Files
bj_power/bj_power_mes/ent/workpiece_update.go
T
2026-08-28 15:06:01 +08:00

687 lines
20 KiB
Go

// Code generated by ent, DO NOT EDIT.
package ent
import (
"bj_power_mes/ent/predicate"
"bj_power_mes/ent/workpiece"
"context"
"errors"
"fmt"
"time"
"entgo.io/ent/dialect/sql"
"entgo.io/ent/dialect/sql/sqlgraph"
"entgo.io/ent/schema/field"
)
// WorkpieceUpdate is the builder for updating Workpiece entities.
type WorkpieceUpdate struct {
config
hooks []Hook
mutation *WorkpieceMutation
modifiers []func(*sql.UpdateBuilder)
}
// Where appends a list predicates to the WorkpieceUpdate builder.
func (_u *WorkpieceUpdate) Where(ps ...predicate.Workpiece) *WorkpieceUpdate {
_u.mutation.Where(ps...)
return _u
}
// SetSn sets the "sn" field.
func (_u *WorkpieceUpdate) SetSn(v string) *WorkpieceUpdate {
_u.mutation.SetSn(v)
return _u
}
// SetNillableSn sets the "sn" field if the given value is not nil.
func (_u *WorkpieceUpdate) SetNillableSn(v *string) *WorkpieceUpdate {
if v != nil {
_u.SetSn(*v)
}
return _u
}
// SetOrderNo sets the "orderNo" field.
func (_u *WorkpieceUpdate) SetOrderNo(v string) *WorkpieceUpdate {
_u.mutation.SetOrderNo(v)
return _u
}
// SetNillableOrderNo sets the "orderNo" field if the given value is not nil.
func (_u *WorkpieceUpdate) SetNillableOrderNo(v *string) *WorkpieceUpdate {
if v != nil {
_u.SetOrderNo(*v)
}
return _u
}
// SetWorkOrderId sets the "workOrderId" field.
func (_u *WorkpieceUpdate) SetWorkOrderId(v int) *WorkpieceUpdate {
_u.mutation.ResetWorkOrderId()
_u.mutation.SetWorkOrderId(v)
return _u
}
// SetNillableWorkOrderId sets the "workOrderId" field if the given value is not nil.
func (_u *WorkpieceUpdate) SetNillableWorkOrderId(v *int) *WorkpieceUpdate {
if v != nil {
_u.SetWorkOrderId(*v)
}
return _u
}
// AddWorkOrderId adds value to the "workOrderId" field.
func (_u *WorkpieceUpdate) AddWorkOrderId(v int) *WorkpieceUpdate {
_u.mutation.AddWorkOrderId(v)
return _u
}
// ClearWorkOrderId clears the value of the "workOrderId" field.
func (_u *WorkpieceUpdate) ClearWorkOrderId() *WorkpieceUpdate {
_u.mutation.ClearWorkOrderId()
return _u
}
// SetProcessSeq sets the "processSeq" field.
func (_u *WorkpieceUpdate) SetProcessSeq(v string) *WorkpieceUpdate {
_u.mutation.SetProcessSeq(v)
return _u
}
// SetNillableProcessSeq sets the "processSeq" field if the given value is not nil.
func (_u *WorkpieceUpdate) SetNillableProcessSeq(v *string) *WorkpieceUpdate {
if v != nil {
_u.SetProcessSeq(*v)
}
return _u
}
// SetCurrentProcess sets the "currentProcess" field.
func (_u *WorkpieceUpdate) SetCurrentProcess(v int) *WorkpieceUpdate {
_u.mutation.ResetCurrentProcess()
_u.mutation.SetCurrentProcess(v)
return _u
}
// SetNillableCurrentProcess sets the "currentProcess" field if the given value is not nil.
func (_u *WorkpieceUpdate) SetNillableCurrentProcess(v *int) *WorkpieceUpdate {
if v != nil {
_u.SetCurrentProcess(*v)
}
return _u
}
// AddCurrentProcess adds value to the "currentProcess" field.
func (_u *WorkpieceUpdate) AddCurrentProcess(v int) *WorkpieceUpdate {
_u.mutation.AddCurrentProcess(v)
return _u
}
// ClearCurrentProcess clears the value of the "currentProcess" field.
func (_u *WorkpieceUpdate) ClearCurrentProcess() *WorkpieceUpdate {
_u.mutation.ClearCurrentProcess()
return _u
}
// SetStatus sets the "status" field.
