Files
bj_power/bj_power_mes/ent/workpiecebind_update.go
T
SunYF 4a5e2d7bac feat: 完成多模块迭代更新
- 新增过程巡检按步骤上报、数量不符上报、工位退料功能
- 增加工单工程编号三级归属字段
- 新增物料安全库存与缺货预警
- 新增附件管理、退库单管理模块
- 优化生产看板展示逻辑与前端页面文案
- 清理冗余的工艺路线相关代码与备份文件
2026-09-15 16:37:39 +08:00

746 lines
24 KiB
Go

// Code generated by ent, DO NOT EDIT.
package ent
import (
"bj_power_mes/ent/predicate"
"bj_power_mes/ent/workpiecebind"
"context"
"errors"
"fmt"
"entgo.io/ent/dialect/sql"
"entgo.io/ent/dialect/sql/sqlgraph"
"entgo.io/ent/schema/field"
)
// WorkpieceBindUpdate is the builder for updating WorkpieceBind entities.
type WorkpieceBindUpdate struct {
config
hooks []Hook
mutation *WorkpieceBindMutation
modifiers []func(*sql.UpdateBuilder)
}
// Where appends a list predicates to the WorkpieceBindUpdate builder.
func (_u *WorkpieceBindUpdate) Where(ps ...predicate.WorkpieceBind) *WorkpieceBindUpdate {
_u.mutation.Where(ps...)
return _u
}
// SetSn sets the "sn" field.
func (_u *WorkpieceBindUpdate) SetSn(v string) *WorkpieceBindUpdate {
_u.mutation.SetSn(v)
return _u
}
// SetNillableSn sets the "sn" field if the given value is not nil.
func (_u *WorkpieceBindUpdate) SetNillableSn(v *string) *WorkpieceBindUpdate {
if v != nil {
_u.SetSn(*v)
}
return _u
}
// SetOrderNo sets the "orderNo" field.
func (_u *WorkpieceBindUpdate) SetOrderNo(v string) *WorkpieceBindUpdate {
_u.mutation.SetOrderNo(v)
return _u
}
// SetNillableOrderNo sets the "orderNo" field if the given value is not nil.
func (_u *WorkpieceBindUpdate) SetNillableOrderNo(v *string) *WorkpieceBindUpdate {
if v != nil {
_u.SetOrderNo(*v)
}
return _u
}
// SetProcessCode sets the "processCode" field.
func (_u *WorkpieceBindUpdate) SetProcessCode(v int) *WorkpieceBindUpdate {
_u.mutation.ResetProcessCode()
_u.mutation.SetProcessCode(v)
return _u
}
// SetNillableProcessCode sets the "processCode" field if the given value is not nil.
func (_u *WorkpieceBindUpdate) SetNillableProcessCode(v *int) *WorkpieceBindUpdate {
if v != nil {
_u.SetProcessCode(*v)
}
return _u
}
// AddProcessCode adds value to the "processCode" field.
func (_u *WorkpieceBindUpdate) AddProcessCode(v int) *WorkpieceBindUpdate {
_u.mutation.AddProcessCode(v)
return _u
}
// SetStationNo sets the "stationNo" field.
func (_u *WorkpieceBindUpdate) SetStationNo(v string) *WorkpieceBindUpdate {
_u.mutation.SetStationNo(v)
return _u
}
// SetNillableStationNo sets the "stationNo" field if the given value is not nil.
func (_u *WorkpieceBindUpdate) SetNillableStationNo(v *string) *WorkpieceBindUpdate {
if v != nil {
_u.SetStationNo(*v)
}
return _u
}
// SetMaterialCode sets the "materialCode" field.
func (_u *WorkpieceBindUpdate) SetMaterialCode(v string) *WorkpieceBindUpdate {
_u.mutation.SetMaterialCode(v)
return _u
}
// SetNillableMaterialCode sets the "materialCode" field if the given value is not nil.
func (_u *WorkpieceBindUpdate) SetNillableMaterialCode(v *string) *WorkpieceBindUpdate {
if v != nil {
_u.SetMaterialCode(*v)
}
return _u
}
// SetMaterialName sets the "materialName" field.
func (_u *WorkpieceBindUpdate) SetMaterialName(v string) *WorkpieceBindUpdate {
_u.mutation.SetMaterialName(v)
return _u
}
// SetNillableMaterialName sets the "materialName" field if the given value is not nil.
