1. 新增装机绑定实体与相关CRUD逻辑,支持工件工序物料绑定/解绑 2. 为BOM物料新增装配工序字段,支持按工序校验绑定 3. 扩展权限表,新增父权限码字段支持菜单按钮关联 4. 统一各页面帮助弹窗参数,新增角色管理帮助文档 5. 新增公共格式化工具函数,优化侧边栏菜单展开逻辑 6. 新增工位终端绑定代理接口与MES内部绑定API 7. 修复主入口数据库连接与schema初始化逻辑,新增一键迁移工具
428 lines
12 KiB
Go
428 lines
12 KiB
Go
// Code generated by ent, DO NOT EDIT.
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package ent
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import (
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"bj_power_mes/ent/permission"
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"context"
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"errors"
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"fmt"
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"time"
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"entgo.io/ent/dialect/sql/sqlgraph"
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"entgo.io/ent/schema/field"
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)
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// PermissionCreate is the builder for creating a Permission entity.
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type PermissionCreate struct {
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config
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mutation *PermissionMutation
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hooks []Hook
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}
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// SetCode sets the "code" field.
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func (_c *PermissionCreate) SetCode(v string) *PermissionCreate {
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_c.mutation.SetCode(v)
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return _c
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}
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// SetName sets the "name" field.
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func (_c *PermissionCreate) SetName(v string) *PermissionCreate {
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_c.mutation.SetName(v)
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return _c
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}
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// SetType sets the "type" field.
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func (_c *PermissionCreate) SetType(v string) *PermissionCreate {
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_c.mutation.SetType(v)
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return _c
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}
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// SetNillableType sets the "type" field if the given value is not nil.
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func (_c *PermissionCreate) SetNillableType(v *string) *PermissionCreate {
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if v != nil {
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_c.SetType(*v)
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}
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return _c
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}
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// SetParentCode sets the "parentCode" field.
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func (_c *PermissionCreate) SetParentCode(v string) *PermissionCreate {
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_c.mutation.SetParentCode(v)
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return _c
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}
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// SetNillableParentCode sets the "parentCode" field if the given value is not nil.
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func (_c *PermissionCreate) SetNillableParentCode(v *string) *PermissionCreate {
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if v != nil {
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_c.SetParentCode(*v)
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}
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return _c
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}
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// SetPath sets the "path" field.
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func (_c *PermissionCreate) SetPath(v string) *PermissionCreate {
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_c.mutation.SetPath(v)
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return _c
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}
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// SetNillablePath sets the "path" field if the given value is not nil.
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func (_c *PermissionCreate) SetNillablePath(v *string) *PermissionCreate {
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if v != nil {
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_c.SetPath(*v)
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}
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return _c
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}
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// SetIcon sets the "icon" field.
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func (_c *PermissionCreate) SetIcon(v string) *PermissionCreate {
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_c.mutation.SetIcon(v)
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return _c
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}
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// SetNillableIcon sets the "icon" field if the given value is not nil.
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func (_c *PermissionCreate) SetNillableIcon(v *string) *PermissionCreate {
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if v != nil {
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_c.SetIcon(*v)
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}
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return _c
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}
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// SetSort sets the "sort" field.
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func (_c *PermissionCreate) SetSort(v int) *PermissionCreate {
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_c.mutation.SetSort(v)
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return _c
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}
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// SetNillableSort sets the "sort" field if the given value is not nil.
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func (_c *PermissionCreate) SetNillableSort(v *int) *PermissionCreate {
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if v != nil {
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_c.SetSort(*v)
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}
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return _c
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}
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// SetRemark sets the "remark" field.
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func (_c *PermissionCreate) SetRemark(v string) *PermissionCreate {
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_c.mutation.SetRemark(v)
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return _c
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}
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// SetNillableRemark sets the "remark" field if the given value is not nil.
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func (_c *PermissionCreate) SetNillableRemark(v *string) *PermissionCreate {
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if v != nil {
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_c.SetRemark(*v)
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}
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return _c
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}
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// SetCreatedAt sets the "createdAt" field.