func (_u *WorkpieceUpdate) SetStatus(v string) *WorkpieceUpdate {
_u.mutation.SetStatus(v)
return _u
}
// SetNillableStatus sets the "status" field if the given value is not nil.
func (_u *WorkpieceUpdate) SetNillableStatus(v *string) *WorkpieceUpdate {
if v != nil {
_u.SetStatus(*v)
}
return _u
}
// SetOnlineAt sets the "onlineAt" field.
func (_u *WorkpieceUpdate) SetOnlineAt(v time.Time) *WorkpieceUpdate {
_u.mutation.SetOnlineAt(v)
return _u
}
// SetNillableOnlineAt sets the "onlineAt" field if the given value is not nil.
func (_u *WorkpieceUpdate) SetNillableOnlineAt(v *time.Time) *WorkpieceUpdate {
if v != nil {
_u.SetOnlineAt(*v)
}
return _u
}
// ClearOnlineAt clears the value of the "onlineAt" field.
func (_u *WorkpieceUpdate) ClearOnlineAt() *WorkpieceUpdate {
_u.mutation.ClearOnlineAt()
return _u
}
// SetDoneAt sets the "doneAt" field.
func (_u *WorkpieceUpdate) SetDoneAt(v time.Time) *WorkpieceUpdate {
_u.mutation.SetDoneAt(v)
return _u
}
// SetNillableDoneAt sets the "doneAt" field if the given value is not nil.
func (_u *WorkpieceUpdate) SetNillableDoneAt(v *time.Time) *WorkpieceUpdate {
if v != nil {
_u.SetDoneAt(*v)
}
return _u
}
// ClearDoneAt clears the value of the "doneAt" field.
func (_u *WorkpieceUpdate) ClearDoneAt() *WorkpieceUpdate {
_u.mutation.ClearDoneAt()
return _u
}
// SetUpdatedAt sets the "updatedAt" field.
func (_u *WorkpieceUpdate) SetUpdatedAt(v time.Time) *WorkpieceUpdate {
_u.mutation.SetUpdatedAt(v)
return _u
}
// ClearUpdatedAt clears the value of the "updatedAt" field.
func (_u *WorkpieceUpdate) ClearUpdatedAt() *WorkpieceUpdate {
_u.mutation.ClearUpdatedAt()
return _u
}
// Mutation returns the WorkpieceMutation object of the builder.
func (_u *WorkpieceUpdate) Mutation() *WorkpieceMutation {
return _u.mutation
}
// Save executes the query and returns the number of nodes affected by the update operation.
func (_u *WorkpieceUpdate) Save(ctx context.Context) (int, error) {
_u.defaults()
return withHooks(ctx, _u.sqlSave, _u.mutation, _u.hooks)
}
// SaveX is like Save, but panics if an error occurs.
func (_u *WorkpieceUpdate) SaveX(ctx context.Context) int {
affected, err := _u.Save(ctx)
if err != nil {
panic(err)
}
return affected
}
// Exec executes the query.
func (_u *WorkpieceUpdate) Exec(ctx context.Context) error {
_, err := _u.Save(ctx)
return err
}
// ExecX is like Exec, but panics if an error occurs.
func (_u *WorkpieceUpdate) ExecX(ctx context.Context) {
if err := _u.Exec(ctx); err != nil {
panic(err)
}
}
// defaults sets the default values of the builder before save.
func (_u *WorkpieceUpdate) defaults() {
if _, ok := _u.mutation.UpdatedAt(); !ok && !_u.mutation.UpdatedAtCleared() {
v := workpiece.UpdateDefaultUpdatedAt()
_u.mutation.SetUpdatedAt(v)
}
}
// check runs all checks and user-defined validators on the builder.
func (_u *WorkpieceUpdate) check() error {
if v, ok := _u.mutation.Sn(); ok {
if err := workpiece.SnValidator(v); err != nil {
return &ValidationError{Name: "sn", err: fmt.Errorf(`ent: validator failed for field "Workpiece.sn": %w`, err)}
}
}
if v, ok := _u.mutation.OrderNo(); ok {
if err := workpiece.OrderNoValidator(v); err != nil {
return &ValidationError{Name: "orderNo", err: fmt.Errorf(`ent: validator failed for field "Workpiece.orderNo": %w`, err)}
}
}
if v, ok := _u.mutation.ProcessSeq(); ok {
if err := workpiece.ProcessSeqValidator(v); err != nil {
return &ValidationError{Name: "processSeq", err: fmt.Errorf(`ent: validator failed for field "Workpiece.processSeq": %w`, err)}
}
}
if v, ok := _u.mutation.Status(); ok {
if err := workpiece.StatusValidator(v); err != nil {
return &ValidationError{Name: "status", err: fmt.Errorf(`ent: validator failed for field "Workpiece.status": %w`, err)}
}
}
return nil
}
// Modify adds a statement modifier for attaching custom logic to the UPDATE statement.