func (_u *WorkpieceBindUpdate) SetNillableMaterialName(v *string) *WorkpieceBindUpdate {
if v != nil {
_u.SetMaterialName(*v)
}
return _u
}
// SetSpec sets the "spec" field.
func (_u *WorkpieceBindUpdate) SetSpec(v string) *WorkpieceBindUpdate {
_u.mutation.SetSpec(v)
return _u
}
// SetNillableSpec sets the "spec" field if the given value is not nil.
func (_u *WorkpieceBindUpdate) SetNillableSpec(v *string) *WorkpieceBindUpdate {
if v != nil {
_u.SetSpec(*v)
}
return _u
}
// SetUnit sets the "unit" field.
func (_u *WorkpieceBindUpdate) SetUnit(v string) *WorkpieceBindUpdate {
_u.mutation.SetUnit(v)
return _u
}
// SetNillableUnit sets the "unit" field if the given value is not nil.
func (_u *WorkpieceBindUpdate) SetNillableUnit(v *string) *WorkpieceBindUpdate {
if v != nil {
_u.SetUnit(*v)
}
return _u
}
// SetManageMode sets the "manageMode" field.
func (_u *WorkpieceBindUpdate) SetManageMode(v string) *WorkpieceBindUpdate {
_u.mutation.SetManageMode(v)
return _u
}
// SetNillableManageMode sets the "manageMode" field if the given value is not nil.
func (_u *WorkpieceBindUpdate) SetNillableManageMode(v *string) *WorkpieceBindUpdate {
if v != nil {
_u.SetManageMode(*v)
}
return _u
}
// SetBindValue sets the "bindValue" field.
func (_u *WorkpieceBindUpdate) SetBindValue(v string) *WorkpieceBindUpdate {
_u.mutation.SetBindValue(v)
return _u
}
// SetNillableBindValue sets the "bindValue" field if the given value is not nil.
func (_u *WorkpieceBindUpdate) SetNillableBindValue(v *string) *WorkpieceBindUpdate {
if v != nil {
_u.SetBindValue(*v)
}
return _u
}
// SetBindType sets the "bindType" field.
func (_u *WorkpieceBindUpdate) SetBindType(v string) *WorkpieceBindUpdate {
_u.mutation.SetBindType(v)
return _u
}
// SetNillableBindType sets the "bindType" field if the given value is not nil.
func (_u *WorkpieceBindUpdate) SetNillableBindType(v *string) *WorkpieceBindUpdate {
if v != nil {
_u.SetBindType(*v)
}
return _u
}
// SetOperator sets the "operator" field.
func (_u *WorkpieceBindUpdate) SetOperator(v string) *WorkpieceBindUpdate {
_u.mutation.SetOperator(v)
return _u
}
// SetNillableOperator sets the "operator" field if the given value is not nil.
func (_u *WorkpieceBindUpdate) SetNillableOperator(v *string) *WorkpieceBindUpdate {
if v != nil {
_u.SetOperator(*v)
}
return _u
}
// Mutation returns the WorkpieceBindMutation object of the builder.
func (_u *WorkpieceBindUpdate) Mutation() *WorkpieceBindMutation {
return _u.mutation
}
// Save executes the query and returns the number of nodes affected by the update operation.
func (_u *WorkpieceBindUpdate) Save(ctx context.Context) (int, error) {
return withHooks(ctx, _u.sqlSave, _u.mutation, _u.hooks)
}
// SaveX is like Save, but panics if an error occurs.
func (_u *WorkpieceBindUpdate) SaveX(ctx context.Context) int {
affected, err := _u.Save(ctx)
if err != nil {
panic(err)
}
return affected
}
// Exec executes the query.
func (_u *WorkpieceBindUpdate) Exec(ctx context.Context) error {
_, err := _u.Save(ctx)
return err
}
// ExecX is like Exec, but panics if an error occurs.
func (_u *WorkpieceBindUpdate) ExecX(ctx context.Context) {
if err := _u.Exec(ctx); err != nil {
panic(err)
}
}
// check runs all checks and user-defined validators on the builder.