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func (_c *PermissionCreate) SetCreatedAt(v time.Time) *PermissionCreate {
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_c.mutation.SetCreatedAt(v)
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return _c
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}
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// SetNillableCreatedAt sets the "createdAt" field if the given value is not nil.
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func (_c *PermissionCreate) SetNillableCreatedAt(v *time.Time) *PermissionCreate {
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if v != nil {
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_c.SetCreatedAt(*v)
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}
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return _c
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}
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// SetID sets the "id" field.
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func (_c *PermissionCreate) SetID(v int) *PermissionCreate {
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_c.mutation.SetID(v)
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return _c
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}
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// Mutation returns the PermissionMutation object of the builder.
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func (_c *PermissionCreate) Mutation() *PermissionMutation {
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return _c.mutation
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}
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// Save creates the Permission in the database.
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func (_c *PermissionCreate) Save(ctx context.Context) (*Permission, error) {
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_c.defaults()
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return withHooks(ctx, _c.sqlSave, _c.mutation, _c.hooks)
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}
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// SaveX calls Save and panics if Save returns an error.
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func (_c *PermissionCreate) SaveX(ctx context.Context) *Permission {
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v, err := _c.Save(ctx)
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if err != nil {
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panic(err)
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}
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return v
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}
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// Exec executes the query.
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func (_c *PermissionCreate) Exec(ctx context.Context) error {
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_, err := _c.Save(ctx)
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return err
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}
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// ExecX is like Exec, but panics if an error occurs.
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func (_c *PermissionCreate) ExecX(ctx context.Context) {
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if err := _c.Exec(ctx); err != nil {
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panic(err)
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}
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}
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// defaults sets the default values of the builder before save.
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func (_c *PermissionCreate) defaults() {
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if _, ok := _c.mutation.GetType(); !ok {
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v := permission.DefaultType
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_c.mutation.SetType(v)
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}
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if _, ok := _c.mutation.ParentCode(); !ok {
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v := permission.DefaultParentCode
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_c.mutation.SetParentCode(v)
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}
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if _, ok := _c.mutation.Path(); !ok {
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v := permission.DefaultPath
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_c.mutation.SetPath(v)
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}
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if _, ok := _c.mutation.Icon(); !ok {
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v := permission.DefaultIcon
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_c.mutation.SetIcon(v)
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}
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if _, ok := _c.mutation.Sort(); !ok {
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v := permission.DefaultSort
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_c.mutation.SetSort(v)
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}
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if _, ok := _c.mutation.Remark(); !ok {
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v := permission.DefaultRemark
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_c.mutation.SetRemark(v)
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}
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if _, ok := _c.mutation.CreatedAt(); !ok {
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v := permission.DefaultCreatedAt()
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_c.mutation.SetCreatedAt(v)
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}
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}
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// check runs all checks and user-defined validators on the builder.