func (_u *WorkpieceUpdate) Modify(modifiers ...func(u *sql.UpdateBuilder)) *WorkpieceUpdate {
_u.modifiers = append(_u.modifiers, modifiers...)
return _u
}
func (_u *WorkpieceUpdate) sqlSave(ctx context.Context) (_node int, err error) {
if err := _u.check(); err != nil {
return _node, err
}
_spec := sqlgraph.NewUpdateSpec(workpiece.Table, workpiece.Columns, sqlgraph.NewFieldSpec(workpiece.FieldID, field.TypeInt))
if ps := _u.mutation.predicates; len(ps) > 0 {
_spec.Predicate = func(selector *sql.Selector) {
for i := range ps {
ps[i](selector)
}
}
}
if value, ok := _u.mutation.Sn(); ok {
_spec.SetField(workpiece.FieldSn, field.TypeString, value)
}
if value, ok := _u.mutation.OrderNo(); ok {
_spec.SetField(workpiece.FieldOrderNo, field.TypeString, value)
}
if value, ok := _u.mutation.WorkOrderId(); ok {
_spec.SetField(workpiece.FieldWorkOrderId, field.TypeInt, value)
}
if value, ok := _u.mutation.AddedWorkOrderId(); ok {
_spec.AddField(workpiece.FieldWorkOrderId, field.TypeInt, value)
}
if _u.mutation.WorkOrderIdCleared() {
_spec.ClearField(workpiece.FieldWorkOrderId, field.TypeInt)
}
if value, ok := _u.mutation.ProcessSeq(); ok {
_spec.SetField(workpiece.FieldProcessSeq, field.TypeString, value)
}
if value, ok := _u.mutation.CurrentProcess(); ok {
_spec.SetField(workpiece.FieldCurrentProcess, field.TypeInt, value)
}
if value, ok := _u.mutation.AddedCurrentProcess(); ok {
_spec.AddField(workpiece.FieldCurrentProcess, field.TypeInt, value)
}
if _u.mutation.CurrentProcessCleared() {
_spec.ClearField(workpiece.FieldCurrentProcess, field.TypeInt)
}
if value, ok := _u.mutation.Status(); ok {
_spec.SetField(workpiece.FieldStatus, field.TypeString, value)
}
if value, ok := _u.mutation.OnlineAt(); ok {
_spec.SetField(workpiece.FieldOnlineAt, field.TypeTime, value)
}
if _u.mutation.OnlineAtCleared() {
_spec.ClearField(workpiece.FieldOnlineAt, field.TypeTime)
}
if value, ok := _u.mutation.DoneAt(); ok {
_spec.SetField(workpiece.FieldDoneAt, field.TypeTime, value)
}
if _u.mutation.DoneAtCleared() {
_spec.ClearField(workpiece.FieldDoneAt, field.TypeTime)
}
if value, ok := _u.mutation.UpdatedAt(); ok {
_spec.SetField(workpiece.FieldUpdatedAt, field.TypeTime, value)
}
if _u.mutation.UpdatedAtCleared() {
_spec.ClearField(workpiece.FieldUpdatedAt, field.TypeTime)
}
_spec.AddModifiers(_u.modifiers...)
if _node, err = sqlgraph.UpdateNodes(ctx, _u.driver, _spec); err != nil {
if _, ok := err.(*sqlgraph.NotFoundError); ok {
err = &NotFoundError{workpiece.Label}
} else if sqlgraph.IsConstraintError(err) {
err = &ConstraintError{msg: err.Error(), wrap: err}
}
return 0, err
}
_u.mutation.done = true
return _node, nil
}
// WorkpieceUpdateOne is the builder for updating a single Workpiece entity.
type WorkpieceUpdateOne struct {
config
fields []string
hooks []Hook
mutation *WorkpieceMutation
modifiers []func(*sql.UpdateBuilder)
}
// SetSn sets the "sn" field.
func (_u *WorkpieceUpdateOne) SetSn(v string) *WorkpieceUpdateOne {
_u.mutation.SetSn(v)
return _u
}
// SetNillableSn sets the "sn" field if the given value is not nil.