func (_u *WorkpieceBindUpdate) check() error {
if v, ok := _u.mutation.Sn(); ok {
if err := workpiecebind.SnValidator(v); err != nil {
return &ValidationError{Name: "sn", err: fmt.Errorf(`ent: validator failed for field "WorkpieceBind.sn": %w`, err)}
}
}
if v, ok := _u.mutation.OrderNo(); ok {
if err := workpiecebind.OrderNoValidator(v); err != nil {
return &ValidationError{Name: "orderNo", err: fmt.Errorf(`ent: validator failed for field "WorkpieceBind.orderNo": %w`, err)}
}
}
if v, ok := _u.mutation.StationNo(); ok {
if err := workpiecebind.StationNoValidator(v); err != nil {
return &ValidationError{Name: "stationNo", err: fmt.Errorf(`ent: validator failed for field "WorkpieceBind.stationNo": %w`, err)}
}
}
if v, ok := _u.mutation.MaterialCode(); ok {
if err := workpiecebind.MaterialCodeValidator(v); err != nil {
return &ValidationError{Name: "materialCode", err: fmt.Errorf(`ent: validator failed for field "WorkpieceBind.materialCode": %w`, err)}
}
}
if v, ok := _u.mutation.MaterialName(); ok {
if err := workpiecebind.MaterialNameValidator(v); err != nil {
return &ValidationError{Name: "materialName", err: fmt.Errorf(`ent: validator failed for field "WorkpieceBind.materialName": %w`, err)}
}
}
if v, ok := _u.mutation.Spec(); ok {
if err := workpiecebind.SpecValidator(v); err != nil {
return &ValidationError{Name: "spec", err: fmt.Errorf(`ent: validator failed for field "WorkpieceBind.spec": %w`, err)}
}
}
if v, ok := _u.mutation.Unit(); ok {
if err := workpiecebind.UnitValidator(v); err != nil {
return &ValidationError{Name: "unit", err: fmt.Errorf(`ent: validator failed for field "WorkpieceBind.unit": %w`, err)}
}
}
if v, ok := _u.mutation.ManageMode(); ok {
if err := workpiecebind.ManageModeValidator(v); err != nil {
return &ValidationError{Name: "manageMode", err: fmt.Errorf(`ent: validator failed for field "WorkpieceBind.manageMode": %w`, err)}
}
}
if v, ok := _u.mutation.BindValue(); ok {
if err := workpiecebind.BindValueValidator(v); err != nil {
return &ValidationError{Name: "bindValue", err: fmt.Errorf(`ent: validator failed for field "WorkpieceBind.bindValue": %w`, err)}
}
}
if v, ok := _u.mutation.BindType(); ok {
if err := workpiecebind.BindTypeValidator(v); err != nil {
return &ValidationError{Name: "bindType", err: fmt.Errorf(`ent: validator failed for field "WorkpieceBind.bindType": %w`, err)}
}
}
if v, ok := _u.mutation.Operator(); ok {
if err := workpiecebind.OperatorValidator(v); err != nil {
return &ValidationError{Name: "operator", err: fmt.Errorf(`ent: validator failed for field "WorkpieceBind.operator": %w`, err)}
}
}
return nil
}
// Modify adds a statement modifier for attaching custom logic to the UPDATE statement.
func (_u *WorkpieceBindUpdate) Modify(modifiers ...func(u *sql.UpdateBuilder)) *WorkpieceBindUpdate {
_u.modifiers = append(_u.modifiers, modifiers...)