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func (_c *PermissionCreate) check() error {
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if _, ok := _c.mutation.Code(); !ok {
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return &ValidationError{Name: "code", err: errors.New(`ent: missing required field "Permission.code"`)}
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}
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if v, ok := _c.mutation.Code(); ok {
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if err := permission.CodeValidator(v); err != nil {
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return &ValidationError{Name: "code", err: fmt.Errorf(`ent: validator failed for field "Permission.code": %w`, err)}
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}
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}
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if _, ok := _c.mutation.Name(); !ok {
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return &ValidationError{Name: "name", err: errors.New(`ent: missing required field "Permission.name"`)}
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}
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if v, ok := _c.mutation.Name(); ok {
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if err := permission.NameValidator(v); err != nil {
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return &ValidationError{Name: "name", err: fmt.Errorf(`ent: validator failed for field "Permission.name": %w`, err)}
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}
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}
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if _, ok := _c.mutation.GetType(); !ok {
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return &ValidationError{Name: "type", err: errors.New(`ent: missing required field "Permission.type"`)}
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}
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if v, ok := _c.mutation.GetType(); ok {
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if err := permission.TypeValidator(v); err != nil {
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return &ValidationError{Name: "type", err: fmt.Errorf(`ent: validator failed for field "Permission.type": %w`, err)}
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}
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}
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if _, ok := _c.mutation.ParentCode(); !ok {
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return &ValidationError{Name: "parentCode", err: errors.New(`ent: missing required field "Permission.parentCode"`)}
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}
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if v, ok := _c.mutation.ParentCode(); ok {
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if err := permission.ParentCodeValidator(v); err != nil {
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return &ValidationError{Name: "parentCode", err: fmt.Errorf(`ent: validator failed for field "Permission.parentCode": %w`, err)}
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}
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}
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if _, ok := _c.mutation.Path(); !ok {
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return &ValidationError{Name: "path", err: errors.New(`ent: missing required field "Permission.path"`)}
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}
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if v, ok := _c.mutation.Path(); ok {
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if err := permission.PathValidator(v); err != nil {
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return &ValidationError{Name: "path", err: fmt.Errorf(`ent: validator failed for field "Permission.path": %w`, err)}
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}
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}
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if _, ok := _c.mutation.Icon(); !ok {
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return &ValidationError{Name: "icon", err: errors.New(`ent: missing required field "Permission.icon"`)}
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}
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if v, ok := _c.mutation.Icon(); ok {
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if err := permission.IconValidator(v); err != nil {
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return &ValidationError{Name: "icon", err: fmt.Errorf(`ent: validator failed for field "Permission.icon": %w`, err)}
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}
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}
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if _, ok := _c.mutation.Remark(); !ok {
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return &ValidationError{Name: "remark", err: errors.New(`ent: missing required field "Permission.remark"`)}
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}
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if v, ok := _c.mutation.Remark(); ok {
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if err := permission.RemarkValidator(v); err != nil {
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return &ValidationError{Name: "remark", err: fmt.Errorf(`ent: validator failed for field "Permission.remark": %w`, err)}
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}
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}
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if _, ok := _c.mutation.CreatedAt(); !ok {
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return &ValidationError{Name: "createdAt", err: errors.New(`ent: missing required field "Permission.createdAt"`)}
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}
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if v, ok := _c.mutation.ID(); ok {
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if err := permission.IDValidator(v); err != nil {
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return &ValidationError{Name: "id", err: fmt.Errorf(`ent: validator failed for field "Permission.id": %w`, err)}
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}
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}
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return nil
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}
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func (_c *PermissionCreate) sqlSave(ctx context.Context) (*Permission, error) {
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if err := _c.check(); err != nil {
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return nil, err
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}
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_node, _spec := _c.createSpec()
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if err := sqlgraph.CreateNode(ctx, _c.driver, _spec); err != nil {
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if sqlgraph.IsConstraintError(err) {
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err = &ConstraintError{msg: err.Error(), wrap: err}
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}
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return nil, err
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}
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if _spec.ID.Value != _node.ID {
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id := _spec.ID.Value.(int64)
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_node.ID = int(id)
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}
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_c.mutation.id = &_node.ID
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_c.mutation.done = true
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return _node, nil
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}
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func (_c *PermissionCreate) createSpec() (*Permission, *sqlgraph.CreateSpec) {
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var (
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_node = &Permission{config: _c.config}
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_spec = sqlgraph.NewCreateSpec(permission.Table, sqlgraph.NewFieldSpec(permission.FieldID, field.TypeInt))
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)
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if id, ok := _c.mutation.ID(); ok {
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_node.ID = id
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_spec.ID.Value = id
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}
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if value, ok := _c.mutation.Code(); ok {
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_spec.SetField(permission.FieldCode, field.TypeString, value)
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_node.Code = value
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}
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if value, ok := _c.mutation.Name(); ok {
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_spec.SetField(permission.FieldName, field.TypeString, value)
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_node.Name = value
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}
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if value, ok := _c.mutation.GetType(); ok {
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_spec.SetField(permission.FieldType, field.TypeString, value)
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_node.Type = value
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}
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if value, ok := _c.mutation.ParentCode(); ok {
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_spec.SetField(permission.FieldParentCode, field.TypeString, value)
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_node.ParentCode = value
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}
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if value, ok := _c.mutation.Path(); ok {
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_spec.SetField(permission.FieldPath, field.TypeString, value)
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_node.Path = value
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}
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if value, ok := _c.mutation.Icon(); ok {
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_spec.SetField(permission.FieldIcon, field.TypeString, value)
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_node.Icon = value
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}
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if value, ok := _c.mutation.Sort(); ok {
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_spec.SetField(permission.FieldSort, field.TypeInt, value)
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_node.Sort = value
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}
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if value, ok := _c.mutation.Remark(); ok {
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_spec.SetField(permission.FieldRemark, field.TypeString, value)
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_node.Remark = value
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}
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if value, ok := _c.mutation.CreatedAt(); ok {
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_spec.SetField(permission.FieldCreatedAt, field.TypeTime, value)
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_node.CreatedAt = value
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}
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return _node, _spec
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}
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// PermissionCreateBulk is the builder for creating many Permission entities in bulk.