func (_u *WorkpieceUpdateOne) SetNillableSn(v *string) *WorkpieceUpdateOne {
if v != nil {
_u.SetSn(*v)
}
return _u
}
// SetOrderNo sets the "orderNo" field.
func (_u *WorkpieceUpdateOne) SetOrderNo(v string) *WorkpieceUpdateOne {
_u.mutation.SetOrderNo(v)
return _u
}
// SetNillableOrderNo sets the "orderNo" field if the given value is not nil.
func (_u *WorkpieceUpdateOne) SetNillableOrderNo(v *string) *WorkpieceUpdateOne {
if v != nil {
_u.SetOrderNo(*v)
}
return _u
}
// SetWorkOrderId sets the "workOrderId" field.
func (_u *WorkpieceUpdateOne) SetWorkOrderId(v int) *WorkpieceUpdateOne {
_u.mutation.ResetWorkOrderId()
_u.mutation.SetWorkOrderId(v)
return _u
}
// SetNillableWorkOrderId sets the "workOrderId" field if the given value is not nil.
func (_u *WorkpieceUpdateOne) SetNillableWorkOrderId(v *int) *WorkpieceUpdateOne {
if v != nil {
_u.SetWorkOrderId(*v)
}
return _u
}
// AddWorkOrderId adds value to the "workOrderId" field.
func (_u *WorkpieceUpdateOne) AddWorkOrderId(v int) *WorkpieceUpdateOne {
_u.mutation.AddWorkOrderId(v)
return _u
}
// ClearWorkOrderId clears the value of the "workOrderId" field.
func (_u *WorkpieceUpdateOne) ClearWorkOrderId() *WorkpieceUpdateOne {
_u.mutation.ClearWorkOrderId()
return _u
}
// SetProcessSeq sets the "processSeq" field.
func (_u *WorkpieceUpdateOne) SetProcessSeq(v string) *WorkpieceUpdateOne {
_u.mutation.SetProcessSeq(v)
return _u
}
// SetNillableProcessSeq sets the "processSeq" field if the given value is not nil.
func (_u *WorkpieceUpdateOne) SetNillableProcessSeq(v *string) *WorkpieceUpdateOne {
if v != nil {
_u.SetProcessSeq(*v)
}
return _u
}
// SetCurrentProcess sets the "currentProcess" field.
func (_u *WorkpieceUpdateOne) SetCurrentProcess(v int) *WorkpieceUpdateOne {
_u.mutation.ResetCurrentProcess()
_u.mutation.SetCurrentProcess(v)
return _u
}
// SetNillableCurrentProcess sets the "currentProcess" field if the given value is not nil.
func (_u *WorkpieceUpdateOne) SetNillableCurrentProcess(v *int) *WorkpieceUpdateOne {
if v != nil {
_u.SetCurrentProcess(*v)
}
return _u
}
// AddCurrentProcess adds value to the "currentProcess" field.
func (_u *WorkpieceUpdateOne) AddCurrentProcess(v int) *WorkpieceUpdateOne {
_u.mutation.AddCurrentProcess(v)
return _u
}
// ClearCurrentProcess clears the value of the "currentProcess" field.
func (_u *WorkpieceUpdateOne) ClearCurrentProcess() *WorkpieceUpdateOne {
_u.mutation.ClearCurrentProcess()
return _u
}
// SetStatus sets the "status" field.
func (_u *WorkpieceUpdateOne) SetStatus(v string) *WorkpieceUpdateOne {
_u.mutation.SetStatus(v)
return _u
}
// SetNillableStatus sets the "status" field if the given value is not nil.
func (_u *WorkpieceUpdateOne) SetNillableStatus(v *string) *WorkpieceUpdateOne {
if v != nil {
_u.SetStatus(*v)
}
return _u
}
// SetOnlineAt sets the "onlineAt" field.
func (_u *WorkpieceUpdateOne) SetOnlineAt(v time.Time) *WorkpieceUpdateOne {
_u.mutation.SetOnlineAt(v)
return _u
}
// SetNillableOnlineAt sets the "onlineAt" field if the given value is not nil.
func (_u *WorkpieceUpdateOne) SetNillableOnlineAt(v *time.Time) *WorkpieceUpdateOne {
if v != nil {
_u.SetOnlineAt(*v)
}
return _u
}
// ClearOnlineAt clears the value of the "onlineAt" field.