return _u
}
func (_u *WorkpieceBindUpdate) sqlSave(ctx context.Context) (_node int, err error) {
if err := _u.check(); err != nil {
return _node, err
}
_spec := sqlgraph.NewUpdateSpec(workpiecebind.Table, workpiecebind.Columns, sqlgraph.NewFieldSpec(workpiecebind.FieldID, field.TypeInt))
if ps := _u.mutation.predicates; len(ps) > 0 {
_spec.Predicate = func(selector *sql.Selector) {
for i := range ps {
ps[i](selector)
}
}
}
if value, ok := _u.mutation.Sn(); ok {
_spec.SetField(workpiecebind.FieldSn, field.TypeString, value)
}
if value, ok := _u.mutation.OrderNo(); ok {
_spec.SetField(workpiecebind.FieldOrderNo, field.TypeString, value)
}
if value, ok := _u.mutation.ProcessCode(); ok {
_spec.SetField(workpiecebind.FieldProcessCode, field.TypeInt, value)
}
if value, ok := _u.mutation.AddedProcessCode(); ok {
_spec.AddField(workpiecebind.FieldProcessCode, field.TypeInt, value)
}
if value, ok := _u.mutation.StationNo(); ok {
_spec.SetField(workpiecebind.FieldStationNo, field.TypeString, value)
}
if value, ok := _u.mutation.MaterialCode(); ok {
_spec.SetField(workpiecebind.FieldMaterialCode, field.TypeString, value)
}
if value, ok := _u.mutation.MaterialName(); ok {
_spec.SetField(workpiecebind.FieldMaterialName, field.TypeString, value)
}
if value, ok := _u.mutation.Spec(); ok {
_spec.SetField(workpiecebind.FieldSpec, field.TypeString, value)
}
if value, ok := _u.mutation.Unit(); ok {
_spec.SetField(workpiecebind.FieldUnit, field.TypeString, value)
}
if value, ok := _u.mutation.ManageMode(); ok {
_spec.SetField(workpiecebind.FieldManageMode, field.TypeString, value)
}
if value, ok := _u.mutation.BindValue(); ok {
_spec.SetField(workpiecebind.FieldBindValue, field.TypeString, value)
}
if value, ok := _u.mutation.BindType(); ok {
_spec.SetField(workpiecebind.FieldBindType, field.TypeString, value)
}
if value, ok := _u.mutation.Operator(); ok {
_spec.SetField(workpiecebind.FieldOperator, field.TypeString, value)
}
_spec.AddModifiers(_u.modifiers...)
if _node, err = sqlgraph.UpdateNodes(ctx, _u.driver, _spec); err != nil {
if _, ok := err.(*sqlgraph.NotFoundError); ok {
err = &NotFoundError{workpiecebind.Label}
} else if sqlgraph.IsConstraintError(err) {
err = &ConstraintError{msg: err.Error(), wrap: err}
}
return 0, err
}
_u.mutation.done = true
return _node, nil
}
// WorkpieceBindUpdateOne is the builder for updating a single WorkpieceBind entity.
type WorkpieceBindUpdateOne struct {
config
fields []string
hooks []Hook
mutation *WorkpieceBindMutation
modifiers []func(*sql.UpdateBuilder)
}
// SetSn sets the "sn" field.
func (_u *WorkpieceBindUpdateOne) SetSn(v string) *WorkpieceBindUpdateOne {
_u.mutation.SetSn(v)
return _u
}
// SetNillableSn sets the "sn" field if the given value is not nil.
func (_u *WorkpieceBindUpdateOne) SetNillableSn(v *string) *WorkpieceBindUpdateOne {
if v != nil {
_u.SetSn(*v)
}
return _u
}
// SetOrderNo sets the "orderNo" field.
func (_u *WorkpieceBindUpdateOne) SetOrderNo(v string) *WorkpieceBindUpdateOne {
_u.mutation.SetOrderNo(v)
return _u
}
// SetNillableOrderNo sets the "orderNo" field if the given value is not nil.
func (_u *WorkpieceBindUpdateOne) SetNillableOrderNo(v *string) *WorkpieceBindUpdateOne {
if v != nil {
_u.SetOrderNo(*v)
}
return _u
}
// SetProcessCode sets the "processCode" field.
func (_u *WorkpieceBindUpdateOne) SetProcessCode(v int) *WorkpieceBindUpdateOne {
_u.mutation.ResetProcessCode()
_u.mutation.SetProcessCode(v)
return _u
}
// SetNillableProcessCode sets the "processCode" field if the given value is not nil.
func (_u *WorkpieceBindUpdateOne) SetNillableProcessCode(v *int) *WorkpieceBindUpdateOne {
if v != nil {
_u.SetProcessCode(*v)
}
return _u
}
// AddProcessCode adds value to the "processCode" field.
func (_u *WorkpieceBindUpdateOne) AddProcessCode(v int) *WorkpieceBindUpdateOne {
_u.mutation.AddProcessCode(v)
return _u
}
// SetStationNo sets the "stationNo" field.
func (_u *WorkpieceBindUpdateOne) SetStationNo(v string) *WorkpieceBindUpdateOne {
_u.mutation.SetStationNo(v)
return _u
}
// SetNillableStationNo sets the "stationNo" field if the given value is not nil.
func (_u *WorkpieceBindUpdateOne) SetNillableStationNo(v *string) *WorkpieceBindUpdateOne {
if v != nil {
_u.SetStationNo(*v)
}
return _u
}
// SetMaterialCode sets the "materialCode" field.
