _c.mutation.Remark(); !ok {
v := role.DefaultRemark
_c.mutation.SetRemark(v)
}
if _, ok := _c.mutation.CreatedAt(); !ok {
v := role.DefaultCreatedAt()
_c.mutation.SetCreatedAt(v)
}
}
// check runs all checks and user-defined validators on the builder.
func (_c *RoleCreate) check() error {
if _, ok := _c.mutation.Name(); !ok {
return &ValidationError{Name: "name", err: errors.New(`ent: missing required field "Role.name"`)}
}
if v, ok := _c.mutation.Name(); ok {
if err := role.NameValidator(v); err != nil {
return &ValidationError{Name: "name", err: fmt.Errorf(`ent: validator failed for field "Role.name": %w`, err)}
}
}
if _, ok := _c.mutation.Code(); !ok {
return &ValidationError{Name: "code", err: errors.New(`ent: missing required field "Role.code"`)}
}
if v, ok := _c.mutation.Code(); ok {
if err := role.CodeValidator(v); err != nil {
return &ValidationError{Name: "code", err: fmt.Errorf(`ent: validator failed for field "Role.code": %w`, err)}
}
}
if _, ok := _c.mutation.Remark(); !ok {
return &ValidationError{Name: "remark", err: errors.New(`ent: missing required field "Role.remark"`)}
}
if v, ok := _c.mutation.Remark(); ok {
if err := role.RemarkValidator(v); err != nil {
return &ValidationError{Name: "remark", err: fmt.Errorf(`ent: validator failed for field "Role.remark": %w`, err)}
}
}
if _, ok := _c.mutation.CreatedAt(); !ok {
return &ValidationError{Name: "createdAt", err: errors.New(`ent: missing required field "Role.createdAt"`)}
}
if v, ok := _c.mutation.ID(); ok {
if err := role.IDValidator(v); err != nil {
return &ValidationError{Name: "id", err: fmt.Errorf(`ent: validator failed for field "Role.id": %w`, err)}
}
}
return nil
}
func (_c *RoleCreate) sqlSave(ctx context.Context) (*Role, error) {
if err := _c.check(); err != nil {
return nil, err
}
_node, _spec := _c.createSpec()
if err := sqlgraph.CreateNode(ctx, _c.driver, _spec); err != nil {
if sqlgraph.IsConstraintError(err) {
err = &ConstraintError{msg: err.Error(), wrap: err}
}
return nil, err
}
if _spec.ID.Value != _node.ID {
id := _spec.ID.Value.(int64)
_node.ID = int(id)
}
_c.mutation.id = &_node.ID
_c.mutation.done = true
return _node, nil
}
func (_c *RoleCreate) createSpec() (*Role, *sqlgraph.CreateSpec) {
var (
_node = &Role{config: _c.config}
_spec = sqlgraph.NewCreateSpec(role.Table, sqlgraph.NewFieldSpec(role.FieldID, field.TypeInt))
)
if id, ok := _c.mutation.ID(); ok {
_node.ID = id
_spec.ID.Value = id
}
if value, ok := _c.mutation.Name(); ok {
_spec.SetField(role.FieldName, field.TypeString, value)
_node.Name = value
}
if value, ok := _c.mutation.Code(); ok {
_spec.SetField(role.FieldCode, field.TypeString, value)
_node.Code = value
}
if value, ok := _c.mutation.Remark(); ok {
_spec.SetField(role.FieldRemark, field.TypeString, value)
_node.Remark = value
}
if value, ok := _c.mutation.PermissionCodes(); ok {
_spec.SetField(role.FieldPermissionCodes, field.TypeJSON, value)
_node.PermissionCodes = value
}
if value, ok := _c.mutation.CreatedAt(); ok {
_spec.SetField(role.FieldCreatedAt, field.TypeTime, value)
_node.CreatedAt = value
}
return _node, _spec
}
// RoleCreateBulk is the builder for creating many Role entities in bulk.
type RoleCreateBulk struct {
config
err error
builders []*RoleCreate
}
// Save creates the Role entities in the database.
func (_c *RoleCreateBulk) Save(ctx context.Context) ([]*Role, error) {
if _c.err != nil {
return nil, _c.err
}
specs := make([]*sqlgraph.CreateSpec, len(_c.builders))
nodes := make([]*Role, len(_c.builders))
mutators := make([]Mutator, len(_c.builders))
for i := range _c.builders {
func(i int, root context.Context) {
builder := _c.builders[i]
builder.defaults()
var mut Mutator = MutateFunc(func(ctx context.Context, m Mutation) (Value, error) {
mutation, ok := m.(*RoleMutation)
if !ok {
return nil, fmt.Errorf("unexpected mutation type %T", m)
}
if err := builder.check(); err != nil {
return nil, err
}
builder.mutation = mutation
var err error
nodes[i], specs[i] = builder.createSpec()
if i < len(mutators)-1 {
_, err = mutators[i+1].Mutate(root, _c.builders[i+1].mutation)
} else {
spec := &sqlgraph.BatchCreateSpec{Nodes: specs}
// Invoke the actual operation on the latest mutation in the chain.
if err = sqlgraph.BatchCreate(ctx, _c.driver, spec); err != nil {
if sqlgraph.IsConstraintError(err) {
err = &ConstraintError{msg: err.Error(), wrap: err}
}
}
}
if err != nil {
return nil, err
}
mutation.id = &nodes[i].ID
if specs[i].ID.Value != nil && nodes[i].ID == 0 {
id := specs[i].ID.Value.(int64)
nodes[i].ID = int(id)
}
mutation.done = true
return nodes[i], nil
})
for i := len(builder.hooks) - 1; i >= 0; i-- {
mut = builder.hooks[i](mut)
}
mutators[i] = mut
}(i, ctx)
}
if len(mutators) > 0 {
if _, err := mutators[0].Mutate(ctx, _c.builders[0].mutation); err != nil {
return nil, err
}
}
return nodes, nil
}
// SaveX is like Save, but panics if an error occurs.
func (_c *RoleCreateBulk) SaveX(ctx context.Context) []*Role {
v, err := _c.Save(ctx)
if err != nil {
panic(err)
}
return v
}
// Exec executes the query.
func (_c *RoleCreateBulk) Exec(ctx context.Context) error {
_, err := _c.Save(ctx)
return err
}
// ExecX is like Exec, but panics if an error occurs.
func (_c *RoleCreateBulk) ExecX(ctx context.Context) {
if err := _c.Exec(ctx); err != nil {
panic(err)
}
}