func (_u *WorkpieceUpdateOne) ClearOnlineAt() *WorkpieceUpdateOne {
_u.mutation.ClearOnlineAt()
return _u
}
// SetDoneAt sets the "doneAt" field.
func (_u *WorkpieceUpdateOne) SetDoneAt(v time.Time) *WorkpieceUpdateOne {
_u.mutation.SetDoneAt(v)
return _u
}
// SetNillableDoneAt sets the "doneAt" field if the given value is not nil.
func (_u *WorkpieceUpdateOne) SetNillableDoneAt(v *time.Time) *WorkpieceUpdateOne {
if v != nil {
_u.SetDoneAt(*v)
}
return _u
}
// ClearDoneAt clears the value of the "doneAt" field.
func (_u *WorkpieceUpdateOne) ClearDoneAt() *WorkpieceUpdateOne {
_u.mutation.ClearDoneAt()
return _u
}
// SetUpdatedAt sets the "updatedAt" field.
func (_u *WorkpieceUpdateOne) SetUpdatedAt(v time.Time) *WorkpieceUpdateOne {
_u.mutation.SetUpdatedAt(v)
return _u
}
// ClearUpdatedAt clears the value of the "updatedAt" field.
func (_u *WorkpieceUpdateOne) ClearUpdatedAt() *WorkpieceUpdateOne {
_u.mutation.ClearUpdatedAt()
return _u
}
// Mutation returns the WorkpieceMutation object of the builder.
func (_u *WorkpieceUpdateOne) Mutation() *WorkpieceMutation {
return _u.mutation
}
// Where appends a list predicates to the WorkpieceUpdate builder.
func (_u *WorkpieceUpdateOne) Where(ps ...predicate.Workpiece) *WorkpieceUpdateOne {
_u.mutation.Where(ps...)
return _u
}
// Select allows selecting one or more fields (columns) of the returned entity.
// The default is selecting all fields defined in the entity schema.
func (_u *WorkpieceUpdateOne) Select(field string, fields ...string) *WorkpieceUpdateOne {
_u.fields = append([]string{field}, fields...)
return _u
}
// Save executes the query and returns the updated Workpiece entity.
func (_u *WorkpieceUpdateOne) Save(ctx context.Context) (*Workpiece, error) {
_u.defaults()
return withHooks(ctx, _u.sqlSave, _u.mutation, _u.hooks)
}
// SaveX is like Save, but panics if an error occurs.
func (_u *WorkpieceUpdateOne) SaveX(ctx context.Context) *Workpiece {
node, err := _u.Save(ctx)
if err != nil {
panic(err)
}
return node
}
// Exec executes the query on the entity.
func (_u *WorkpieceUpdateOne) Exec(ctx context.Context) error {
_, err := _u.Save(ctx)
return err
}
// ExecX is like Exec, but panics if an error occurs.
func (_u *WorkpieceUpdateOne) ExecX(ctx context.Context) {
if err := _u.Exec(ctx); err != nil {
panic(err)
}
}
// defaults sets the default values of the builder before save.
func (_u *WorkpieceUpdateOne) defaults() {
if _, ok := _u.mutation.UpdatedAt(); !ok && !_u.mutation.UpdatedAtCleared() {
v := workpiece.UpdateDefaultUpdatedAt()
_u.mutation.SetUpdatedAt(v)
}
}
// check runs all checks and user-defined validators on the builder.
func (_u *WorkpieceUpdateOne) check() error {
if v, ok := _u.mutation.Sn(); ok {
if err := workpiece.SnValidator(v); err != nil {
return &ValidationError{Name: "sn", err: fmt.Errorf(`ent: validator failed for field "Workpiece.sn": %w`, err)}
}
}
if v, ok := _u.mutation.OrderNo(); ok {
if err := workpiece.OrderNoValidator(v); err != nil {
return &ValidationError{Name: "orderNo", err: fmt.Errorf(`ent: validator failed for field "Workpiece.orderNo": %w`, err)}
}
}
if v, ok := _u.mutation.ProcessSeq(); ok {
if err := workpiece.ProcessSeqValidator(v); err != nil {
return &ValidationError{Name: "processSeq", err: fmt.Errorf(`ent: validator failed for field "Workpiece.processSeq": %w`, err)}
}
}
if v, ok := _u.mutation.Status(); ok {
if err := workpiece.StatusValidator(v); err != nil {
return &ValidationError{Name: "status", err: fmt.Errorf(`ent: validator failed for field "Workpiece.status": %w`, err)}
}
}
return nil
}
// Modify adds a statement modifier for attaching custom logic to the UPDATE statement.