func (_u *WorkpieceBindUpdateOne) SetMaterialCode(v string) *WorkpieceBindUpdateOne {
_u.mutation.SetMaterialCode(v)
return _u
}
// SetNillableMaterialCode sets the "materialCode" field if the given value is not nil.
func (_u *WorkpieceBindUpdateOne) SetNillableMaterialCode(v *string) *WorkpieceBindUpdateOne {
if v != nil {
_u.SetMaterialCode(*v)
}
return _u
}
// SetMaterialName sets the "materialName" field.
func (_u *WorkpieceBindUpdateOne) SetMaterialName(v string) *WorkpieceBindUpdateOne {
_u.mutation.SetMaterialName(v)
return _u
}
// SetNillableMaterialName sets the "materialName" field if the given value is not nil.
func (_u *WorkpieceBindUpdateOne) SetNillableMaterialName(v *string) *WorkpieceBindUpdateOne {
if v != nil {
_u.SetMaterialName(*v)
}
return _u
}
// SetSpec sets the "spec" field.
func (_u *WorkpieceBindUpdateOne) SetSpec(v string) *WorkpieceBindUpdateOne {
_u.mutation.SetSpec(v)
return _u
}
// SetNillableSpec sets the "spec" field if the given value is not nil.
func (_u *WorkpieceBindUpdateOne) SetNillableSpec(v *string) *WorkpieceBindUpdateOne {
if v != nil {
_u.SetSpec(*v)
}
return _u
}
// SetUnit sets the "unit" field.
func (_u *WorkpieceBindUpdateOne) SetUnit(v string) *WorkpieceBindUpdateOne {
_u.mutation.SetUnit(v)
return _u
}
// SetNillableUnit sets the "unit" field if the given value is not nil.
func (_u *WorkpieceBindUpdateOne) SetNillableUnit(v *string) *WorkpieceBindUpdateOne {
if v != nil {
_u.SetUnit(*v)
}
return _u
}
// SetManageMode sets the "manageMode" field.
func (_u *WorkpieceBindUpdateOne) SetManageMode(v string) *WorkpieceBindUpdateOne {
_u.mutation.SetManageMode(v)
return _u
}
// SetNillableManageMode sets the "manageMode" field if the given value is not nil.
func (_u *WorkpieceBindUpdateOne) SetNillableManageMode(v *string) *WorkpieceBindUpdateOne {
if v != nil {
_u.SetManageMode(*v)
}
return _u
}
// SetBindValue sets the "bindValue" field.
func (_u *WorkpieceBindUpdateOne) SetBindValue(v string) *WorkpieceBindUpdateOne {
_u.mutation.SetBindValue(v)
return _u
}
// SetNillableBindValue sets the "bindValue" field if the given value is not nil.
func (_u *WorkpieceBindUpdateOne) SetNillableBindValue(v *string) *WorkpieceBindUpdateOne {
if v != nil {
_u.SetBindValue(*v)
}
return _u
}
// SetBindType sets the "bindType" field.
func (_u *WorkpieceBindUpdateOne) SetBindType(v string) *WorkpieceBindUpdateOne {
_u.mutation.SetBindType(v)
return _u
}
// SetNillableBindType sets the "bindType" field if the given value is not nil.
func (_u *WorkpieceBindUpdateOne) SetNillableBindType(v *string) *WorkpieceBindUpdateOne {
if v != nil {
_u.SetBindType(*v)
}
return _u
}
// SetOperator sets the "operator" field.
func (_u *WorkpieceBindUpdateOne) SetOperator(v string) *WorkpieceBindUpdateOne {
_u.mutation.SetOperator(v)
return _u
}
// SetNillableOperator sets the "operator" field if the given value is not nil.
func (_u *WorkpieceBindUpdateOne) SetNillableOperator(v *string) *WorkpieceBindUpdateOne {
if v != nil {
_u.SetOperator(*v)
}
return _u
}
// Mutation returns the WorkpieceBindMutation object of the builder.
func (_u *WorkpieceBindUpdateOne) Mutation() *WorkpieceBindMutation {
return _u.mutation
}
// Where appends a list predicates to the WorkpieceBindUpdate builder.
func (_u *WorkpieceBindUpdateOne) Where(ps ...predicate.WorkpieceBind) *WorkpieceBindUpdateOne {
_u.mutation.Where(ps...)
return _u
}
// Select allows selecting one or more fields (columns) of the returned entity.