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type PermissionCreateBulk struct {
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config
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err error
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builders []*PermissionCreate
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}
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// Save creates the Permission entities in the database.
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func (_c *PermissionCreateBulk) Save(ctx context.Context) ([]*Permission, error) {
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if _c.err != nil {
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return nil, _c.err
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}
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specs := make([]*sqlgraph.CreateSpec, len(_c.builders))
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nodes := make([]*Permission, len(_c.builders))
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mutators := make([]Mutator, len(_c.builders))
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for i := range _c.builders {
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func(i int, root context.Context) {
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builder := _c.builders[i]
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builder.defaults()
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var mut Mutator = MutateFunc(func(ctx context.Context, m Mutation) (Value, error) {
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mutation, ok := m.(*PermissionMutation)
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if !ok {
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return nil, fmt.Errorf("unexpected mutation type %T", m)
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}
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if err := builder.check(); err != nil {
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return nil, err
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}
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builder.mutation = mutation
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var err error
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nodes[i], specs[i] = builder.createSpec()
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if i < len(mutators)-1 {
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_, err = mutators[i+1].Mutate(root, _c.builders[i+1].mutation)
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} else {
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spec := &sqlgraph.BatchCreateSpec{Nodes: specs}
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// Invoke the actual operation on the latest mutation in the chain.
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if err = sqlgraph.BatchCreate(ctx, _c.driver, spec); err != nil {
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if sqlgraph.IsConstraintError(err) {
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err = &ConstraintError{msg: err.Error(), wrap: err}
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}
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}
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}
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if err != nil {
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return nil, err
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}
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mutation.id = &nodes[i].ID
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if specs[i].ID.Value != nil && nodes[i].ID == 0 {
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id := specs[i].ID.Value.(int64)
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nodes[i].ID = int(id)
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}
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mutation.done = true
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return nodes[i], nil
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})
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for i := len(builder.hooks) - 1; i >= 0; i-- {
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mut = builder.hooks[i](mut)
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}
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mutators[i] = mut
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}(i, ctx)
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}
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if len(mutators) > 0 {
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if _, err := mutators[0].Mutate(ctx, _c.builders[0].mutation); err != nil {
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return nil, err
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}
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}
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return nodes, nil
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}
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// SaveX is like Save, but panics if an error occurs.
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func (_c *PermissionCreateBulk) SaveX(ctx context.Context) []*Permission {
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v, err := _c.Save(ctx)
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if err != nil {
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panic(err)
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}
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return v
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}
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// Exec executes the query.
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func (_c *PermissionCreateBulk) Exec(ctx context.Context) error {
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_, err := _c.Save(ctx)
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return err
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}
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// ExecX is like Exec, but panics if an error occurs.
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func (_c *PermissionCreateBulk) ExecX(ctx context.Context) {
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if err := _c.Exec(ctx); err != nil {
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panic(err)
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}
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}
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