func (_u *WorkpieceUpdateOne) Modify(modifiers ...func(u *sql.UpdateBuilder)) *WorkpieceUpdateOne {
_u.modifiers = append(_u.modifiers, modifiers...)
return _u
}
func (_u *WorkpieceUpdateOne) sqlSave(ctx context.Context) (_node *Workpiece, err error) {
if err := _u.check(); err != nil {
return _node, err
}
_spec := sqlgraph.NewUpdateSpec(workpiece.Table, workpiece.Columns, sqlgraph.NewFieldSpec(workpiece.FieldID, field.TypeInt))
id, ok := _u.mutation.ID()
if !ok {
return nil, &ValidationError{Name: "id", err: errors.New(`ent: missing "Workpiece.id" for update`)}
}
_spec.Node.ID.Value = id
if fields := _u.fields; len(fields) > 0 {
_spec.Node.Columns = make([]string, 0, len(fields))
_spec.Node.Columns = append(_spec.Node.Columns, workpiece.FieldID)
for _, f := range fields {
if !workpiece.ValidColumn(f) {
return nil, &ValidationError{Name: f, err: fmt.Errorf("ent: invalid field %q for query", f)}
}
if f != workpiece.FieldID {
_spec.Node.Columns = append(_spec.Node.Columns, f)
}
}
}
if ps := _u.mutation.predicates; len(ps) > 0 {
_spec.Predicate = func(selector *sql.Selector) {
for i := range ps {
ps[i](selector)
}
}
}
if value, ok := _u.mutation.Sn(); ok {
_spec.SetField(workpiece.FieldSn, field.TypeString, value)
}
if value, ok := _u.mutation.OrderNo(); ok {
_spec.SetField(workpiece.FieldOrderNo, field.TypeString, value)
}
if value, ok := _u.mutation.WorkOrderId(); ok {
_spec.SetField(workpiece.FieldWorkOrderId, field.TypeInt, value)
}
if value, ok := _u.mutation.AddedWorkOrderId(); ok {
_spec.AddField(workpiece.FieldWorkOrderId, field.TypeInt, value)
}
if _u.mutation.WorkOrderIdCleared() {
_spec.ClearField(workpiece.FieldWorkOrderId, field.TypeInt)
}
if value, ok := _u.mutation.ProcessSeq(); ok {
_spec.SetField(workpiece.FieldProcessSeq, field.TypeString, value)
}
if value, ok := _u.mutation.CurrentProcess(); ok {
_spec.SetField(workpiece.FieldCurrentProcess, field.TypeInt, value)
}
if value, ok := _u.mutation.AddedCurrentProcess(); ok {
_spec.AddField(workpiece.FieldCurrentProcess, field.TypeInt, value)
}
if _u.mutation.CurrentProcessCleared() {
_spec.ClearField(workpiece.FieldCurrentProcess, field.TypeInt)
}
if value, ok := _u.mutation.Status(); ok {
_spec.SetField(workpiece.FieldStatus, field.TypeString, value)
}
if value, ok := _u.mutation.OnlineAt(); ok {
_spec.SetField(workpiece.FieldOnlineAt, field.TypeTime, value)
}
if _u.mutation.OnlineAtCleared() {
_spec.ClearField(workpiece.FieldOnlineAt, field.TypeTime)
}
if value, ok := _u.mutation.DoneAt(); ok {
_spec.SetField(workpiece.FieldDoneAt, field.TypeTime, value)
}
if _u.mutation.DoneAtCleared() {
_spec.ClearField(workpiece.FieldDoneAt, field.TypeTime)
}
if value, ok := _u.mutation.UpdatedAt(); ok {
_spec.SetField(workpiece.FieldUpdatedAt, field.TypeTime, value)
}
if _u.mutation.UpdatedAtCleared() {
_spec.ClearField(workpiece.FieldUpdatedAt, field.TypeTime)
}
_spec.AddModifiers(_u.modifiers...)
_node = &Workpiece{config: _u.config}
_spec.Assign = _node.assignValues
_spec.ScanValues = _node.scanValues
if err = sqlgraph.UpdateNode(ctx, _u.driver, _spec); err != nil {
if _, ok := err.(*sqlgraph.NotFoundError); ok {
err = &NotFoundError{workpiece.Label}
} else if sqlgraph.IsConstraintError(err) {
err = &ConstraintError{msg: err.Error(), wrap: err}
}
return nil, err
}
_u.mutation.done = true
return _node, nil
}