// The default is selecting all fields defined in the entity schema.
func (_u *WorkpieceBindUpdateOne) Select(field string, fields ...string) *WorkpieceBindUpdateOne {
_u.fields = append([]string{field}, fields...)
return _u
}
// Save executes the query and returns the updated WorkpieceBind entity.
func (_u *WorkpieceBindUpdateOne) Save(ctx context.Context) (*WorkpieceBind, error) {
return withHooks(ctx, _u.sqlSave, _u.mutation, _u.hooks)
}
// SaveX is like Save, but panics if an error occurs.
func (_u *WorkpieceBindUpdateOne) SaveX(ctx context.Context) *WorkpieceBind {
node, err := _u.Save(ctx)
if err != nil {
panic(err)
}
return node
}
// Exec executes the query on the entity.
func (_u *WorkpieceBindUpdateOne) Exec(ctx context.Context) error {
_, err := _u.Save(ctx)
return err
}
// ExecX is like Exec, but panics if an error occurs.
func (_u *WorkpieceBindUpdateOne) ExecX(ctx context.Context) {
if err := _u.Exec(ctx); err != nil {
panic(err)
}
}
// check runs all checks and user-defined validators on the builder.
func (_u *WorkpieceBindUpdateOne) check() error {
if v, ok := _u.mutation.Sn(); ok {
if err := workpiecebind.SnValidator(v); err != nil {
return &ValidationError{Name: "sn", err: fmt.Errorf(`ent: validator failed for field "WorkpieceBind.sn": %w`, err)}
}
}
if v, ok := _u.mutation.OrderNo(); ok {
if err := workpiecebind.OrderNoValidator(v); err != nil {
return &ValidationError{Name: "orderNo", err: fmt.Errorf(`ent: validator failed for field "WorkpieceBind.orderNo": %w`, err)}
}
}
if v, ok := _u.mutation.StationNo(); ok {
if err := workpiecebind.StationNoValidator(v); err != nil {
return &ValidationError{Name: "stationNo", err: fmt.Errorf(`ent: validator failed for field "WorkpieceBind.stationNo": %w`, err)}
}
}
if v, ok := _u.mutation.MaterialCode(); ok {
if err := workpiecebind.MaterialCodeValidator(v); err != nil {
return &ValidationError{Name: "materialCode", err: fmt.Errorf(`ent: validator failed for field "WorkpieceBind.materialCode": %w`, err)}
}
}
if v, ok := _u.mutation.MaterialName(); ok {
if err := workpiecebind.MaterialNameValidator(v); err != nil {
return &ValidationError{Name: "materialName", err: fmt.Errorf(`ent: validator failed for field "WorkpieceBind.materialName": %w`, err)}
}
}
if v, ok := _u.mutation.Spec(); ok {
if err := workpiecebind.SpecValidator(v); err != nil {
return &ValidationError{Name: "spec", err: fmt.Errorf(`ent: validator failed for field "WorkpieceBind.spec": %w`, err)}
}
}
if v, ok := _u.mutation.Unit(); ok {
if err := workpiecebind.UnitValidator(v); err != nil {
return &ValidationError{Name: "unit", err: fmt.Errorf(`ent: validator failed for field "WorkpieceBind.unit": %w`, err)}
}
}
if v, ok := _u.mutation.ManageMode(); ok {
if err := workpiecebind.ManageModeValidator(v); err != nil {
return &ValidationError{Name: "manageMode", err: fmt.Errorf(`ent: validator failed for field "WorkpieceBind.manageMode": %w`, err)}
}
}
if v, ok := _u.mutation.BindValue(); ok {
if err := workpiecebind.BindValueValidator(v); err != nil {
return &ValidationError{Name: "bindValue", err: fmt.Errorf(`ent: validator failed for field "WorkpieceBind.bindValue": %w`, err)}
}
}
if v, ok := _u.mutation.BindType(); ok {
if err := workpiecebind.BindTypeValidator(v); err != nil {
return &ValidationError{Name: "bindType", err: fmt.Errorf(`ent: validator failed for field "WorkpieceBind.bindType": %w`, err)}
}
}
if v, ok := _u.mutation.Operator(); ok {
if err := workpiecebind.OperatorValidator(v); err != nil {
return &ValidationError{Name: "operator", err: fmt.Errorf(`ent: validator failed for field "WorkpieceBind.operator": %w`, err)}
}
}
return nil
}
// Modify adds a statement modifier for attaching custom logic to the UPDATE statement.
func (_u *WorkpieceBindUpdateOne) Modify(modifiers ...func(u *sql.UpdateBuilder)) *WorkpieceBindUpdateOne {
_u.modifiers = append(_u.modifiers, modifiers...)
return _u
}
func (_u *WorkpieceBindUpdateOne) sqlSave(ctx context.Context) (_node *WorkpieceBind, err error) {
if err := _u.check(); err != nil {
return _node, err
}
_spec := sqlgraph.NewUpdateSpec(workpiecebind.Table, workpiecebind.Columns, sqlgraph.NewFieldSpec(workpiecebind.FieldID, field.TypeInt))
id, ok := _u.mutation.ID()
if !ok {
return nil, &ValidationError{Name: "id", err: errors.New(`ent: missing "WorkpieceBind.id" for update`)}
}
_spec.Node.ID.Value = id
if fields := _u.fields; len(fields) > 0 {
_spec.Node.Columns = make([]string, 0, len(fields))
_spec.Node.Columns = append(_spec.Node.Columns, workpiecebind.FieldID)
for _, f := range fields {
if !workpiecebind.ValidColumn(f) {
return nil, &ValidationError{Name: f, err: fmt.Errorf("ent: invalid field %q for query", f)}
}
if f != workpiecebind.FieldID {
_spec.Node.Columns = append(_spec.Node.Columns, f)
}
}
}
if ps := _u.mutation.predicates; len(ps) > 0 {
_spec.Predicate = func(selector *sql.Selector) {
for i := range ps {
ps[i](selector)
}
}
}
if value, ok := _u.mutation.Sn(); ok {
_spec.SetField(workpiecebind.FieldSn, field.TypeString, value)
}
if value, ok := _u.mutation.OrderNo(); ok {
_spec.SetField(workpiecebind.FieldOrderNo, field.TypeString, value)
}
if value, ok := _u.mutation.ProcessCode(); ok {
_spec.SetField(workpiecebind.FieldProcessCode, field.TypeInt, value)
}
if value, ok := _u.mutation.AddedProcessCode(); ok {
_spec.AddField(workpiecebind.FieldProcessCode, field.TypeInt, value)
}
if value, ok := _u.mutation.StationNo(); ok {
_spec.SetField(workpiecebind.FieldStationNo, field.TypeString, value)
}
if value, ok := _u.mutation.MaterialCode(); ok {
_spec.SetField(workpiecebind.FieldMaterialCode, field.TypeString, value)
}
if value, ok := _u.mutation.MaterialName(); ok {
_spec.SetField(workpiecebind.FieldMaterialName, field.TypeString, value)
}
if value, ok := _u.mutation.Spec(); ok {
_spec.SetField(workpiecebind.FieldSpec, field.TypeString, value)
}
if value, ok := _u.mutation.Unit(); ok {
_spec.SetField(workpiecebind.FieldUnit, field.TypeString, value)
}
if value, ok := _u.mutation.ManageMode(); ok {
_spec.SetField(workpiecebind.FieldManageMode, field.TypeString, value)
}
if value, ok := _u.mutation.BindValue(); ok {
_spec.SetField(workpiecebind.FieldBindValue, field.TypeString, value)
}
if value, ok := _u.mutation.BindType(); ok {
_spec.SetField(workpiecebind.FieldBindType, field.TypeString, value)
}
if value, ok := _u.mutation.Operator(); ok {
_spec.SetField(workpiecebind.FieldOperator, field.TypeString, value)
}
_spec.AddModifiers(_u.modifiers...)
_node = &WorkpieceBind{config: _u.config}
_spec.Assign = _node.assignValues
_spec.ScanValues = _node.scanValues
if err = sqlgraph.UpdateNode(ctx, _u.driver, _spec); err != nil {
if _, ok := err.(*sqlgraph.NotFoundError); ok {
err = &NotFoundError{workpiecebind.Label}
} else if sqlgraph.IsConstraintError(err) {
err = &ConstraintError{msg: err.Error(), wrap: err}
}
return nil, err
}
_u.mutation.done = true
return _node, nil
}